We shall see after Brexit.
Not sure any of us will be alive long enough for that.
Look at all those people using dollars and euros, haha…
hides his very inflated russian rubles under the rug
It’s not far off, tbh…
Grim Gang officially have to be renamed to ‘The Goon Squad’.
Sorry, I don’t make the rules.
As Childish Gambino once said.
“Got Goons like an Arch-villain.”
To be honest, reading through this forum thread, there seems to be some criticism from multiple people, valid and invalid.
But I have faith that the people running this will help make Stormwind better. I’ve openly avoided RPing in SWC because of it’s recent reputation of being bad overall.
I actually endorse this even if there may be backlash in the near future. It’s a nice initiative, something the Alliance side needs. So I bid you good luck in raising it to glory and I hope I can partake in the community once it’s base is strongly built as an overall concept!
Reading back up on some of the previous replies to this thread,
regarding possible ‘force of power’ and ‘force of authority’ upon some players, some may accept this but it can also reflect -very- negatively upon the community, alas; I do wish this concept best of luck, as it has great potential.
Yeah~, 3:15 was precisely that: a means of handling obvious ridiculousness like OOC and lethal power-emoting, particularly in the absence of a guild chat. Given Nath’s eagerness for the Watch to be an approachable and inclusive tool for roleplay, using 3:15 to ‘blacklist’ roleplayers who didn’t abide by the rule of the Watch was a straight-up bastardisation of its original intent - and ultimately, the reason that the law was taken out of use.
Driving activity and collaboration in a drab and lacklustre hub is an excellent idea, but this talk of ‘trust and respect OOC’-… y’know. We’ll see how that pans out.
using 3:15 to ‘blacklist’ roleplayers who didn’t abide by the rule of the Watch was a straight-up bastardisation of its original intent - and ultimately, the reason that the law was taken out of use.
A blacklist is a blacklist - if you call someone a 3:15 or whatever because they power-emote loads and try to kill your character, you’re still blacklisting them
Adding that “actually, we wanted to be really inclusive!” doesn’t change that - almost every guild wants to be inclusive in one way or another
I’m not saying the SCW were mega heavy-handed with implementing it ever - it was obviously a last resort as you say - but it is just whitewashing to pretend it wasn’t a means for the guild to blacklist players who wouldn’t play fairly (ie. “lethal power emoting”) - and characters who were called 3:15s weren’t really taken seriously by the other big guilds at the time
You say there was no OOC gchat but we did have /SCW which almost every member joined, along with many people from the other central guilds. There was a lot of OOC co-operation and avoiding the same people came into that
I like to think of myself as one of the greatest role players this server has ever seen and not as a goon, if I back something up it’s good =)
True but also I agree with my night elf colleague. Once, I was but a student of old man Albrecht but now I am the master
Everything he does is under my orders and he no longer has any agency
By definition, a ‘blacklist’ / ‘blacklisting’ is making a list of characters to exclude or avoid in the future, which I don’t believe ever took place in the Watch; I don’t think Obilot’s concerns about potential exclusion of whole guilds/groups from a community is equivalent to the case-by-case, generally once-off application of the old and ultimately misused 3:15 law. This looks a bit more like the Councils of old: initiatives that sought to lend authority or credibility to a select number of guilds through their participation, for better or worse.
I think we also remember the voluntary /SCW channel quite differently. It was handy to build familiarity and encourage communication between players, which I’d hope this community wants to encourage - but ‘avoiding the same people’? Might be my timeframe’s a bit wonky (we’re talking about many years ago, after all!) but didn’t the channel fall out of favour when players from some involved guilds started using it to pick at the recruitment or roleplay style of other guilds and generally start bemoaning quality, policing RP, etc?
That said, I appreciate that this is off-topic and it’s gone down a bit of a hypothetical ‘What if this community is used to do XYZ?’ rabbit-hole. I just wanted to comment on a comparison that I feel is pretty inaccurate.
By definition, a ‘blacklist’ / ‘blacklisting’ is making a list of characters to exclude or avoid in the future , which I don’t believe ever took place in the Watch
Apart from the people 3:15’d and excluded / avoided, presumably? Not having a physical list is semantics. My guild has people we ignore - I don’t have some big list laminated and posted on my wall but the outcome is the same
I don’t think Obilot’s concerns about potential exclusion of whole guilds/groups from a community is equivalent to the case-by-case
Agreed, but I’m pretty sure they’re against all blacklisting so I think it’s relevant to mention that the guild that they (apparently) were part of did something along those lines
generally once-off application of the old and ultimately misused 3:15 law.
I don’t think it was misused that often at all. I think it is just an unpopular method in the cold light of day and some people are after downplaying it / disassociating from it
I think we also remember the voluntary /SCW channel quite differently. It was handy to build familiarity and encourage communication between players, which I’d hope this community wants to encourage - but ‘avoiding the same people’?
It was absolutely used for that because the majority of the members were current/former SCW members and were pretty sympathetic to wanting to avoid someone power-emoting your character dead
but didn’t the channel fall out of favour when players from some involved guilds started using it to pick at the recruitment or roleplay style of other guilds and generally start bemoaning quality, policing RP, etc?
It fell out of favour when the City Watch had its guild chat re-enabled (surprise surprise) and those other guilds faded away
I agree that after maybe 2009/2010 people weren’t really on as good terms - I recall that there was some frustration with (as an example) City Watch characters taking holidays (?) to then-sieged Fenris Keep and people poked fun at that, the drama with the various trials/exiles etc but honestly post-2010 the city watch didn’t really exist in the same capacity as it had before in terms of theme / playerbase
I don’t think it was misused that often at all.
