[A-RP] The Kirin Dal - Ten Years of Classic Kirin Tor

Founded: 8th May, 2008

http://www.argentarchives.org/The_KirinDal

"I believe that you will find that my gift to you is not just a profound duty - which it is - but also a delight - which it is! Magic must be regulated, managed, and controlled. But it must also be appreciated and valued and not hoarded. Such is the contradiction you must deal with. May you be dutiful ... and joyous both." - Blessing of the Blue Aspect


Background:

2800 years ago man and elf fought side by side in the Troll Wars. Ancient past aside, the political and cultural effects are still felt to this day and has defined the history of the Eastern Kingdoms and with it, the rest of Azeroth. Human expansion in particular was attributed to the protection magic could now offer settlers, but despite of this, wizards found themselves facing a growing distrust from their comrades and under the leadership of Ardogan, they banded together and formed the second city state after Strom - Dalaran.

The wizards, in time called the Kirin Tor, devoted their skills to collect, study and catalog every spell, artefact, and arcane phenomenons. Thus the wealth and might of Dalaran grew. Its spires rose high to the heavens and the Violet Citadel was built to stand as the forefront to all arcane studies. Over the many years to come they would see to the safety of Lordaeron, develop spells into levels not seen since the Sundering and they gave a number of their own to form the legendary and secretive Order of Tirisfal. In the Second War the magical might of Dalaran was welcomed on every battlefield, and they remained staunch members of the Alliance of Lordaeron in the turbulent times that followed.

The potential for wizards to influence the outcome of battle was something no nation on Azeroth could afford to ignore and several armies often had the aid of mages. Evokers were most common, simply for the potential their spells have of inflicting a great amount of damage to a large number of enemies. Still, all schools of magic found their applications in warfare.

The Brotherhood of the Warmages of the Kirin Dal (or simply 'the Kirin Dal') is a sub-branch of the Kirin Tor dedicated to expertise in magical warfare and learning. Its members are not only scholars, but also soldiers, and several of the senior members are veterans from the Second and Third Wars. In addition to field duty in times of war, the Kirin Dal also pursue the studious avenues of magic and each one swears a binding oath of service to Dalaran. In this role the wizards of the Kirin Dal serve as scholars, warmages, and even spies.

Together, these mages form a cadre of battle-hardened, magical combatants and investigators who serve a major role in maintaining the traditional values of Dalaran and strive to be exemplars of disciplined, skilled and loyal defenders of the kingdom. Against open (as well as subtle) threats, they act as the magical sword and shield of the Magocracy.

As such, most members of the Kirin Dal work proactively to seek out magical artefacts in order to prevent them from falling into the wrong hands which can cause severe harm to the kingdom, controlling the situation before greater force and attention is required.


General Information:

The Kirin Dal is a roleplaying guild here to fill the gap of your traditional, scholary 'mage guild' with added touches of militaristic and investigative aspects. Formed as a guild back in the Burning Crusade (2008) it's the oldest guild of that particular field on Argent Dawn, with a wide variety of storylines and events in its years of history.

Some people prefer to look at the guild as a "military-Kirin Tor" or purely scholary guild, but the Kirin Dal actually offers a broad spectrum in terms of what makes mage-roleplay enjoyable and can have an appeal for a large variety of wizardly characters. That being said, the order naturally falls in line with the rest of the Kirin Tor and does not accept rogue magisters and practitioners of magic not accepted by the Magocracy (i.e. fel magic, necromancy, and shadow magic).

A top priority of the order is to root out any threat that would fall upon Dalaran or Azeroth. However the legacy of the order is to study, catalog and collect every phenomenon, spell or artefact. We are also a group of meddlers in practically anything, so expect a lot of snooping around as well!

We accept roleplayers who prefer to portray more experienced characters, as well as those who are more interested in the "apprentice" role. We have often been asked how we handle the education of apprentices in the past and we have a fairly simple fomular, detailed in documents attached to our AA page. On that page, you will also find another document, which explains how to apply to the guild.

