Hello Masters of warglaives,
You will see all others class talent revamp here : xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
I will introduce to you the complete rework of Demon Hunter (not official).
Summary :
I truly think that Demon hunter class is near to be garbage. When you play it, you immediatly know that this class has been done in a big hurry (maybe deadline of Legion?). the fact is that DH is one of the few spec that are very superficial. There is, praticly, no work behind it. This class has almost no passive and have all of they skill (excepte Chaos Strike) can do single target and multiple target damage. What is the design behind it?? Playing while sleeping!!!
There is no challenge, no difficulty, no depth. Some melee class have to work hard just to chase after their enemy and this âclassâ can âflyâ where they want, with 10 sec cd⌠Tell me this is a joke !!
To take this class seriously, they a lot of change to make.
Letâs check the baseline skill.
Take a look at the talent picture here : https://ibb.co/k3RFtKd
Baseline Demon Hunter Change
Fel Rush
Instant / 10 sec recharge / 1 Charges
Rush forward, incinerating anything in your path for (20% of Attack power) Chaos damage.Throw Glaive
30 yd range / Instant / 10 sec recharge / 1 Charges
Throw a demonic glaive at the target, dealing (25% of Attack power) Physical damage. The glaive can ricochet to 2 additional enemies within 10 yards snaring them by 50% for 6 sec.Chaos Nova
Free / Instant cast / 1 min cooldown
Unleash an eruption of fel energy, stunning all nearby enemies for 2 sec. Each enemy stunned by Chaos Nova has a 50% chance to generate a Lesser Soul Fragment.Darkness
Instant / 3 min cooldown
Summons darkness around you in an 8 yd radius, granting friendly targets a 50% chance to avoid all damage from an attack. Lasts 8 sec.Feast on the Souls
When you consume a Soul Fragment, the remaining cooldown on Eye Beam and Chaos Nova is reduced by 5 sec.
Deceiverâs Fury
You generate 5 Fury each time you dodge an attack or spell.
Feast on the Souls
Increases your Fury generation by 10% and attack speed by 10% when there are no allies within 15 yards.
Shattered Souls
Killing an enemy sometimes creates a Soul Fragment that is consumed when you approach it, healing you for 10% of maximum health. If the Soul Fragment came from a Demon, you will deal 20% increased damage for 15 sec.
**Explicative Note: Demon Hunter need some attention because there is something to work on it. There is too many regen fury baseline now. So i prefere to give them some passive around regen and nerf the regen fury for somes skills.
Fel Rush is a stupid skill. Mobility must be nerf in this game. A lot of class are like âFlashâ. Stop this. Demon hunter is like enhancement shaman or monk or feralâŚ
They should have somes mobility so i prefere to nerf Fel Rush by removing 1 charge and put a snare baseline in Throw Glaive.
Chaos Nova should be FREE. Its already a 1 min cooldown.
When you will read talent, you will know what the others change.
This version of DH is a lot more fun and less brainless.
Itâs important to know the fact that Demon Hunter has now baseline:
- 2 CC skill (Chaos Nova, Imprison).
- 2 Mobility skill (Fel Rush and Vengeful Retreat).
- 2 Defensive cd (Blur and Darkness).
- 1 Burst cd (Metamorphosis).
With this Demon hunter (and the other classe) has 4 distintive playstyle and more if you combine talents. Here they are:
- 1 column: Playstyle Based on Bleed and Blade Dance.
- 2 column: Playstyle Based on Chaos Strike.
- 3 column: Playstyle Based on Eyes Beam.
- 4 column: Playstyle Based on New rotation with differents cd and buffs.
Now we can move to talent (8 tiers). READ carefully because a lot of talent has changed.
Tier 1: Ressource Management
Insatiable Hunger
Demonâs Bite generates to 10 additional Fury.
Demonic Appetite
Increases maximum Fury by 30. Chaos Strike has a 15% chance to spawn a Lesser Soul Fragment, and consuming any Soul Fragment grants 30 Fury.
Wide Eyes
Reduces the cost of Eye Beam by 10 Fury.
Demon Blades
Replaces Demonâs Bite
Your auto attacks have a 60% chance to deal additional Shadow damage and generate Fury.
