See Wod Is my S tier for leveling , theme , art and ambience , what content is had was belissima * does the Italian finger gesture* Sadly itâs biggest downfall lack of content
WoD is and will always be the best expansion launch experience Iâve ever had. Iâve seen them all.
I went in ready for a fight , I couldnât wait to see the next zone, unlock new garrison stuff. Every knook , cranny and under every pebbles chance at toys , pets , garrison followers , loot , treasure.
Can we please not forget every zone had a long beautifully made , quality cinematics if you followed through the whole questline. What happened to those?
Shadowlands my second most disliked expansion still had a way stronger launch , presence and vibe than Dragonflight. Sure it got stale after 3 months and the one upgrade per week system felt soul destroying. But there was still thing I could work towardsâŚ, on many alts iâd like to add.
Dragonflight ⌠itâs actually worse than TBC classic Launch. I am so bored of Dragonflight I log in with nothing to do after reset day. They call it an alt friendly expansion but what is there to do what differently on them ? Itâs the same.
In SL you had different convenants , in Legion you had different artifacts / artifact stories/hidden artifacts/class mounts / class order halls. Youâre alts played and felt different. In Bfa you had different azerite to play and there was enough variety to make the game experience not feel samey with alts
I know DF has only started but I put DF below SL . DF is my worse expansion. I am unsubbing and I will come back for last patch to see if there is any improvement.
I hate mythic + and the end game in Shadowlands was M+ or unsub. DF is doing the same M+ or unsub. So Blizz have made that decision for me.
I donât need new content to spam BGs and arenas all day.
BGs and arenas were extremely fun in WoD and the expansion was very alt friendly.
Also, class design is the most important thing for me and WoD Mistweaver was the best iteration of the spec.
I never enjoyed MW as much as I did in WoD.
WoD just lacked content I still believe if we had that Shattrath raid , Faralohn sub zone.
Other cut Features , WoD would have been in everyoneâs top list.
I agree with this 100% after boring classes like TBC/wotlk had
Cata did actually bring something great to the table.
And I also would add holy paladin/balance druid/Disco priest/elemental shaman there.
I never had so much fun on a balance druid like i had in cataclysm/MoP
no iteration of balance druid after MOP and no iteration of balance pre cata was so enjoyable and goodâŚ
I still donât understand why Dragonflight just didnât copy paste balance from MoP
with a Ak 47 starsurge procs
Hard to get past the OPâs S-tier being my D-tierâŚ
A-tier is basically all I agree with. I have some gripes with DF, but they are relatively small and ignorable (e.g. professions are too complicated, the âweekly keyâ bar is too high for most players).
I FIRMLY disagree with your decision to put WoD into S tier. While it had the best iteration of Monk (both Windwalker & Mistweaver), it destroyed virtually every other class. The Great Pruning occured during the transition from MoP to WoD, NOT WoD to Legion; the latter merely finished off what the former began.
MoP simply had the best class design by far. WoD, however, was still quite enjoyable.
As for Cataclysm: are you forgetting the PvE weapons & trinkets that were bis in PvP for most of the expansion? I havenât. Have you forgotten Hit cap being a thing in PvP, as well as spell penetration, which would sometimes not be enough to garantee a hit on CCs? I havenât.
Clearly, you are mistaken. MoP is the true King of All Expansions.
Hereâs the REAL Tier list, by men, for men:
S: MoP
A: Cataclysm, WoD
B: Dragonflight
C: Legion, WotLK, Shadowlands
D: BFA, TBC
Vanilla - if classes could be balanced would be S BFA - love story, music, cities, sets visuals, attempt to remake Vanilla with Horde not being silly brutes, casual friendly gearing up to 8.2 Legion - great modern story, class storylines, great sets, addition of M+
Shadowlands - would be A if not too many systems to play alts without a hassle, too overcomplicated and pretty grim, Maw worst zone. Content release pace too slow
Cataclysm MoP Warlords of Draenor
All 3: just hit and miss for me.
donât want to attack it, just not my thing.
