Hello,
Some issues remain which I would like to sort out for my custom map:
-
I would like to prevent players from trading (sending gold and lumber) to computer slot brown. Computer slot brown is in a different force but is allied with the players at the start of the map using trigger at map initialization. I don’t want to completely disable trading for all players, only so trading is greyed out in trading window on brown computer slot row.
-
I want to remove “attack ground” from command card of mortars and cannon towers. I tried changing weapon type from “artillery” to “misslie (splash)” however this makes the bombs behave strange when the target is moving in different directions.
Any ideas?
Regards
Dani
Edit: I solved number 2: Events: Unit - A unit Is issued an order targeting a point. Conditions: (Issued order) Equal to (Order(attackground)). Actions: Wait 0.10 seconds. Unit - Order (Triggering unit) to Stop.
But I still need help to solve number 1: Disable trading with computer brown who is allied with the players.