Tier 2: Base Skills Rotation
Trail of Ruin
The final slash of Blade Dance inflicts an additional (60% of Attack power) Chaos damage over 4 sec.
Dark Slash
Melee Range / Instant / 20 sec cooldown
Slash an enemy for (55% of Attack power) Physical damage, and increase the damage your Chaos Strike deals to them by 15% for 8 sec.Blind Fury
Eye Beam generates 5 Fury every sec. and its duration is increased by 50%.
Felblade
15 yd range / Instant / 15 sec cooldown
Charge to your target and deal (50% of Attack power)% Fire damage. Generates 15 Fury.
Tier 3: Basic Gameplay
First Blood
Reduces the Fury cost of Blade Dance by 5 and increases its damage to 30% against the first target struck.
Chaos Burn
Chaos Strike has now 60% chance to refund 20 Fury.
Pinning Glare
Eyes Beam âs range is increased by 5 yards.
Momentum
Fel Rush increases your damage done by 10% for 8 sec.
Tier 4: Defense
Desperate Instincts
Blur now reduces damage taken by an additional 15%. Additionally, you automatically trigger Blur when you fall below 35% health. This effect can only occur when Blur is not on cooldown.
Netherwalk
Instant / 2 min cooldown
Slip into the nether, increasing movement speed by 50% and becoming immune to damage, but unable to attack. Lasts 5 sec.Glimpse
You automatically gain Blur for 3 sec after you use Vengeful Retreat. Taking magical damage causes you to gain Fury with larger attacks granting more Fury.
Soul Rending
Leech increased by 10%. Gain an additional 15% Leech while Metamorphosis is active.
Tier 5: Mobility
Master of the Glaive
Throw Glaive has 2 charges.
Demon Speed
Blur now grants a 30% movement speed bonus.
Fel Mastery
Increases the distance of Fel Rush by 10 yards.
Fel Eruption
10 Fury / 20 yd range / Instant cast / 30 sec cooldown
Impales the target for (45% of Attack power) Chaos damage and root them for 6 sec.
Tier 6: Area of Effect (AOE)
Balanced Blades
Increases damage dealt by Blade Dance by 3% for each target within 8 yards.
Immolation Aura
Instant / 30 sec cooldown
Engulf yourself in flames, instantly causing (25% of Attack power) Fire damage to enemies within 8 yards and radiating (10% of Attack power) Fire damage every sec. Lasts 10 sec. Generates 30 Fury over 5 sec.Fury of the Illidari
40 yd range / Instant / 1 min cooldown
Throws your weapon in a whirlwind of energy, causing (7 * (38% + 38%)) Chaos damage over 3 sec to all nearby enemies.Fel Barrage
Channeled (3 sec cast) / 1 min cooldown
Unleash a torrent of Fel energy over 3 sec, inflicting [(13) * (22% of Attack power)] Chaos damage to all enemies within 8 yds.
Tier 7: Refine playstyle
Bloodlet
Throw Glaive causes the target hit to bleed for 100% of the damage inflicted over 10 sec.
Chaotic Onslaught
Chaos Strike has a 20% chance to slash an additional time.
Anguish of the Deceiver
Each time Eye Beam deals damage to a target, it also applies Anguish. When Anguish expires, it deals (8% of Attack power) Chaos damage to the victim per application.
Demonic Origins
The cooldown of Metamorphosis is reduced by 2 min, but now lasts 15 sec.
Tier 8: Burst
Nemesis
50 yd range / Instant / 2 min cooldown
Increases damage you inflict against the target by 15% for 30 sec. When the target is slain, you will inflict 15% additional damage against all creature types matching the original target (Humanoid, Dragonkin, etc.) for the remaining duration.Inner Demons
Chaos Strike has a 20% chance to unleash your inner demon, causing it to crash into your target and deal (135% of Attack power) Chaos damage to all nearby enemies.
Demonic
Eye Beam causes you to enter demon form for 8 sec after it finishes dealing damage.
Chaos Blades
Instant / 2 min cooldown
Increases all damage done by 30% for 15 sec. While active, your auto attack deals 150% increased damage, and causes Chaos damage.
I repeate that none of this is official. Itâs just my personnal point of view of the spec but i truly think that a lot of classes need this particular attention.
Thanks for reading me.
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