Is the Warlock share of the pvp player base above 2.2 k rating in 3v3 arenas.
All specs included, it is the worst representation warlocks have ever had. It is also near the worst representation any class has ever had in the history of the game.
This is shocking ! I don’t understand what warlocks have come down to. It has never been this bad.
here’s the list of all our main issues :
we take too much damage, our survivability is miserable. We should take basically 20% less damage passively, permanently ( think about Soul link )
we do not deal enough damage for a pure DPS class
too much damage is tied to hardcast spells for affliction
casting does not feel rewarding at all
we are GCD starved
fear should last 8 seconds, and it should not share diminishing returns with cyclone ( it was always like that before WoD )
health stone should be on a 1.5 minute cooldown, like priest’s prayer
armors should be baseline both of them : Demon armor and fel armor
unstable affliction should not be limited to 1 target
damage over time effects do not deal enough damage, too much damage has been tied to malefic rapture
we still rely way too much on Dark Soul : Misery, and it can be purged/dispelled, or stolen by mages
Siphon life should be baseline built in corruption
mortal coil should be baseline with a 1.5 minute cooldown, the talent should cut the cooldown duration by half --> 45 sec, and improve the healing… the curent talent row sort of
Shadow fury should have a talent that makes it instant cast
…
and so on and so on, but these are the most important ones.
And the silly thing is : not a single one of these changes would be imbalanced and disruptive for the game. All of these elements were part of the game back in the day, and it was damn good. I don’t understand why warlocks have become budget-shadowpriests that die faster.
Playing a warlock right now in the current state is just bad for your mental health, this is insane !
I have checked the numbers again. The record is probably DH with 1.0% somewhere around Legion s1 after all the nerfs. I forgot that one.
Source is : arenamate .net archive
In the ‘Charts’ section you can find the archives with all the time series since season 13 in 2013.
7 years of data, that is pretty neat
As I said, warlocks have never been this low. The fact that warlocks are this underperforming, even though they share a lot of traits with priests, is a telltale of bad game design and hard-coded weaknesses. It could not be more glaringly obvious.
Our game developers have tried things with warlocks and it does not seem to work. That’s a shame, because Shadowlands as a whole is a great and promising expansion. I’d love to play more but they would not let me.
-demon armor baseline, reduce 15% all damage, 5% health, regen % health
-unending resolve 2 min CD
-dots need to do damage, nowt hey’re funny (32 initial tick agony in pvp)
-shadowfury need absoluly to istant stun ONE target, 40Y (and with talent you can stun multiple target)
I have no clue why blizzard doesn’t put back things that have worked beautifully in the past, and tweak the numbers if some things are overtuned. They brought back curses, completely useless in PvE, and only good in PvP with the Amplify Curse talent, which we can’t use anyway because Rapid Contagion, 3xUA and Armor are mandatory. Oh and corruption is back for destruction and demonology. WHAT A TREAT !
Affliction used to be so much fun.
Soulswap was FUN.
When our dots dealt a lot of damage, that was fun too !
Not being starved for globals and not having to cast to deal real damage was Amazing !
The basic concept of affliction was always DAMAGE - OVER - TIME.
Now the dots only exist for Malefic Rapture. The most boring spell ever.
The only reason I can think about is Laziness. I’ve mained a lock since Cataclysm (except legion, didn’t play ) and honeslty I only play it now because Shadowlands content is really great. It’s just sad to feel that the game sort of works against me when I’m on my lock.
Sure, we are just 3 weeks into the game and there is a lot to come, but the basic design of the class overall seems out of date / Sync / Everything. I’d love to have fun playing my lock again.
Ion said in WoD “we rather you don’t play demonology” back then he was speciefic about one spec. Right now, he or whole dev team don’t care about warlocks in general, or they outright hate us, for reason known only for them.
Class overall based around ideas and mechanics that feels outdated.
We are the most hardcasting class in the game.
We are the least mobile class in the game.
We are have longest ramp up time in the game.
We have a CC toolkit that could be only used properly by one spec - destro.
We have problems on every class design level possible, from visuals to performance and serverside issues(demo).
This has like 25 upvotes and it is the cold hard truth.
The most positive additions to the game for warlocks are things that were actually there to begin with 7+ years ago.
Blizzard had 2 xpacs to figure out class/spec problems.
Ok legion was their testing grounds, many ideas was put into it, not many of them actualy payed off. Ok Legion as one experimental xpac is kinda ok.
But then BFA happend and none of our core issues was solved, and on top of that many new issues was implemented.