Nah it wasn’t often, but it did become very easy to 3:15 people that might not have been quite justified. Like I said, it wasn’t a great law, but it served a purpose in the best way it could and was ultimately very necessary.
As to the SCW channel, I’m still in it for some dumb reason. It did slip downhill when it started becoming less about organising RP and more about slagging off various other communities, but the same could be said for many channels. I finally bit the bullet and left KalimdorRP a few months ago - even though that community died many years ago, I held on slim hope it’d actually continue to be a useful place instead of the utter tripe it is now.
@Albrecht - interested on thoughts on how to integrate more “Magic” RP/Groups. With the SW Portal Hub overhaul, I’m curious about whether there might be slightly more acceptance of magic as a whole across the community. I know in the past there’s always been a reluctance around portals and other things (because travelling makes for more interesting RP, generally), but I’d love to see some sort of city-level organisation of magical resources.
@Albrecht - interested on thoughts on how to integrate more “Magic” RP/Groups. With the SW Portal Hub overhaul, I’m curious about whether there might be slightly more acceptance of magic as a whole across the community. I know in the past there’s always been a reluctance around portals and other things (because travelling makes for more interesting RP, generally), but I’d love to see some sort of city-level organisation of magical resources.
I’ve never really seen anyone oppose the use of magic in SW at all… I mean, we have a whole quarter dedicated to mages (I did once see a NElf DK make a comment of disdain about mages… while in the mage quarter, ok bud). I think the only ‘rule’ has been to not open portals in the middle of the street, and to ‘portal pool’ as much as possible. And to not snap your fingers to solve every problem (Mages have specialties in the arcane shcools, folks! We cannot and should not have a spell for literally everything).
For what it’s worth though, I always suggested that portals to capital cities and other common spots are easier to make and maintain than portals to unfamiliar or less visited locations. Which does help curb on completely elimating travel RP, it’s how I handled it in RP events anyway, portaling people to the closest common spot then walking from there. Sadly the portal room lacks portals to other capitals, so using that as an IC travel hub is unlikely. Shame, it’d basically be a magic equivilant to an airport lol.
But that’s just my 2c.
A Stormwind based magic guild or community would be nice though. That stuff tends to be left to Kirin Tor based stuff (Who then jump into the Alliance box anyway disregarding that the Kirin Tor are now neutral, but I’m getting off topic…) and seeing the mage quarter filled with mages would be a benefit. I remember a period where the Blue Recluse constantly changed hands between various crime guilds, including one where the GM was a teenage girl with a forked tongue… riiiight…
A Stormwind based magic guild or community would be nice though.
Well I’m glad you asked. [Mage RP] The Mage Quarter - Mage RP Discord Server
160 or so mages all in one place.
Well I’m glad you asked. [Mage RP] The Mage Quarter - Mage RP Discord Server
Touché, I’ve not been around lately (#RefuseToResubUntilBfAIsOver) but when I left I noticed that TMQ was just treated as a mundane part of the city, with maybe one in fifteen being a magical class, and nothing really being done with it in terms of RP that related to magic. I hope it does well!
I’ve never really seen anyone oppose the use of magic in SW at all…
It’s not the opposition to magic use, but more… a lot of military groups tend to “downplay” the convenience of magic, which can tend to leave some magic-users feeling a bit left out. I think there’s a cool potential for things like shield/portal-mages on hand for emergencies, or used to keep cells/trials magically warded, etc.
HI LAS IT’S FURLDIAN LONG TIME NO SEE!
: )
Are you coming back for this too?
It’s not the opposition to magic use, but more… a lot of military groups tend to “downplay” the convenience of magic
Downplay translates to outright ignore in my experience, as far as military guilds go. I was referring more to general city RP, per the thread, where it seems to be less of an issue.
That said, it is rather hilarious at times. I recall a post-battle where we had some wounded and so on, the military commanders were making a huge speech about saddling up, marching across the battlefield and wastelands, miles and miles of hard, bloody, gritty travel…
In the background we had about three magic guilds who just popped up a portal or three to the base, which was within the zone anyway so it wasn’t like we were teleporting across the planet. We repeatedly tried to point them out (And in fairness, most took them), but two or so guilds of people just outright pretended they weren’t there. It made for a comical discussion of potential allergies to portals, magic paranoia, or ‘militant morons’ trying to prove their ‘worth’ by taking the hard way even if it gets their injured infected or killed (Not my words, but amusing none the less).
I would not mind if magic in such cases was more accepted. It’s a bit annoying looking into these guilds that either refuse to take mages at all, or massively, massively, grind down their capability to the point where they’re more or less worthless. Or just outright pretend we don’t exist.
“It takes six hours to teleport and when you do you collapse from exhaustion” u wot m8?
I’ve rambled about this before, but it comes from the stigma from bad RPers being bad RPers (IE Solving every problem ever using magic), people over valuing magical classes, and failing to realise that the use of magic goes both ways. If you have a mage, the other side probably does too, and they’ll be doing everything they can to counter your magic guy, and vice versa. I wish more people would engage with that rather than soft-ban magic from their guilds because it’s too “brain galaxy” to figure out how to deal with a single mage in the group.
Been around for a while, just doing different things. Long time no see indeed - throw me a /w if you see me in-game! I am curious to see how the initiative works out in practice, but I have no current plans to be directly involved.