2 devs for PVP?!

Oh, this is hilarious.

Dear, I will tell you a secret. The “social vetting & introduction process” that happens in PUGs = outside of close circles of long-term friends, does nothing to make people care about others.

If you are saying that PVP is only for groups of close friends, then be my guest, but you just lose at the very start because your game is niche for 100k players.

And if you are not saying that PVP is only for groups of close friends, and accept that it is also for PUGs, then you lose because this “social vetting” that you so pompously described, does not happen there.

Same for your further paragraphs.

Kaleiki’s reply on solo queue is complete and utter garbage. The notion that he was supposedly “dumbing down” some things is laughable. He was incoherent and illogical. “Dumbing down”, jeez. He doesn’t have a clue.

I think he was behind mop lock design amongst other classes.

Sad he left

In so big companies its a nominal positions. More forces can be added. My personal opinion thats they working on TBC plus there is MDI and AWC. No fixes and tuning incoming in near future.

My personal opinion is that PVP is constantly terrible because they simply don’t work on it, nor do they want to. MDI, AWC, whatever, this is just noise. This might be an excuse not to do anything, but it isn’t the reason. The reason is that they don’t want to. And the reason they don’t want to do much for PVP is because they are myopic morons. PVP has way more potential than PVE, always did. Riot’s MMO cannot come soon enough, maybe that will finally solve it.

4 Likes

Tbh, they worked a lot in Legion, but communtiy was so retarted thats hated all they done, raging about fixes and META chages thru season. Even Holinka done with that and gone from blizzard. :smiley: And mb 1.5 years ago they said something like “hands away from META wheel”.
I don’t like whats going on and don’t protect them, but we’ve got what we’ve got now.

…That’s…Literally what he said.

They killed it all in Legion from the very beginning by their change of ideology from WoD: gear is “just gear”, no separate gear for PVE and PVP. Coupled with having to farm artifact power and legendaries, this forced people who’d normally PVP to PVE. This just killed it, participation dropped 7-10x.

In addition, they went from simple and straightforward scaling of ilvl in WoD to presumably smarter scaling which worked on a char-to-char basis. This was a big blunder as well. Someone basically said “hey, why do we need to have two ilvls, this is inelegant, I can do better”, and they were wrong, they made it much worse because they didn’t foresee the big issues that arised from that.

Ah, well. PVE game. Whatever.

Separate PvP and PvE in PvE focused game is the most brain dead idea ever. No fresh blood for PvP whats make PvP dead in any game.

The game wasn’t focused on PVE prior to Legion. Participation-wise, as many people did BGs as did all PVE combined. It’s the developers who were focused on PVE, players weren’t.

Anyway, this isn’t important. Water under the bridge.

1 Like

WoW always was PvE-oriented game. They even said that arenas was our the biggest mistake.

I agree, what you just said is absolutely hilarious.

You need to read up on social psychology. You’re acting extremely ignorant rn. The act of acceptance, i.e. you’ve gone through that first step of mentally accepting the person you invite, leads to you becoming more socially aware. It happens on a subconscious level. What you just said just shows you know nothing about it, and just base it on what little you can think of with your extremely limited knowledge of the subject matter.

As I also said, it’s extremely diluted right now. This subconscious process is extremely small now. But that doesn’t mean it’s gone, which it would be if solo queue would be implemented as is.

Learn to effin read a post, you damn hillbilly.

Also, it’s hilarious that you claim he wasn’t trying to dumb it down, when evidently he didn’t dumb it down enough for you.

Just a quick question, because people like you always baffle me: Do you believe the subconscious functions of the mind can’t affect the conscious level?

Great.

Are you suggesting that the “social vetting & introduction process” that takes place in PUGs (“link cr and versa”, LOL) makes any material difference in terms of players caring for the success of each other more compared to random matchmaking?

If you are not, stop writing long paragraphs and simply admit that you were wrong and the argument you ventured didn’t hold.

If you are, then, first, you must not be playing the game, but more importantly, present the evidence of that. Because this has to be demonstrated.

It does. But that’s neither here, nor there. The magnitude of an effect is important.