Affli for example was the most terrible PvP spec in BFA.
Demo got small updates that brought Tyrant on the scene and this mutated eredar has ruined whole xpac for demo - not only the main-burst demon had zero burst potential without Demonic consumption talent, but also this demon was uncontrollable. Demo as a main puppeteer class had zero, i repeat zero control over non main/prime demon - wild imps, dreadstalkers, vilefiend, Felguard from Grimoire, Tyrant, all demons from nether portal and inner demons talents, they all don’t respond to demonology warlock. While DK can contol all additional ghouls from army of the dead and apocalypse spells via pet control panel - all these ghouls just copy commands and behavior of main ghoul. Same goes with BM hunters whom secondary pet coppies commands of main pet.
And demonology is a great example of how blizzard hates or doesn’t cares about certain classes.
I’ve mained PVP affliction warlock since WOTLK.
And for the first time in history, i stopped. Currently, the afflock is garbage, and Blizzard doesn’t seem to care. I’m not gonna wait for blizzard to do something, like in BFA.
That would indeed be the worst course of action. I have been there before.
The root of the matter is that some game mechanics can’t simply be adjusted by fine number tuning. If some specific spells are not in the game, then they are out of the game and you can’t expect them to be returned on a weekly reset out of the blue.
The second thing is, game design has remanence effects through out an entire expansion package, even further patches down the line. Some flaws are more permanent than people may think… and they are very tricky to point out and get across to game devs. I can make a wish list that will be understood by all warlocks in under 5 minutes… but game devs and project managers with college degrees can’t figure it out for some reason.
Look at the latest patch note of number tuning for pvp/pve. We are long forgotten already.
the problem is this: most classe are too OP and do istant damage unavoidable and can stun me until my death. I can’t do damage unavoidable and need setup for all, damage, escape.
To balance this, we need to have a stun istant for affliction and destruction, shadowfury need to stun one target, istant cast, 30 sec. CD
And the damage need a great tuning. I hit for 32 agony a rogue (if not use cloack), a rogue two shotting me in two global.
Xanatas, you can persevere and press mortal coil, it is a single target horrify effect.
Sadly we must throw it out for howl of terror in most situations…
I would recommand bringing back the old deathcoil : 3 second horrify, menial damage, menial healing on a 1.5 minute cooldown, Baseline. And we should be able to upgrade it with our talents into a better healing ability with half the cooldown like what we can pick today. That’s the use case you need I suppose.
As pessimistic as it sounds, important spell changes and additions do not happen on weekly resets. Sometimes they occur when the second or third raid tier is released… this is months away from now. So… don’t wait !
yes we have mortal coil, but after this i’m eat alive. Sometimes mortal coil is reflected.
Often i use mortal coil > trinket > stunlock > dead. I want only another possibility to land some damage and defend my self. Maybe 1 min cd, but istant.
i don’t understand why warlock must have always cast time for all. Teleport? 0.5 sec, monk teleport istant.
How to compete with classes with strong damage and pressure, unavoidable, istant… when you try to cast off a single spell with ridiculous damage? Give me a second CC to try to break this horror.
It seems for me in many situation to be naked in the jungle vs ferocius beasts. It seems to play another game from others players. I do 32 HP damage with agony, they smash all for 15k istant.
Not gonna lie, has been rough.
Playing between 2.3k-2.5k mmr has been the hardest experience i’ve had in wow. One mistake, you are dead.
Yes. At this point i don’t want to hear anything but a buff to demon armor to reduce ALL damage by 20%, increase HP and a 5%/10% healing taken built into it.
The damage is there, the problem is that it’s easy to heal due to lack of single target pressure (just fix Nightfall HOLY F).
Like never before, it’s not fun.It’s not hard. It’s annoying
Yes, why is polymorph 8 seconds and fear 6. It’s something i never understood when they changed. Since that, mage has been superior to lock in every single season. Yes, BFA s4 included. On the DR, i’m fine with the DR being the same as clone.
Yes
Yes. Spending a talent to “kinda” play like before. Ridiculous. And even with the talent, its limit 3 LOL.
Like people been saying since Beta. I warned about this 6 months ago.
Just stupid. A talent that gets purged. Again, mage superior to lock.
Just make Corruption last longer baseline and absolute corruption be the old glyph.
You’ve been insisting on that and i have been saying that is not enough.
I don’t get it. Anything less than 20% is not enough. simple.
I rather demonology not see the light of day in any type of competitive arena. The spec is completely broken in control.
It needs a rework.