[A-RP] Army of the Black Moon - The Moonstalkers

The investigation into the brutal assault on the Reliquary forces present in the ruins of Kel’theril have come back empty-handed. The Venture Company denying all relation to the perpetrators of the crime.

It is said that the mercenaries that raided their encampment stole both valuables and simple research notes, leaving no trace of the expedition’s findings.


The group moves to Ashenvale for a short bit, looking to put down a lumber operation to rest and make sure the marauders responsible for it pay in blood. All in favour of maintaining peace and order in the Kaldorei borders.

Maybe a bit of flaying.

A goblin structure shatters, cracking and falling into the pits of Stonetalon, as dozens of mercenaries and prospectors fall in groves in the limit with Ashenvale and the Mountains. Horde traitors, lumberjacks, civilians and combatants alike are taken down in the night, sometimes stealthily. Sometimes, it’s a grand display.

As the corpses pile up, as the bones are made into chimes that adorn the trees in the deep of the woods, the group remains content with their stay in Stardust, their visits to Astranaar and their participation in the local festivities.

And yet, it is still not enough.


With the festivities tapering off and the situation in Ashenvale coming to a halt, the group has one final festival to attend to in Northern Kalimdor. A final celebration before they move on.

A bad moon rises over Shatterspear Vale, just as the trolls make ready for a festivity… This omen goes largely ignored by the brash youths, but the elders know to keep their families safe.


The first proper “arc” has concluded.

One final event – pure, unadultered aggression, before we move on to the next story thread for our band of misfits and cruel elves.

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A blood moon rose over the Shatterspear festivities, as their day of praise to their Loa was abruptly turned into shock horror. The devastation of the camp and the loss of life could only be described as “divine wrath”.

At the break of dawn, as the first light touched the horizon, the battle-ready population returned to the camp, expecting celebrations in this time of joy. Instead, they were met with a bitter reminder — they were not welcome in these woods.

Their ritual has been soured. The Loa themselves taking offense. Just what had happened?


With the threat of heretical ritualists dealt with in a manner of utmost prejudice, the goal of keeping the peace at all costs remains. Enforcing the borders and dealing with any issues that may arise in these times of peace.

The Stalkers have returned to Winterspring, where they will resume training and preparation for the winter months. During this downtime, any would-be aspirants ( or, forcibly-transferred recruits ) may find them in the vicinity of Starfall, often wandering to the ruins of Kel’theril.



With the end of this first chapter, we’re setting out with the goal of getting some newbloods before we head off once more to the call of duty.

Recruitment is once again open, with sights set on a larger storyline at the end of October, and the beginning of November.


Furthermore, THE DEATH RACE will be hosted tomorrow, on the Sixth of October, so that our members don’t get too comfortable. That said, beyond it being a training exercise, some amongst their number need to be knocked down a peg. There’s no prize to winning, but outsiders may have fun in participating.*

The organizers take no responsibility for any loss of life and/or degradation of physical integrity resulting from participation.

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Winter approaches fast, as soon as the harvest season comes to its end, the Frozen North will become uninhabitable. The Stalkers have departed, from one frozen hellscape to another, more inhospitable one; Dragonblight…

Old scars resurface, bitter enemies meet once more in the absolute-zero battlefields where the dead may still linger.

Settling in Star’s Rest, they hope to make quick work of the enemies of the Kaldorei, lest the cold brings an abrupt end to their adventures…


After some success in Kalimdor, we are called up north to the frozen wastes. Intrigue, evil Highborne, Shalassian arrogance, orcs, and above all – bloodshed.

In these unforgiving lands, those who seek to prove themselves not as brave heroes but capable warriors, may find worthy challenge.

Recruitment will remain open.
Feel free to contact Nightflayer-ArgentDawn, or any other officer should you wish to either join as a member – or simply accompany this gang of misfits as they put the fear of death into the fiercest of foes.

stalkers.carrd.co

“We’ve reached a breakthrough. The orb of Kal’methir will soon be within our grasp. Go now—break the spirits of Moonrest. Use the surge needle if you must, but secure the artefact at all costs.”

“We are at your bidding, Lady Valjeoux.”

Once a plac͏e of͏ qui͏et solit͏u͏de, Star’s Rest ha͏s ͏become a nexus͏ of͏ schemes a͏nd strategy. Through dozen moo͏ns, tria͏ls, ͏and tri͏bulati͏ons, the Moonstalker expedition ͏into th͏e͏ w͏astes has borne its͏ rewa͏rd͏s.

Uneart͏hing the past has exacted ͏a heavy toll on some,͏ and the͏ ͏surg͏e ͏n͏eedle’͏s e͏rra͏tic bursts ͏of energ͏y have hi͏ndered progress. Y͏et these o͏b͏stacles wer͏e͏ for naught—unable t͏o ͏deter͏ the Stalkers from dismantl͏in͏g a co͏v͏ert͏ incursion of syco͏ph͏a͏ntic mages.͏ Their͏ ruse͏ was to be s͏h͏rou͏ded͏ in t͏he p͏re͏tens͏e of fa͏ction neutrality,͏ having arrived at͏ the behest ͏of Suramar and the Reliquary. ͏All who͏ dared trespass upon and disturb the forlorn͏ peace ͏of old swiftl͏y ͏found an a͏bsence͏ of life͏ am͏idst͏ their being,͏ and were burie͏d ͏und͏er snow and ͏f͏rost.

Now, the Stalkers pursue Lady Valjeoux, who has entrenched herself in the heart of Crystalsong, prolonging a most deserved inevitability.

Recruitment remains open; stalkers.carrd.co

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