There’s four quests which you need to repeat 20 times to earn it.
Could the devs look into this? Each day only two PVP quests spawn, one is to kill an NPC and other achievement related involves some kind of open world arena (quacks, arcana, proto drakes and the stuff in Thaldrazsus), meaning there’s only one quest per day that counts toward the criteria. That’s 80 days at least for you to finish the achievement.
Regular quests are boring, paragon boxes give garbage. Please reduce the x20 criteria on the world pvp achievement in the title or make more PVP quests spawn each day.
The world is starting to feel empty because most players already stopped farming rare npcs, but it doesn’t have to be like this for Warmode. Fighting target dummies gets boring fast, while fighting other players doesn’t.
Same concept PVP quests in shadowlands and older expansions spawned much more frequently and in larger quantity.
should be given for slaying Malicia and putting her head on a stick
super annoying repetitive dialog in the game
it could have some variations or auto sending supply general location in the chat or give you some intel on A/H ratio but no, that’s implementation as lazy as can be
100% with some of the replies here. Some achievements do take time. Some weeks, some even months (or in rare cases years). I’ve gotten over 3k achievement points since DF was released so I’m happy to work a bit longer on this one.
PvP world quests reset every day while the ‘normal’ world quests only every 3 1/2.
To kill the rare just use the group finder if your server isn’t that busy and the other quest does not even involve other players if you don’t want to. So if it’s only the title / achievement you are worried about, all u have to do is group up once a day… and yes, it may take a few weeks but it’s meant to be an achievement. No an immediate reward after doing a quest once.