2H Enhancement

you are the one who never got any info of how windfury changed after wotlk dont you ? ofc not all ppl played 2hander enhance in wotlk just as not all DKs played 2handers or x2 1 handers as the game was more sandboxy at those times untill blizz made 1 meta spec for each spec at cata , ppl played what they wanted some ppl liked 2hander rofl one shots other played it because they couldn’t stand playing with x2 1 handers , nowdays its not the case as WINDFURY CANT PROC OUT OF WINDFURY PROC AND LEAD TO 1 SHOT LIKE IN WOTLK BECAUSE BLIZZARD DELETED THAT WINDFURY AT CATA , Also you are rephrasing me above when i told you why some ppl playing breath of sindragosa with x2 1 handers GJ.
and now PLZ let me explain why you are so DUMB AND 2 HANDER DOESN’T CHANGE ANYTHING BESIDES COSMETIC : The only thing that differs from using 1handers and 2handers is the attack speed both of them have same Stats(AGILITY/haste/matery and so on) both 2 hander swing and x2 1 handers in total will do same dmg auto attack wise and abillity wise only speed differance that the Weapon DMG compinsates for (2 1handers that have 50 wep dmg and 2hander that will do 200 wep dmg for example and have hit of 0.5 per sec and 1.0 per sec , while x2 1 handers hit in 1 second 50+50+50+50 will be the same of the 1 second of a 2 hander The only thing that can change is if weapon has effect on hit which will give 1handers a winning because you hit more and have more % to proc it) The way it works as aswell for Frost DKs is that you give to windfury(or any other passive proc effect) higher change to proc so in this example x2 1 handers will have 2% to proc and a 2hander will have 4% proc and then they are exactly indentical easy simple same build same rotation same spec .
Enha isn’t bursty Enha is RNG dependant if you didn’t get the Ascendance 7% to proc from Stormstrike you cant Burst but if you get it you burst That’s the only thing that gives enhance abillity to burst combined with “Thorim Talent” that makes you auto cast lightning bolts on your stormstrikes during ascendance form and that’s it and same would happen if you used 2hander you won’t have Higher or Lower burst as your abillities are scaled from all your stats combined and as it is x2 1handers give the same amount of stats as 2hander , Go ele use a staff same ilvl as your Dagger+shield or go on mage and use Staff and compare to Dagger+offhand or anything else you have equal stats and your spell therfore hit the same if you dont know atleast do research first …

So what is the argument for 2h and why do you need it. It doesn’t matter how it was changed as well because it’s not only about WF but also Maelstrom procs and current Stormstrike reset. You never played 2h since Wrath because in Cata, MoP and Wrath Lava Lash was your hardest hitting ability outside of Ascendance. You also got Lava Lash cd reset from Flame Shock ticks in WoD so there was no reason to ever have a 2h.

2h doesn’t even fit the lore as Shamans in W3 used Fist Weapons. Thrall used Maces. There is literally no lore Shaman using 2 hand. Why is it so important? The only time there was no DW and 2 hand was the only option was Vanilla. Blizzard quickly fixed it in TBC. Even if you asked these Shamans from big crits videos for build they always said that it’s just for fun and they play arenas and get gear with DW.

The whole WF change argument is just irrelevant. Nobody ever played 2h serious in Arenas and I cannot see it working in RBGs either. If you want to meme one shots get full gear and play some BGs in Wrath. Otherwise Blizzard would need to rework half of the talents as 2h instantly makes Lava Lash ones obsolete even in PvE and then they need to add some mechanic for Maelstrom Weapon and Mastery. You’d also have nothing to press from time to time.

Dude, at least try to make sure you are right when you are so aggressive towards others.

Things that at the moment favor DW and would make 2H unplayable:

  • Maelstrom Weapon

  • Stormbringer

  • Windfury

Even if you try to change the % of those abilities to scale with attack speed (in order to proc more for 2H), it would still be inferior due to the rng nature of the proc and the overflow (overflow meaning the % of charges that are lost due to over capping).

Generally the only downside to 2H is that it would need a heavy investment from the development team in order to be introduced as a viable alternative (as monks and frost dks have).

I disagree that it goes against lore or whatever other reason. It is just the fact that at the moment we have more serious problems. WHEN (and not IF) blizzard makes a small/large rework on enha or introduce another spec, I am 100% up for making it work with 2h enhancement.

Until then, the only reason that it is not introduced, is because that only a small minority of people consider it a priority and developers do not care that much for it.

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Wtf are you talking about? Frost dk did not have 2 handers in legion, they used dual wield.

And yes, adding back two handed was indeed a mistake.

Look, you clearly don’t know wtf you are talking about. And it’s also clear that when i said i don’t want more split loot i intended to mean that i don’t want 2 h enhance. Because guess what, dh is not my only character.

At least not at the moment, with how the looting system works.

if they wanna do this, they should allow the player to choose the type of weapon they want, so if someone wants dual wield, they won’t get two handed.

Pretty much what I said but as I mentioned above I don’t see the reasoning why would you do it. 2h doesn’t have any benefits.

Lore is indeed least important but I was looking for any reasonable explanation why 2h is so important and why this topic comes back every expansion when 2h Enhancement was really a thing only in Vanilla and besides that it was a silly spec to goof around hoping got tripple WF crit and one shot. What a complex gameplay btw.

If Enhance needs something then it’s a rework like the one Ret got (maybe skip the overtuned part) and make it less CD dependant and more sustain damage oriented.

I don’t think enhance needs a rework. A few improvements here and there, but the core gameplay is great.

I would add back the shadowlands tier set effect, that was awesome.

I would also make elemental assault generate 1 msw proc on hot hand lava lashes. So it has good synergy with both elementalist and physical build.

