Warcraft III: Reforged Patch Notes - Version 1.33.0

Warcraft III Reforged Patch Notes
Version 1.33
August 17, 2022

Ranked Play

  • Players may now choose between Ranked and Unranked Play on the Versus screen.
    • Auto-matching via either mode will count towards wins for Portrait unlocks.
  • Seasons are now defined.
    • When a Season ends, the ladder will reset, and players can see their history via their Profile and the Leaderboards.
    • Player MMR is reset with the beginning of each season.
    • Players have separate MMR for each race, including Random.
    • Players must play 5 placement matches per race to be placed each Season.
  • After playing a Ranked Match, players will be shown MMR gained and rankings.
  • Ranks are:
    • Unranked
    • Combatant
    • Challenger
    • Rival
    • Duelist
    • Elite
    • Gladiator
    • Champion

In-Game Stats

  • Added “!Stats” functionality.
  • !Stats displays the Win/Loss record and MMR information for players in the current match.
    • If a player leaves the match, their stats will no longer be retrievable by the “!stats” command.
    • Typing “!Stats + Username” will display the Battletag, W/L, and MMR for that player.
    • Typing “!Stats” will display your own Battletag, W/L, and MMR.
  • A partial name will provide stats for the closest matching name.


  • Players can now view their rank among others via the Leaderboard, accessible from the Versus screen.
  • Preset filters allow you to sort between race, friends, and mode.

Player Profiles

  • Players profiles are accessed by right-clicking on the player icon on the bottom right corner of the screen.
  • Other players’ profiles may be viewed by right-clicking on the player’s name and selecting “View Profile”.
  • Player profiles display the player’s current rank is for each race, lifetime stats, and match history.

Classic Portraits

  • Added a collection of Classic Versus portraits.
  • Portraits are unlocked via reaching certain total lifetime wins.
  • These criteria match original Warcraft III.

Custom Games

  • Custom Games are now global and can be filtered by ping from all regions.
  • Adding a computer player or closing a slot in the custom game lobby will no longer increase the player count in the custom game list.

Reforged Campaign

  • Various tuning and balance adjustments have been made to multiple campaign maps.

Game Servers

  • A proxy game server in Chicago, U.S.A. has been added.

PopcornFX Update

  • The Warcraft III Reforged version of PopcornFX has been upgraded to version
    • Custom mapmakers with custom FX baked on an older version must rebake their assets to the current version.
    • Added an error message in the editor for users who have outdated custom FX.

Zoom Feature

  • Added additional Camera Zoom functionality to support mouse wheel zooming.
    • Camera Zoom is disabled by default and may be enabled via the options menu in the gameplay section.
    • Zoom may also be adjusted using the Page Up and Page Down keys.
  • Default zoom and maximum zoom can now be set via a slider option.
    • Games will always begin in your default zoom.
    • Press F5 to snap your camera back to your defined default zoom.
    • Maximum zoom allows you to limit the farthest your camera can zoom out using the mouse wheel.
    • Maximum zoom cannot be less than the default zoom.

Additional User Interface Updates

  • Menu buttons may now be activated via hotkeys.
  • The main user interface has been optimized to be more responsive.
  • Windows 10 common controls are enabled for the World Editor.
  • Updated the GPU renderer to improve performance, with a slight change to the appearance of the font. To enable the old font rendering, run the commandline paramter “-legacykerning”. This can be done in the setting options in the battle net launcher.


  • Fixed an causing FileAliases.JSON to have incorrect file paths for some textures.
  • The Mountain King avatar ability now says “For Khaz Modan!” (was “Khaz Modan!”).
  • Made various animation collision changes on Reforged assets to match their original SD counterpart’s collision.
  • Fixed a crash when using custom particle FX exported on an older version of Popcorn.
  • Fixed an editor crash when opening the terrain pallet menu with custom terrains.
  • Fixed a crash in the world editor when a user tries to open a map with an invalid object ID via double clicking.
  • Fixed an issue with sorting the import list in the world editor.
  • Fixed an issue where the game music was playing from the wrong playlist.
  • Fixed an issue where voice lines of units did not play.
  • Fixed an issue where in-game portrait animations would not play.
  • Fixed an issue with the in-game menu displaying the Human UI for all races.
  • Fixed a bug preventing the Insert key from rotating the camera as expected.
  • Fixed a bug with the “=” function when using single-player cheats.