Hello.
i hope you had a nice day.
yesterday i found this on us forums.
Retribution
Nerub’ar Palace (4) Set Bonus – Wake of Ashes increases your damage done by 8% for 8 seconds (was 10%).
Blessed Champion now deals 25% reduced damage to secondary targets (was 50% reduced damage).
Final Verdict damage reduced by 10%.
Templar’s Verdict damage reduced by 10%.
Justicar’s Vengeance damage reduced by 10%.
Hammer of Wrath damage reduced by 15%.
Blade of Justice damage reduced by 20%. Does not effect Blade of Vengeance.
Blade of Vengeance damage increased by 25%.
Expurgation damage reduced by 10%.
Divine Storm damage increased by 25%.
Templar Strike damage reduced by 10%.
Templar Slash damage reduced by 10%.
Crusading Strikes damage reduced by 10%.
Crusader Strike damage reduced by 10%.
Word of Glory healing increased by 20%.
An issue causing Radiant Glory to not function with fast back to back procs has been resolved.
i have few questions about this.
Why do we have to get nerfed all of our damage dealing for you to finally listen to your suffered paladin players for increasing the healing of word of glory?
2: why do we have 25000 mana recruitment for one cast of word of glory when it cant even heal you for 20% of your health in pvp (even when your not under damage)???
25k mana ! atleast increase the total mana of ret from 250k to 500k or remove the mana on it jesus christ when we fight against healers and tanks in pvp we run out of mana and cant even heal ourself even with full holy power/
3: ((Justicar’s Vengeance damage reduced by 10%.)): no one even use this talent anymore for years now. and yet you are nerfing it.
can you please explain why do you hate ret this much?
that’s why i started to play dk again
I don’t know what’s going on with paladin Development but its Crazy that they are trying to keep it this way for a long time
I have a strong suspicion this is because paladins especially ret are seeming very very very strong coming into the next expansion. Something tells me even with these nerfs they will still be atleast decent-very good as they usually are.
If the way paladins are treated is supposedly bad, then feral as well as rogue developers have literally never done their job. So don’t mean to be rude but, if oyu could not blow an attempt at balancing way out of proportion and instead just continue playing the op class I’d appreciate it.
i Agree with you
i have a druid and i only playing on tank because feral and balance bad not only in the spells but the designing is bad for them.
but for the paladin i can agree with him. they gave them a bit more self healing but instead they reduced their single target damage by a high % .
thats curel
Because Blizzard’s idea of "balancing is to make some classes “fun” and make other classes and “absolute ordeal.” So rather than making both “fun”, they prefer to annihilate the “fun”, god mode the “absolute ordeal” and make “fun” the “absolute ordeal”.
In other words. They couldn’t balance the classes even if they set a flat rate cap of damage and gave every ability the same healing value, damage value etc.
And also take into consideration they always, ALWAYS, balance the classes based on PvP.
I never thought i’d see the day where WoW’s most often OP melee class cries over Ret paladin, historically trash.
I don’t know wether to savor the tears or get upset at the entitlement.
Give it a few more years till you really get the picture. But alas, i’m sure Rogue will be OP again before long. It hasn’t been that long since season 2. To think you are already seething.
This simply comes from people getting accustomed to certain ways of playing the game, for instance a rogue main would see the game differently then lets say a feral main in this instance.
Also it’s unfair and shouldn’t happen, it’s atleast understandable when people point out the possible origins of one view on a matter, and when talking about a game where classes play as differently as wow then depending on what class you can most definetely see a change in how the game feels.
But as mentioned it shouldn’t happen, cause even if I was a rogue, this forum doesn’t show alts, of which I have over 30 so it still does not show the accurate point of origin, so yeah makes no sense but I see how it happens.
Ye it’s good because now those fotm rerollers gonna be gone from my class.
I like when ret is middle of the pack so i can do cool stuff with it…
i hate classes that are busted because everybody playing them and game is no FUN
that’s why i play Druid in d4 slaming those ubers and hardest content while those META slaves runing around as sorcerer and rogue