I can only give input on the garbage tier; Shadowlands. Thereâs not a single expansion that made me drop it that quickly till the next expansion. WoD, BfA, Cata, ⌠could always enjoy it properly. Shadowlands, not a single bit really.
So thereâs that, absolute garbage from my perspective.
This is all very much with a PvP slant, but I do think putting Shadowlands and WotLK on the same tier is kindof insane. WotLK is much, much better.
I think youâre focusing too much on moment-to-moment gameplay here, i.e. combat generally, and not focused enough on the big picture of community and world. If we look at it from that perspective, Shadowlands is RIDICULOUS worse than early WoW. Like itâs not even close.
S: Mists of Pandaria, Legion
A: Wrath of the Lich King, Shadowlands
B: Warlords of Draenor, Dragonflight (can change in the future)
C: Burning Crusade, Battle for Azeroth
D: Cataclysm
Your character, and therefore your class, is the vessel through which you experience and enjoy the game.
The better the class design, the more enjoyable the game.
You canât look at it like this. Itâs a fallacy to even make a comparison.
Yes, but if you have nothing interesting to fight and/or nobody to fight alongside then all your beautiful class design is just useless fireworks.
World of Warcraft has 4 design pillars.
Sense of world
Sense of community
Great combat
Constant stream of content
If you compromise any of them them you greatly degrade the game. There is no such thing as âthe most importantâ.
Class design is just one aspect of one of those design pillars. Yes, itâs important, but itâs all important. Being a Legion mage or a WotLK mage really boils down to the same if Iâm in Molten Core and one of my specs are useless and the other two are just pure rotation because the boss hardly does anything. Combat is no fun if I always fight exactly the same thing in the same box. Gearing is no fun without community and competition, and who the Hell even cares about WoW anyway if it wasnât such a cool world?
Said another way: Your character is not just your class. Itâs also a guild member. Itâs a personality within a wider world. Itâs a character with experiences and achievements, gear sets. A race, a culture. A craftsman, perhaps. Youâve got an inventory! Are your ich, are you poor? Are you famous? Infamous?
Reducing a WoW character to a class is very much the same as reducing a man to his job.
As a PvPâer youâve likely gotten used to the fact that Blizzard fails catastrophically on everything but great combat as far as PvP is concerned - and sometimes even fail at that, and thatâs why youâre making this statement. You just stopped caring because, quite frankly, youâve accepted a low quality product because it was released as a higher quality product that hooked you.
And trust me, I know how you feel. In the beginning of Legion I was exactly where you are now, and this is why I became a PvEâer. Itâs just⌠itâs really bad.
The last âpillarâ is proven wrong by the existence of private servers stuck in the same expansion forever.
Their popularity has lead Blizzard to create Classic WoW.
If I had accepted low quality, I wouldnât be putting Legion in my S tier and I wouldnât be complaining about it 24/7.
I completely skipped BFA, too.
My personal controversial take that is scrubbed clean of nostalgia and accounts for evolution in gaming over the years:
Legion
Battle for Azeroth
Mists of Pandaria
Wrath of the Lich King
The Burning Crusade
Cataclysm
Dragonflight
Shadowlands
Warlords of Draenor
The only real controversial take is probably Battle for Azeroth, but thatâs a hill Iâm willing to die on. It was an awesome expansion and Iâll argue anyone to death over it!!
I didnât say constant stream of new content, I said constant stream of content. Look at what happened to Era when tBC came out. Look at what happens to the private servers whenever approximately Naxx is reached. Why do you think they timegate the raids?
Of course it being new content is way more fun, and itâs a significant part of that design pillar, but itâs not the whole story.
I know Era is resurfacing and honestly I donât really understand it but⌠itâs very small for a reason. What I do understand is that the private server scene is now making new vanilla content.