Give unholy Boneshield passively by consuming festering wounds with scourge strikes.
Give frost dk unbreakable armor passively when you spec into it.
There you go guys, I fixed DK in pvp.
Give unholy Boneshield passively by consuming festering wounds with scourge strikes.
Give frost dk unbreakable armor passively when you spec into it.
There you go guys, I fixed DK in pvp.
January 30, 2024
Achievements
Classes
Dungeons
Items
Player versus Player
February 1, 2024
Achievements
Classes
Dungeons and Raids
Pet Battles
Player versus Player
That wasn’t an issue… that was god intervention to help the players this is a huge nerf.
Frankly the same argument could be made for every private aura in the game as they’ve all been countered by the same type of “It’s on me!” macro and weakaura which replaces the challenge with annoyance.
I’m curious so see how the devs intended for such mechanics to be handled though. They can’t be solved through communication as it involves too many people within a short timeframe, and doing callouts for over 100+ pulls will burn out anyone. “Just wing it” adds too much RNG to a content where consistency = progress.
I have this image in my head where we beat a smolderon’s fireball type mechanic by forming a line to determine the soak order, or walk up to whom we see as the impostor in the SL “among us minigame” and nuking whoever’s surrounded etc… But then I return to reality where there’s so much stuff to dodge nonstop, (and so little time to handle the mechanic) that this isn’t feasible.
I’m guessing this is the result of the “arms race” that was most likely started by the playerbase long ago when addons trivialized mechanics that didn’t really require them in the first place, and has since escalated to “You want challenge? We’ll give you challenge!”.
Anyway, I’m just curious whether private auras will become a new direction or a dead end.
February 6, 2024
Classes
Dungeons and Raids
Items
I appreciate all the buffs to RShaman, but we need more than just 5% buffs and damage increases to make us playable in M+.
We could use a talent rework that’s for sure… but since we wont be getting it any time soon before S4 if I may suggest:
Non-talent related changes:
That would kind of solve our main issues: (A) we lack a way to do damage AND heal at the same time (unlike DPriest, MW, and RDruid). (B) a lack of external (unlike the meta classes above).
So we would weave damage automatically, AND, as a replacement for a true external we get a “mini version” of it, but with out a CD. But -6% is not enough.
It would also not impact our raid HPS too much, which is what would happen if you buff us once again to make it a played spec in M+.
But PW travel time definitely is not the answer. Thats for sure.
You sir dont get RShaman. In M+ we cant cut it. And the Raid season is over by the way, so now its M+ season.
We did not need a strict 5% HPS buff, we just needed something to address our other core issues: (A) we are not a haste spec and (B) lack of external CDs
and (C) impossibility to do damage and heal at the same time.
Which explains your comment: It does NOT matter if RShaman DPS is 1 button, or if that 1 button does a ton of damage. If you have to spend ALL your GCDs to keep the party alive, then your overall DPS = 0. Thats the issue.
February 8, 2024
Achievements
Classes
Dungeons and Raids
Player versus Player
The February 8 hotfix broke “To The Test: Rune of Shadowbinding” and the previous tethercoil quest part of the legendary questline, impossible to make progression.
Just a quick reminder that we pay a sub fee for this game. Applying a hotfix that practically disables the quest for a legendary, which has a low drop chance anyway and not fix the problem after over 24 hours is abysmal. Please do better blizzard.
February 12, 2024
Dungeons and Raids
Quests
I was somehow expecting some more balance tuning for shamans.
But who am I to guess that the reason that does not happen is because of your precious MDI tournament…
February 14, 2024
Dungeons and Raids
Love is in the Air
Can you please fix random targeting of certain skills…
And the double tap of Manifested Timeways… please…
And the crazy HP scale of Irridicron…
Among other things…
Also, can you please put MDI players on separate servers? So the rest of us dont have to wait for the event to finish to get the needed balance tuning? Please…
Now all you have to do is fix the drop-rate for it so that the rest of us peasants can have a chance to enyoy what’s left of this patch before we have to replace it.
February 16, 2024
Dungeons and Raids
Still happening. Screenshot from today… nope, not allowed to include or link anything.
Well, it is still happening. I am currently waiting for it to reset.
I gotta say it is pretty insane that this is still bugging out after years and years of reporting, countless forum posts about it here and elsewhere and multiple attempts of fixing it. Maybe add a check for a one-hit kill and if true just skip the whole thing?
The screenshot is on imgur with the URL ending in slash wS66CBf.jpeg
I guess that’s all I can do. sadge
EDIT:
I am now waiting with multiple characters. I won’t try again.
So effectively my chances on a Midnight drop are decreased by one third further from how little they were before. Given that this is one of very few things I actually still want to do in the game …
February 21, 2024
Classes
Dungeons
How can I express my disappointment:
1 month and a half with 0 class or dungeon tuning.
You guys were doing such a great job. Why stop now?
actually true, they just stopped doing it… first they said it’s because of christmas but still no tunings at all