OOC Guidelines:

As a roleplaying guild, our main goal is naturally to have an enjoyable and immersive experience during and outside of events. To this end, we only seek members who can live up to the following criteria:

  • A good attitude!
  • The realisation that magic is a powerful and dangerous tool to use. You don't just juggle a couple of fireballs with ease.
  • A firm grasp of the English language - knowing how to formulate yourself through emotes and the like. Use of letters (eight, twenty-four, thirty) instead of numbers (8, 24, 30).
  • Knowledge of the lore of the Warcraft universe.
  • We only accept mages and warlocks. The reason of the latter is that we realise that some prefer the gameplay of warlock over that of the mage, but still want to roleplay as a weaver of the Arcane, and we don't want to stand in the way of that. Priests are not being considered at this moment.)
  • We accept the following races: Dwarves - Gnomes - Humans
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    If you have any further questions not answered here, feel free to whisper any of us in-game!
    Valven & Doralann
    2 Likes
    Q&A (gradually updated):

    Q: So what are you? A military mage guild or a scholary mage guild?
    A: Both, read it again and again!

    Q: Do you only accept experienced spellcasters?
    A: Nope! We realise that some people want to roleplay apprentice-level spellcasters, and we can certainly find a spot and use for them!

    Q: Do you have a uniform code, and if so, must it be worn at all times?
    A: We do indeed have uniforms for each rank and they can be seen on our AA page. In terms of when it must be worn, think of the Kirin Dal as a police force (Keystone Cops, huh). We want to promote uniformity and they are to be worn at official events. When we are having a social gathering or somesuch, you show up in whatever you prefer.

    Q: How do you handle the education on magic for apprentices? Is it some sort of college experience with lectures, or what?
    A: For those of you expecting a college-like/Hogwarts environment, this guild isn't for you. While occasional lectures will be held by any member wishing to share their research, the education itself will be between the apprentice and their appointed master. Think Jedi padawan-master stuff - they are space wizards, after all.

    Q: What kind of events do you do?
    A: In the guild we busy ourselves with everything from standard research to the retrival of artefacts, the elimination of threats such as cultists, demons, and much more! In the past we have hosted and participated in server-wide events and have plans to do so again in the future.

    Q: Do you have a stance on glowing enchants / flashy gear?
    A: You bet! We ask that our members do not wear overly large, flashy stuff because it's not the image we want to promote. Faint enchants on weapons are allowed, if your weapon is indeed enchanted.

    Q: Are members required to level up in order to participate in certain events?
    A: While we do not say you can't participate if you're below [insert level here], it is recommended that you do catch up since we will be around higher level zones and Dalaran on the Broken Isles.

    Q: As of Warlords of Draenor, night elves are shown to be accepted into the Kirin Tor. How come you do not accept them, as well as the draenei?
    A: Although we recognize that night elves are being accepted into the service of the Kirin Tor, there are a few reasons why we have imposed restrictions on recruitment, both OOC and IC.

    First and foremost, the Kirin Dal is a seperate entity from the Kirin Tor. It is a private association of mages that works under the Kirin Tor, and is not necessarily bound by the same regulations in regards to it's recruitment policy.

    Secondly, as an in-game guild, the Kirin Dal has been around since the Burning Crusade, and has maintained the same old world Dalaran theme ever since its inception, so we're a little reluctant to suddenly change the atmosphere that we've enjoyed roleplaying in for over eight years.

    However, we DO have an IC answer on the night elf and draenei question, and you are free to ask us about it if you ever get the chance to roleplay with us in game!
    Looking good! Excited about running into you lot when the sky starts raining fire.
    Good to see you lot up and running again!
    07/06/2016 17:16Posted by Valven
    The realisation that magic is a powerful and dangerous tool to use. You don't just juggle a couple of fireballs with ease.


    I'm unsure on this part, could you further explain? Is it:

    Your character can't be powerful enough to juggle a couple of fireballs (Which does seem relatively simple?)

    Or

    Your character must restrain said power, if they can juggle fireballs?
    07/06/2016 17:29Posted by Allencourt
    07/06/2016 17:16Posted by Valven
    The realisation that magic is a powerful and dangerous tool to use. You don't just juggle a couple of fireballs with ease.


