Considering how hated Icefury is by the shaman community (including me), I would like to suggest a rework to it. Here is the general idea:
- Put Icefury and it’s choice talents on the lower talent rows, changing places with Mountains Will Fall and Echo Chamber.
- Make Icefury summon an ice elemental for 30 seconds, and while it’s active, Frost Shock’s damage is increased to ~200% and generates 8 maelstrom
- The choice talents should get the following changes:
- Flux Melting: While your Icefury elemental is active, casting Lava Burst on targets with Frost Shock slow on them increases it’s damage by 50% and consumes the Frost Shock slow.
- Electrified Shocks: while your Icefury elemental is active, your Frost Shocks damage up to 2 additional enemies and take 25% more nature damage while Frost Shock is applied to them. Frost Shock’s duration on the target is reset when nature damage is dealt to them.
- Primal Elementalist synergy: Your Icefury elemental gains the ability “Conjure Hail”. This puts a hail storm below your target (about the same size as earthquake), which deals small, but continous damage to enemies in the area, and applies Frost Shock slow on them every second.
The numbers are place holders mostly. There could be a lot of debate about what is balanced, but I think the general idea is much better and more interesting than Icefury is in it’s current state.