Been struggling hard as resto druid in 2s atm. From 2,2 mmr onward games are 90% against disc + rogue and the rest is Fistweaver + x or Rogue + x. ( To be fair, its usually the same 4 teams we face each night so not sure if it is unlucky or meta)
The disc and FW usually pull out quite hight dps numbers on their own while the rogue controls our goes/ stops attempts to go for drinks, which leads to me usually going oom in the dampening.
On lower mmr it was often possible to go balance form and do some damage myself + getting mana back but it doesnt seem possible anymore.
So I checked the top 2s druids and they are heavy on the feral talents + convoke.
I cant find any resourcess for it, but do they just use convoke for the feral form goes? and what is the best rotation for the feral form? Do we use the combo points only for bites or also the dot, or just keep them to keep the stun live ?
and anyone has other ideas how to best play into Disc/ rogue or rogue/ x?
BM/SV hunter. The Bm is still half green gear, so I can see there some dmg still getting improved, but probably not enough to balance the lack of my dmg out
Half geared bm and still 2.2k mmr. Well… he should finish gearing. You can rarely tell where to improve unless you’re fully geared. It’s not a surprise you’re losing on mana when your mate doesn’t have all the gear.
We also lose on mana on his main, where he is a full gear SV
https://imgur.com/a/e3Ebrha
https://imgur.com/a/ICl1hmX
Basically it feels like I need to pump more damage, but Iam really unsure how as I never played the feral version ( and also get better drinks). Looking at the logs, its clear that iam the factor making us lose currently
From the games I’ve seen you just really need to be an aggressive RDruid in 2v2. You go deep into Feral to be able to get Stealth rake stuns and Maims mainly off DR or during goes.
You go Convoke mainly for Feral DMG. Trap / Cyclone one person and Feral Convoke the other person, that way the whole Convoke will go only into that one player probably forcing a trinket or if he has none forcing healer trinket or if he has none you get a kill.
Also remember that Rip / Maim / Bite gives you back 10k mana with Master Shapeshifter. So your goes mainly look like - trap / cyclone on say healer, Maim into DPS, Convoke with 2-3bites + Rip, full CP into another Bite. Maim gave you 10k mana, Convoke gave to 30-40k mana, last bite is 10k mana again. Thats 60k mana from a single setup with Convoke and you can do it every minute and you should be Maim / Biting when possible for the DMG and mana.
To be honest I don’t know, you don’t really stay in cat form for long amounts of time so you probably won’t have crazy amounts of CP outside of Heart of the Wild - HotW gives you free CPs. I’d probably say first focus on trying to get Maims out as much as possible, later focus on getting those fat juicy Convokes with a proper setup on the other person, later try to get restealth Rakes and Bites into your goes. Rips are probably lowest priority.
Remember that Treants prevent you from losing combat, so you either gotta know way in advance that you wanna stealth drink or stealth stun or have a macro that dismisses them.
Alright, the mana reg is feeling really nice, but I dont do any notable damage sadly. Atleast compared to FW and Disc who just pump 50k dps the whole game sometimes
Did you manage to get over 50% winrate on 1500 on any of your alts? No questions towards main, being 1800 on a DH with negative winrate requires immense brain traumas.