Nordain, a small and humble township founded in the early years of the Kingdom of Lordaeron. While humble, the town did well in trade and commerce, building a small nobility that served under the ruling classes of the Kingdom at large. The town, and family’s history was quiet until the coming of the scourge, whereby, like most, it was wiped out. Left as nothing more than rubble in the wake of the coming tide of undead. Only the Lord and his daughter lived, living on as the soul survivors of the whole town’s destruction. With the town in a somewhat defensible position, the Argents took up residence in it’s remains, using it as a staging ground for it’s business in the north. Though, as time went on, the town once more fell in to the eerie silence. Now, Lord Nordain seeks to replenish and rebuild his town, hoping to once more return it to it’s former glory in memory of all those that were lost… And that is where this story begins…
The Concept
House Nordain and it’s militia strive to rebuild what it once had before the scourge invasion ripped it away. A thriving settlement in Lordaeron bustling with life and joy, where all had a place to live in peace and tranquillity. Whilst the core purpose of the House is to rebuild and bolster it’s ranks to provide that safe haven once more, it also wishes to stand it’s banner amongst others proudly. House Nordain hopes to aid the Alliance in political, trade and military matters, establishing connections built on trust, attending campaigns, lending both a hand and sword to upcoming matters of the Crown.
What do we do IC?
As a House, we aim to establish ourselves not only in the nobility sector but in the public eye as well. We aim to partake in any future endeavours that help to better the Alliance in some way, shape or form - as well as the House! Wherever we may be of use, we aim to be. If an extra swordarm or coin is needed, we offer to aid other Houses and Orders of the Alliance in any way that we can. Political affairs, financial matters, social gatherings, our banner will be held up high to offer support to those that need it.
Branches
Nobility
Neither militia nor household, those who are of noble birth and blood fall into the Nobility branch. A bannerman of sorts, offering your financial and political assistance when required in a fair trade. You are the wealth of the House and Militia.
Bulwark
The Bulwark is the main fighting force of the militia. A tight knit unit made up of House Nordain’s finest men and women. As part of the Bulwark, you’re in charge of the offence and defence, relying on your fellow comrades and trusting those on the field of battle. You are the fighting arm of the House and the Militia.
Informants
Surveillance. High risk. Secretive. Counter Intelligence. The Informants are the scouts and field rangers of the militia, those able to gather information or ambush the enemy efficiently may find themselves fitting in with this branch. You are the eyes of the House and the Militia.
Clergy
A portable church of the militia and the House it’s self. Those who find themselves in the Clergy branch offer their aid and services to all servicemen and women. The Clergy may lend an ear to troubled minds and souls, mend wounds, sanctify unholy grounds, hold sermons and prayers. You are the mind and wellbeing of the House and the Militia.
Medical
Those interested in the medical world will find themselves to be a valuable asset in this branch. You will be in charge of mending the wounds and broken bones of your peers, whether it be by magical or medicinal means. Those with the passion to protect, preserve and prevent will find a home in the medical branch. You are the heart of the House and the Militia.
Household
Members of the household such as workers, servants and craftsmen, you fall under the Household branch and remain separate from the militia. You are the foundation of the House, and the militia serve to ensure you are kept well and safe!
OOC RULES
• Harassment is not tolerated in any way, shape or form. Racism, homophobia, sexism and other forms of harassment are not accepted here and will face immediate action if it does not cease. There is only fun to be had here, and we aim to promote a healthy space for roleplay to grow.
• IC actions have IC consequences, and such is to be dealt with IC. Leaking IC into OOC and visa versa is heavily discouraged. Meta-gaming and god-emoting are also discouraged and could result in a warning.
• Respect the roleplay styles of those around you. Remain polite and courteous, even if you disagree with a particular style or character. Not everything is everyone’s cup of tea, but we’re all here to create memories, stories and engage our creative minds, so let’s be mindful and graceful.
• Death Knights and Demon Hunters are largely not accepted, unless the Lord himself deems them to be an exception to this rule, but general void users, necromancy and evil magics are frowned upon. Warlocks are to inquire IC beforehand to be permitted into the ranks.
Points of Contact
You can seek out any of the people below to inquire about joining or for more information. Questions, queries and qualms are also welcome.
‣ Balnor
‣ Franther
‣ Ayunira
‣ Nateeyah