8.1 has landed, and it’s total and complete bs for Arcane.
But first:
Fixed pathing issues that could cause some spells such as Frozen Orb to become stuck.
Thank you Blizzard & Mage Design Team/Dev! This is Very Good! Arcane/Frost Orb is working better, and looks like Blink too, but need more testing.
Official patch notes are decieving, and do not include Arcane Pummeling nerf.
This nerf did happen, and Arcane Pummeling now only boost Clearcasted missiles, and very slightly boosts chance to proc Clearcasting.
To test this change, I did 10 full mana bars with and without 3 x Arcane Pummeling traits stacked.
3 x Arcane Pummeling, for 10 mana bars from 100% to 0 gave - 5, 4, 5, 6, 4, 3, 3, 5, 7, 3 Clearcasting procs. 4.5 on average.
No Arcane Pummeling at all, for same 10 mana bars from 100% to 0 gave - 6, 5, 3, 4, 5, 4, 3, 5, 3, 3 Clearcasting procs. 4.1 on average.
So the difference is roughly 10%. Clearcasting proc chance doesn’t stack with more traits.
And on top of that, in last hotfix:
The following Azerite Traits are reduced to 50% effectiveness when engaged in combat with enemy players:
Mage - Arcane Pummeling, Flash Freeze, Blaster Master, WildFire
So this trait was only usable in PvP, it got nerfed once, and now nerfed a second time in damage and maybe also a chance to proc since it states “reduced to 50% effectiveness”. Wow, this is mind bogglingly BAD.
We have 3 new BUGS! Yeah! How exiting is to play a spec that’s constantly bugged?! It enriches non-enjoyable mess of a spec with so much more of non-enjoyment!
1. Time Anomaly doesn’t give Arcane Charges on proc.
Time anomaly fixed in Patch 8.1 Hotfixes for December 19th
How to reproduce:
- Select Time Anomaly talent.
- Drop all charges and wait for proc.
- You’ll see animation and you’ll get 0 Arcane Charges.
2. Clearcasting works only for first channel of 2-3 stacks. 2nd and 3rd channel are without Clearcasting bonuses.
Clearcasting / Arcane Empowermen bug also fixed in December 19th hotfix, but not included in patch notes.
How to reproduce:
- Select Arcane Empowerment PvP talent and Amplification talent, to stack Clearcasting and give additional wave to Clearcasted missiles.
- Get 2-3 clearcasting procs.
- Channel first, it’ll have 6 waves and channel will be fast.
- 2nd and 3rd will have 5 waves with slow channel - no Clearcasting bonus applied to them.
- You can also see difference in damage if you equip Arcane Pummeling trait.
2.5 Charged Up bug is still not fixed, and happens more often now.
Bug: Sometimes Charged Up (and Time Anomaly proc when it worked) give only 3 charges instead of 4. It happens due to out of combat decay of Arcane Charges. Decay timer overlaps with Charged Up (Time Anomaly proc) and 4th charge drops in a matter of milliseconds, so you get only 3.
It rarely happens in Raids and dungeons. But very often in Open World. In 8.1 it started to happen even more often.
3. Brain Storm trait now generate Arcane Charges, but it doesn’t proc Rule of Threes.
Slipstream + Clearcasting bug is still not fixed.
There is no improvements so many Arcane mages were asking for, like:
- Arcane Power anti-synergy with Clearcasting. Arcane Power shouldn’t work against Clearcasting procs.
- Clearcasting should be able stack 3 times baseline.
- Remove GCD from Arcane Power or Charged Up.
- Change damage distribution of spells, make AM and Barrage stronger baseline.
- Add abilities baseline - Supernova / Arcane Orb / Nether Tempest (and buff it’s damage)
- Change Mastery so it works with all spells.
- Finish rework of this spec…
Only new boring trait and bunch of HUGE nerfs. WTF?!
All mages got a new meta (it sure looks that way) - Quick Thinking - Your instant cast damaging spells heal you for XXX
This heal is very good, even when stacked only 2 times. 2 of these + Azerite Fortification / Resounding Protection is very FUN, and it sure is going to get Mana Shield treatment very soon.
PvE game-play didn’t change at all - still 1 button spam and nothing else matters.
PvP game-play is a mess even more than it was before patch.