Ah here we go personnal attack to make a point ?
I mean you played 300 games on your alt hunter hunter to be stuck at 2100 in Rated solo shuffle
I didn’t had time to play more than 150 games and i’m 150 rating under you
And in DF S1 i needed only 254 games to get my 2400 as MM
So that a irony to say you are better since i didn’t get time to play my MM yet, neither i wanted to push him above this season since the queue time passed in queue i got time to do other thing + i took a 6 month break out of wow at the start of the season
and i know you are the type of :
but you see we all have different use of time done
Everyone is equal skill and equal gear at the start of 98% of rated solo shuffle, that mean everyone have on design the same chance to win above 3 games
The difference to progress is those who use their skill to get above 3 games wins
And those if they do not match their rating to be under 3 games wins
If you comps noob, your rating goes upper
if you lose, the rating will set you to someone more of your level
bad lobby ? go next solo shuffle and rego up
The you didn’t followed up well
the OP is about starting after the 1st game done being immediatly to high level
wich the gear doesn’t match up
and the exp of the spec may do not too
if someone is stuck at a MMR after multiple game, that mean he didn’t make series of more than 3 games wins in the row and the rating maintain him at the same rating due to his winrate at 50%
player B is a player stuck at 2122 rating, his winrate is around 50% , if his winrate stay around 50% there’s no reason that player B go above that winrate since he’s at the bracket he belong with his spec.
Player S is a player at 1800 with 60% winrate, if he keep maintaining himself above 50% winrate then he will continue to climb up very fast
in order to push a winrate, you have to use skills to beat that 50% winrate else you stay the same or you lose rating