So as the title says i upgraded from a 2070S to a 4090 FE just a week ago.
I have been mostly playing D4 and tried Cyberpunk with PT etc. and everything runs like a dream.
Now coming back to WoW (i did some stuff before the patch with the new GPU too, same problem) i noticed that my FPS in Valdrakken were quite alot lower than with my old GPU.
Used to have 80+ with a 5800X3D with DX12.
Now i have around 60 (even with the same settings as the 2070S before) with DX12.
The funny thing is, i switched to DX11 and my FPS went up to 70+, reproducable.
With my old GPU they went down.
I’m using the hotfix driver atm, version 546.08 but after reading some posts and on reddit i tried the older recommended 537.58 with no change at all.
Back on the hotfix now.
Before anyone asks, no nothing else has changed, addons updated, tried even without addons. Makes zero difference.
Also i noticed with Afterburner OSD on, that with DX12 my GPU load was ~40% (~60 FPS) and ~60%(~70+) with DX11.
Now you could think that because of the higher load i get more FPS, that’s not the case.
I can crank up everything, even renderscale to 5K (1440P native *200%) and my FPS don’t change (in Valdrakken).
So it clearly is still a CPU-limit (as expected).
Though it should be the other way around, less overhead with DX12 (as with my 2070S before).
Even when flying around in the DF zones my FPS are worse than before with DX12 on at same settings (can’t reach and hold 144, my screen refreshrate).
With DX11 i can.
What the hell is going on?
Anyone else experiencing this behavior and maybe even has a solution?
Imagine buying a new GPU, more than 3x as fast and having worse performance…
Also the stuttering seems to have worsened again since they mostly fixed it with 10.1(?).
Even just summoning my mount i get a big frametime spike, every time.
EDIT:
I’m standing at the questgiver before the Emerald Dream portal now and the difference between DX11 and 12 is even bigger now.
Avg with DX11 is 120+ FPS (which is already too low imho).
Avg with DX12 is 90…
I forgot one important thing, even though the FPS with DX11 are higher, G-sync does not work and thus DX12 still feels alot smoother.
The framepacing when turning the camera with DX11 is horrible.
EDIT2:
Standin in the “Fields of Reverie” now just a bit beyond the portal doing the campaign, i was testing some more.
Now grab a seat if you aren’t sitting already.
Resolution scale at 125% my FPS are slightly above 100 at 70-75% GPU load.
Going down to 100% gives me a 30 FPS gain BUT at the same GPU load.
Same GPU clocks, temp, everything.
WTH?
This is seriously some Bethesda level of engineering here…