Can you lower the layers only on level 20+ zones? Can a developer answer? Cause having 10 layers on high levels zones, literally you are alone in the zone. You can’t find groups for quests and dungeons.
Or am i missing something?
Can you lower the layers only on level 20+ zones? Can a developer answer? Cause having 10 layers on high levels zones, literally you are alone in the zone. You can’t find groups for quests and dungeons.
Or am i missing something?
Chat is not limited to layers only. Is … “world wide” so to speak.
But you speak of high level zones, which means you are in the very minority, aka not so many players around.
The average player die around lvl 14, so not too many making it to lvl 20+
I understand this but my question is other. If for example at level 40 zones there are only 20 people, do they play on 10 layers? How layering work?
How is the spawn rate on a high level zones? If it’s the same hyperspawn like lower level zones then probably I should stop playing because I will die anyway once I reach these zones.
This is what i want to know, but no answers yet… I am not level 40 btw, so i don’t know…
As far as I know, server put players on layers if a zone is over crowded enough. So technically , that 40 players will not play on 10 layers.
If you wanna see on which and how many layers are there, download Nova World Buffs Addon. It will show on the minimap once you click an NPC in Stormwind for exemple.
Same as above. Hyperspawn happens if the zone is over crowded, but I might be wrong.
Layering works per continent so they can’t reduce it for specific zones.
Is this official? So the other answers are wrong…
So really 50 players gonna play on 10 different layers?
Unless something changed this is how layering works.
People often confuse layering, sharding, connected realms and cross-realm.
It was introduced into Classic as a solution to overcrowding for the first few months because it was obvious many people will drop off when the hype dies down. They made each realm have its own layers so there wouldn’t be any cross realm because that’s not accurate to what Classic experience is supposed to be. They made layers span whole continent instead of zones like with sharding to ensure you won’t see people dissappear when they cross zone border because now they are put on different shard.
According to their twitter post the average player dies at level 9
https://twitter.com/Warcraft/status/1696625991513186443?s=20
If you visit the post and press play it shows where the deaths are.
I pulled my numbers from Deathlog. For all classes. Hunters was actually generally higher than average, around 16 or so, while warlock was at the bottom with lvl 12. Most of those kills are probably from pre official Hc realms though. I guess the official realms have brought in a lot off players that are not experienced in HC and are therefore likely to die more often.
Just out of interest does that only include people using deathlog or does it pick up data somewhere?
I don’t really know. Might just be only be people using it, wich might also bump up the average lvl a bit.
Layering is based on zone do no if theres 10 people in a zone, there arent 10 layers
Zone = Continent, right? Not subzone, from what i read here…
Can a level 40+ players tell us if he is at a different layer than 1st one? He can’t be on layer 2+, there aren’t 2k 40+lvl players…
i thought it was subzone maybe im wrong tho
Here is the explanaion how layering works by lead engineer at Blizzard that worked on this. It comes from an interview before Classic launch. So unless there is newer source that talks about changes to layering, this is how it works.
We, effectively, built up new technology. We’re kinda calling it Layering and this new technology kinda allows us to span World of Warcraft Continents wholesale. So an entire Eastern Kingdoms and entire Kalimdor is sort of one single seamless continuus world that all players will be able to play in. However for launch we will be able to have, if we need to, more than one of those continuus worlds […] Once you’re kind of in one of these layers we try to keep you kind of sticking to it so for example if you start off in Elwyn Forest […] during that play session if you move on to other zones you know all the way north you will still be sharing the same continent.
The quote is from this video:
^This. Layering is continent wide. So having ten layers because low lvl zones are full, makes players spread out on the higher level zones too. Hence the feeling of empty zones at level 25-60