So imagine BG for, example Eye of the Storm. Shaman, I guess, stun me and simply cap base. Or rogue stun me in Battle for gilneas, trun on sprint and cap the base. And they have several stuns, Shaman can also drop you out… And you’ll run and spend to much time and he cap.
And yet, 20 years of game still here. I’ve played BG as Dru/Tank And somehow manage it, but 70/30% cases… it is still not normal. I can accept 2 players, stun + cap… At least its fair enough.
One shots from hunts and mages… ? Still here. Unkillable healers? Still here. Developers of the game, what are you somke?))) Share pls, I wanna get the same.
Why no stuns? But why RDD have so many stuns and long stuns? Why Rogue can re-stealth? Why in any cap-based BG if you have 2 stealth you automatically lose in 90% (my guess, because sometimes not)?
It’s that there are many chain cc’s possible in one class atm. It used to be that you set up a kill as a team with chain cc’s now several classes can do this on their own which makes it very hard to defend/cap/recap/counter for some classes.
Don’t forget about the immortal healers that get buffed again next maintenance.
use trinket then charge or leap
get stunned again
use bladestorm
fight on the flag ( too many newbie players fight away from the flag )
this is called " spin the flag" aka " Spinning "
what shocks me the most , is how people cant learn this themselves and we have to explain it to people that are fighting away from a base flag, will result in you getting cc’d and losing the base
The amount of CC in pvp right now is obnoxious
No need to remove but do somethign about it
It’s obnoxious also getting perma SLOW from for example frost mage
I du the same, I do not came at flag, according to that fact that I have moonfire. So rogue stun me, push rush or whatever skill name and cap, sometimes moonfire give him another interrupt. But, when I cap, I am at flag, he stun and cap. Simple is that.