Hello,
I’ve been trying to deal with an ongoing issue regarding “World of Warcraft was unable to start up 3d acceleration” crashes.
Now there seem to be a lot of different solution on how to fix this issue and I think I’ve tried almost all of them.
I’ve tried:
- Disable fullscreen optimization
- Run program as administrator
- Run program in compatibility mode for: ‘Windows 8’
(This actually the one that fixes the error message and the crash, but instead I get a lag-spike…) - GPU driver is up to date with latest available (v425.31 for GeForce GTX 880M)
(Also tried uninstall driver in device manager and re-install it) - Assigned ’ High-performance NVIDIA processor’’ as the preferred graphics processor
- Running the game directly from the WowClassic.exe file, also by renaming it and launching from it
(as suggested in this post: World of Warcraft was unable to start up 3D acceleration) - Disabling any overlays, i.e. discord and Nvidia
(Even tried closing any background applications) - Disconnecting 2nd monitor, using only the laptop monitor.
As mentioned above, the options that fixes my 3D acceleration message and crash is simply running the game to run in compatibility mode for: ‘Windows 8’, but it doesn’t fully fix the issue. Instead I get lag-spike/freezes at those occasions when I would otherwise get a ‘3D acceleration error’. Sometimes its just a short lag-spike for 1-2sec other times its more like a freeze for 5+sec and sometimes it also turns my screen all black and/or even crashes the entire computer for which a restart is necessary…
My PC specs:
Alienware 17
CPU - i7 4940MX
GPU - GeForce GTX 880M (No temperature issues)
RAM - 32GB
This all started a few months ago sometime in the summer, and seem to gradually just get worse. Otherwise in between the lag-spike WoW Classic runs smoothly and perfect.
The only thing that actually works is swapping to using my integrated GPU, but that comes at a big performance hit, ~25-35 FPS on low settings.
It seems this is a very common issue on different setups and Blizzard doesn’t seem to resolve it but instead just gets the user to make ‘workarounds fixes’?
I mean WoW is literally the only game ever of all games I’ve played and experience this 3D acceleration issue thing, so surely its not just a user issue.
There gotta be something with the game that triggers this. Blizzard says “WoW doesn’t support 3D acceleration”, so why does the game even trigger such behaviour…?
It seems to mostly trigger when I’m travelling around in the open world, especially when flying. When in dungeons/raids not very often, but it can happen.
Any further ideas on fixing this issue appreciated.