A simple truth about M+

Oh yes I totally agree that if you play an alt or don’t play every week from the start the backfilling is useless.

M+ issues are of course people problem. There are 2 folds:

  1. Problems like abandoning dungeons, not enough tanks/healers, people being elitist/rude, etc. are human problem. There is nothing Blizzard can do to change it. And there is no solution to this. They will always exist. No mechanical system can solve human behavior issue.

  2. Player numbers and statistics show M+ is a minority activity in game. The vastly majority of players simply don’t do or care about M+ at all, nor do Blizzard devs. Blizzard would rather focus on new plunderstorm, remix, or traders’ post etc, which has more players than M+. M+ is just not their priority, compared to other more popular contents.

I m sorry guys it’s not only about de community.

when you try 13s keys when you have 5 deaths you can simply stop playing and deplete de key.

Even in keys like boralus (easy one)

the m+ system is actually rigged.

How do we reach a point where people know their limit and accpet it?

We already get a title, mount and a tmog customization and different key scores. And of course the title at reaching the top 0.1% m+ score. But i guess you mean those aren’t enough which i can agree with.

I don’t really know what Blizz could add more. Don’t know what kind of achievements they could add. Make them too easy and people’ll complain. Same with making them too hard/annoying. Perhaps unique transmogs like Challenger in WoD or weapon mogs like Mage Tower. Or even make the mounts for KSM more unique than just a basic recolor.

Are you being serious?

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