11.2 DRE & Stormbringer tier issues

I’ve been playing my enhancement/ele shaman since 11.2 dropped and I currently have mixed feelings about the functionality of the tier set for stormbringer. I truly believe that there is a better way to tweak this in order to improve its quality of life.

Let me elaborate. Currently awakening storms feels like its kinda RNG to generate, sometimes your tier Ascendance (which procs after 8 awakening storms) can proc right after your initial burst window 15-20 secs. Other times it can take up to a minute and maybe more. I was thinking, Awakening storms maybe could have a bad luck protection?

I have the same feeling for DRE. Now that the talent is more relevant due to synergy with the tier set, I keep getting reminded how indeterministic and random it can be. Certain bosses or even entire dungeons runs I feel like im getting significantly luckier than others, while on some runs i might go up to a whole 2 min window with no proc.

I’m thinking that both the tier set and DRE need to get the treatment Sundering got in s2 for enhancement. Practically making the procs more deterministic, just like the Sundering resets from Molten Thunder were also made more deterministic. This would essentially increase the proc % chance for every unsuccessful maelstrom spent, while something similar could also happen for Awakening Storm procs.

Both talents have a “bad luck protection” built in.

Awakening storms use a PPM models, which calculates the proc chance depending on how many procs you already had. The scenarios you described are both extremes, and in the most part you can expect to get 5 procs per minute (not sure if haste increases those procs).

DRE has even more bad luck protection built in due to working on a stacking deck system. Meaning that you will see 2 procs every 330 MSW spent, which translates to 2 procs every 2-3 minutes depending on if you are aoeing or st.

The main problem with rng in those, is mainly on WHEN they proc, and not how much, which is pretty hard to change. This is the reason that most say to pick ascendance and avoid DRE unless you hate yourself.

some say if they tied DRE to sundering on a 100% chance it would be too much uptime.

DRE as of now especially for enhance is really bad design, in pve as much as pvp too, there, even worse.

DRE would be a nice add, if it was not on the same node as “on use ascendance”, that you can rely on when you really need that burst.

We had many iterations of this random procc style for ascendance, my personal best was during legion, but, ascendance was also not that powerful in that time.

I just dont know why they wont make it more frequent, in a smiliar design as ashes of wake wings.

Ascendance on sundering together with molten thunder could give you insane uptime if the rng is right. Am I too biased to this specc ? its lower mid tier in pve rn and bottom pvp.

Yeah people that know basic math mostly.

DRE to be balanced cannot have much higher uptime than ascendance. So if ascendance is 15 seconds every 2 minutes, DRE also has to be 8-10 seconds per minute. You see how tying it to sundering apart from tying you into 2 talents, also gives 16+ seconds uptime per minute.

Yes, the elemental model. It would be quite nice, but still you could not have DRE proccing too often. It would just be a little bonus (like it is now).

Because it is a WAY more powerful cd. If they make it more powerful you risk becoming an UDK where 70% of your damage comes from your cds.

Yees you are biased, and it WOULD be an unhealthy design. DRE needs to be decoupled by Ascendance node, and be reduced in power because we already have too much rng.

well there you have it