To many matches I am healing a green geared player that needs to drop allot of rating before he can start winning and gearing.
I don’t want to work 20 + min to help someone random with nothing to gain. Him going 0-6 means I wasted 20 min of my time because I gain NOTHING. All the DPS however gain rating. Yet I am the one doing the tedious job of healing. Where is my reward, why am I being punished for trying to heal some noob that will never win.
This needs to be fixed or arena will be even more dead
You just need to carry your team mates and you will climb.
And you are not losing your time going 3-3 because you have instant ques as a healer.
A game of 3-3 and another game of 4-2 will get you rating faster than a DPS that goes 6-0 time-wise.
I really like the gaslighting, all healers should quit this timewaste bracket for primates so they can try to carry themselfs to victory and start playing healer on their own because its so easy and chill to heal blind people with a cognitiv disorder kekw
i dont mind if i don’t get anything with 3-3, if someone get 0 wins and I can’t carry atleast ONE round for him, then i dont deserve to win
what it triggers me more is when you lose alot of mmr for going 3-3, that should not happen
Seems like that Blizzard still hasn’t adjusted the MMR for healers which still seems to be more deflated than for dps. That’s the main reason why pushing as healer is “harder”.