Of course, 50:50 server. People here are always talking about wpvp 5vs1, low vs high lvl etc. The opposite faction is more than that. feeling of danger, random interaction with opposing factions, which creates unexpected situations. You can’t script that. And this situations will be that core memory that you will remember long after the classic ends. Without that, the game lost most of its charm.
If you are allowing server transfers, every server without any intervention will end 0:100. It is only a matter of time. And it will happen faster and faster. Some people will leave in situations like 45:55 to go to a stronger faction, making the situation even worse. Now you have 40:60, so more people will be leaving etc… until rest of the server doesn’t even have any choice but to leave too. This causes a panic, so people are trying to get to the biggest server to prevent getting stuck on an empty server. The only cure is to not allow transfers at all and just merge empty servers if its need it, but it’s too late for that. The second solution would be to just make all monofaction big servers PVE. Create new ONE big PVP server and give everyone a choice. Stay on the PVE server or transfer to the last and only PVP server for free. There are more solutions in my head. But every solution requires Blizzard to take some drastic steps, and we all know Blizzard will not take any. So for many of us, it seems like that classic journey is coming to an end a bit sooner than expected. I can get over many things (like paying for boost,spit,etc), but without the opposite faction, it’s just voidness and boredom. All charm is gone. If there were only PVE servers from the beginning, I wouldn’t even start playing here. And that is what we have now.