I’m sorry but why is it that a class can hit 3.56million against a fully geared target?
The reason I ask is because the most I hit on a full geared up Destro Warlock is probably 3.2m against an undergeared character with a damage buff to hit that king of number.
I heard from other people that it sometimes hits for 6m?
It’s a once every 1min a hit like that as you generally need Final verdict buff on top of others.
I tested lining up zerker + saltwater + fully modified hammer of light on a target and hit just under 6 million. It hits hard. But don’t be fooled thinking that numbers like that are actually usual or a regular thing. It’s very easy to predict when hammer is coming.
You will regularly hit 2-3mi though.
As soon as wake of ashes goes off. Prep for it with CC or DR…. Or disarm. Templar hits hard occasionally though yeah. One trick pony. But fun.
As Omgee said , in order for this to happen you need to have zerker ,saltwater , and many modifiers applied and lastly the hammer to crit with around 15% crit chance.
If everything align perfectly, you could have this huge numbers as i got hit for 4,26 mil chaos bolt from a lock… There are a lot of things that need to take place in order for a good huge damage ability to hit. Thankfully this is a rare thing to occur
Nono, completely well balanced. Didnt You see all the ret pros complaining entire S1 how bad their spec is? Only so we come to the end of season and its oficialy the strongest melee (maybe even DPS) in the game.
Yeah. My point was that it’s not happening often. You will only get normal hammer of lights between final verdict. Which is around 2.5m with light of dawn stacks