    I'm unsure on this part, could you further explain? Is it:

    Your character can't be powerful enough to juggle a couple of fireballs (Which does seem relatively simple?)

    Or

    Your character must restrain said power, if they can juggle fireballs?


    That's actually a good question, should rephrase that.

    Long answer: Basically, you can play a character who is powerful enough to accomplish that, but in broad terms, we see that as something a bit above the ordinary, which would require a great deal of concentration for an average mage (hence the 'ease' part).

    Short answer: Be classy and reasonable.
    Behold our new constitution: http://www.argentarchives.org/node/175433
    Soon™
    It will be great to have a quality Kirin Tor guild around again. Look forward to seeing you!
    https://www.youtube.com/watch?v=xos2MnVxe-c
    Might have to make another mage to join you lot.
    It's good to see guys like you around again. Nice to know mage rp can have a home.
    I might give it a shot on my mage!
    Thank you for the kind words, and we'd be more than happy to receive any application sent our way! That being said, serious recruiting in and of itself will not begin before the 17th of June.

    Oh, and I forgot to add this question to the Q&A. It's a question we get asked a lot, and here's the answer set in stone:

    Q: As of Warlords of Draenor, night elves are shown to be accepted into the Kirin Tor. How come you do not accept them, as well as the draenei?
    A: Although we recognize that night elves are being accepted into the service of the Kirin Tor, there are a few reasons why we have imposed restrictions on recruitment, both OOC and IC.

    First and foremost, the Kirin Dal is a seperate entity from the Kirin Tor. It is a private association of mages that works under the Kirin Tor, and is not necessarily bound by the same regulations in regards to it's recruitment policy.

    Secondly, as an in-game guild, the Kirin Dal has been around since the Burning Crusade, and has maintained the same old world Dalaran theme ever since its inception, so we're a little reluctant to suddenly change the atmosphere that we've enjoyed roleplaying in for over eight years.

    However, we DO have an IC answer on the night elf and draenei question, and you are free to ask us about it if you ever get the chance to roleplay with us in game!
    I'm wondering if an archaic former guild member who helped think of the new guild name after some hag reported it might return.
    Hello! Myralina here is a young mage looking for a new guild to call home! Since both her and me is rather newish on the mage RP I am also looking for a person to accept Myra (and myself OOC) as an apprentice.
    I know some lore, but am always eager to learn more every day!
    Been RPing as a druid for some time before this, so not new to the general RP just to make that clear :)

    Hope to hear from you!
    11/06/2016 23:48Posted by Myralina
    Hello! Myralina here is a young mage looking for a new guild to call home! Since both her and me is rather newish on the mage RP I am also looking for a person to accept Myra (and myself OOC) as an apprentice.
    I know some lore, but am always eager to learn more every day!
    Been RPing as a druid for some time before this, so not new to the general RP just to make that clear :)

    Hope to hear from you!


    A good place to start is figuring out which arcane school of magic you and your character would like to invest in. There's plenty to choose from, for example; Evocation, Conjuration, Abjuration, Illusion, Enchantment, Divination and Transmutation.
    Yes yes,all of that is sorted out, her story contains how long she`s studied, what schools she focuses on, what spells she can (not so many yet since she is a young mage still, but she`s quite a bookworm and eager to learn so a hardworking gal!) and what she needs to work more on.

    What she (and I) need now is to actually getting into it, give it a shot :) And it`s always interesting building a char from scratch, not all the mages can be so powerful, so having this girl is quite fun :)


    Ah, my bad, can't even tell you how many mages I've encountered that didn't know about the schools of magic. I'd say you're quite well on your way, then!
    I got a crashcourse in the last guild I was in, they explained about the different schools, gave me some examples of spells of the different schools, explained about the leylines and all of that, made it way easier for me to study on my own after! So I owe them a lot tosay the least. I haven`t met many mages before I started RPing as one (usually stayed in druidonly guilds or military guilds) but the few I met had apparently no clue on how to RP as one *chuckles* Maybe that is what made me study quite a bit before I started my own!
    Ugh, pardon all my typos, my keyboard is tired apparently!