Enough with the stupidity, please…

You still don’t even understand the process I’m referring to. While yes, “link cr and exp” or whatever is a bare minimal level of vetting and introduction leading to a very superficial acceptance, it’s still affecting your awareness of the other person. It’s literally making you aware of what you invite, and you’ve already gone through the first stage of subconsciously accepting that the player at the very least is worthy of an invite.

That’s still more than a nobrainer simple addition of solo queue.

What you’re asking for is for them to remove that part so you can turn off even more of your brain while you PvP. And for that to be possible, they need to remove the emotional investment people go through to the characters themselves, and how people are “locked” to what they’ve spent all that time and effort to prepare. Which means to separate it into “arena tournament” realms where people can create fully prepared characters with the push of a button.
To simply add solo queue as is to the game would just accelerate the frequency of toxic outbursts even further, and increase the amount of non-communicative players.

at this point the solo queue demand he is in is just sad.
people wanting solo queue are factually stupid and the whole argument “but i want to queueeeeeeeeee”. Well skirms.

Edit:
He even says one of the main reasons why solo queue is bad for arenas when he presents the example of skirmish.
“bad comps and not enough rewards”. well it would be the same with solo queue, maybe improve the skirmish system instead of bring another system on top?

Also i don’t think people realize the main issue was the removal of teams back in mop and how that affected arena. Back then you had to commit so while you could be toxic, people would just leave the team or kick you out of it. You had to behave… like a normal human.
People and CR system are what makes LFG toxic, not the lack of solo queue, solo queue would actually increase the toxicity in the pvp community and like the pve one did 2 years after LFR… they would ask the removal of that system.
So… you are stupid by thinking solo queue should be ever be considered in arena.

In rated bg’s however i don’t see a problem and i think it could help actually, but arena? nah, thanks.

1 Like

Enough with lengthy evading of direct questions.

Yes, “link cr and exp” is “still affecting my awareness”. I am asking whether the magnitude of this effect makes any material difference compared to what it would be for random matchmaking.

Does it or does it not?

If it does not, your point is finished.

If it does, show what evidence do you have for that. If you don’t have evidence, then your point is also finished, all your posts, despite their mentoring tone, amounted to just “I think this is how things are” with the pictures suggested by them not matching the actual reality.

The #1 place for solo queues is rated bgs, absolutely. However, every time the question of solo queues is raised, the devs (as well as former devs like this guy) answer about solo queues for arenas. They do this because it is easy to point out that solo queues for arena have issues due to comps and deny solo queues for everything based on that. This is merely a rhetorical trick.

1 Like

Simply put, it’s individualistic and directly proportional to how invested you are.

For example, let’s say you’ve got one guy spending minimal effort only saying “500 cr LF fun games”, and is willing to invite anyone no matter who even if the other person hasn’t said anything while signing up and nobody says “hello” when the person is invited.
He’s therefore much less invested in rating, the desire to win and in the person he invited. Since there’s a “million others just like that guy I just invited”.
He won’t mind losing since 500 cr is just 500 cr, and he didn’t care who he invited to begin with.

Compare that to someone on 2.4k cr, being fully invested with a ton of hours spent gearing up and progressing the borrowed powers and the effort spent to reach that rating in the first place. He’ll naturally be more “on edge”, and will desire more out of each person he invites.
So the vetting process increases, he’ll ask for CR, ilvl, borrowed powers progression, exp, right class and spec, and then the “bonding” as a team begins, beginning from that invite. He obviously wants others who also actively communicates after all, so the games will go better.
And naturally, this takes much longer to find others for. Since he actually cares about all of it, including the character itself.

Which is why the only way solo queue can even work in WoW, is to remove that emotional investment. To make it more superficial overall. In other words, arena tournament realms.

What is the effect on average?

Spare me the explanations, I know all you are saying and more.

Read the post.

Your post contains no answer to the question I am asking.

Sum total, you have nothing. You just want to look clever. In your attempt to look clever you didn’t notice that you are standing on a shaky ground. All this bla bla bla that you talked about goes out the window because it does not make any material difference for PUGs compared to random matchmaking. As in, sure, it’s all true, but it doesn’t make a difference.

2 Likes

because few people specify the rbg case and usually use arenas as an example. (like stoopz did and you did).
Solo queue has no place in arenas and rightfully so, the devs think the same.
Maybe instead of trying to push it into arenas, only talk about rbgs and you might be lucky.