And i would change primordial wave to generate 10 msw over the course of a few seconds, and not immediately, something like 1 msw proc every second for 10 seconds.

So you won’t waste so many.

And personally i was not a big fan of the ret rework in terms of gameplay, so i wouldn’t like something similar for enhance.

It’s not about why, it is about why not? In a long enough timeframe, you do not lose anything adding 2H, it is a net positive. But this is not feasible in the foreseeable future.

As for the benefits, even if 5% of the players would like to have it, you lose nothing for adding it as a purely cosmetic option (ofc after a rework far in the future with the caveat it would be well implemented and it would not hinder the playstyle or the dw option).

Noone is advocating for a rework, just pointing out that in a long enough timeframe specs get reworks (either large or small scales), and in such a rework it would be a net positive to make the spec work with 2h, even as just a cosmetic choice.

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There are significant problems other than just gameplay with 2h enhance.

At the moment, with how loot works, i DO NOT want more split loot.

you realy put Vanilla and “Complex” in the same sentence ? do you even remember classes rotations ? ret passive procs , Lock spamming Shadow bolts , frost mages standing spamming frost bolts .
stop trolling , the reason this topic comes back and will come back everytime is because ppl want to have the option to do so and it has nothing to do with “one shots” the one shots exist now because of other reasons and procs that got nothing to do with weapons usage .

Are you really that silly. Didn’t you notice it was a sarcasm. Even Stevie Wonder could see it was a sarcasm…

Yeah sure…

Because it will need to have two descriptions for almost every mechanic and will be a balancing nightmare like it isn’t the case overall already.

I’d argue. Enhancement isn’t fun for the Shaman and for the opponents. Right now it kills through a single wall. Imo they should keep Mastery - Lava Lash build good and nerf Stormstrike one. Overall since Ascendance is a thing Enha does no pressure outside of it because it’s too strong of a CD and if they made damage outside of it significant then it would be insanely broken killing in less than 1 global.

I know in PvE it works but in PvP it’s just toxic.

2h doesn’t effect that at all .
*Maelstrom weapon is gained from mainly your Abilities and not mainly your “Auto attacks” Windfury procs help gain “Maelstrom” as of now windfury has 29% to trigger 2hander attack speed is 3.6 1 hander attack speed is 2.6 that’s 1sec differance and in this case it will be 27.77777% differance you simple add passive effect for auto attacks to generate maelstrom with 2handers by 27% more , same calculation you do for the windfury base 29% proc chance that exists on the 1hander and just add it to the 2hander maelstrom problem solved nothing changed.
*Stormbringer:“Your special attacks have a X% chance to reset the remaining cooldown on stormstrike” there is no problem here as your abillities proc Stormbringer and it has nothing to do with type of weapon when you click on your abillities its same GCD as is for any other class that can freely wear 2 handers or 1hander and off hand (Locks/priests/mages/evokers “For example”).
*Windfury - already stated above how you do it same as maelstrom proc % simple can take a look at frost Dks passive that works the same way and made it possible.
and ln my opinion the reason it is not intreduced is only because blizz works on other stuff as developed the evoker and made 3rd spec mid exp for them + dragonriding and all other more Relevent for the majority of the players base simple as that , or we can go and say well look how they handle D4 and couldn’t care less but truly i think wow dev team does good job and made lots of good changed in dragonflight so on the last point i do agree with you.

easy solution is balance … if you didn’t know they nerfed in mid S2 ascendance and tier set for enhance and add flat 25% stormstrike dmg in pvp its just wasn’t enough that’s all , they shouldn’t nerf stormstrike build as it is the only one shamans can do anything in pvp , forcing ppl to play lava lash builds is dumb because it just sucks no one wants to be now an affliction lock hybrid spec to flame shock all around you and keep it up on them just to be able to hit a meaningful lava lash on 1 guy no one will even let you keep flame shock up for those stacks above 1.7k even , the only thing that makes us good is the RNG proc and the instant lightning bolts we get with stormstrike on ascendance nerfing Thorim’s invocation as it is our Top dmging talent that even increases Lbollt + Clightning dmg by flat 20% as Lbolt is our top dmg dealing abillity , so nerfing that talent and splitting that dmg into all abillities “stormstrike,ice strike, frost shock,flame shock,sunder,crash,wolves” would do the simple trick to rely less on a lucky proc .

The thing with WF is not the damage, as it is irrelevant, but the chance to proc MSW.

The chance is on special attacks, but the higher your MSW generation is, the higher number of abilities you use.

Frost dks have even fewer abilities that depend on weapon speed and they still are “locked” into DW and 2H playstyles according to specs. For us it would be way worse.

Like there are way more knowledgeable people than us that spent way more time working it out. If it was that simple, blizzard would have done it at the start of the expansion (like they did with monks and dks).

There is a reason they did not add something that way more people are asking (2H enh), when they did it for other specs. When they find the resources/way to do it, they will.

and i counted for YOU not the DMG but the % to proc compering 1h speed and 2hander speed and adding the differance to proc MSW percentage wise if the attack speed is lowered to get the exact same % to hit with a weapon which hits 1 attack less per second (which is the differance atm between them).

Exactly and we solved MSW generation above and you will use the exactly same number of abilities if you were using 1handers so aswel not a problem.

You just ignored the second part and went straight into napkin math.

As said above it is way more complicated than fixing the percentage. There is no simple way to do it without making a single playstyle “vastly” superior and ending with one single choice (meaning with more than 3-5% dps difference).

With all the content that has been timelocked now being brought back, I’m hopeful that Blizzard will finally listen to the Shaman community and make 2h enhancement viable. I have 370 days played on my shaman, I’m tired of waiting for 2h.

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