Blizz, you waited 1 month until the prepatch to tell us that enhance is not gonna receive any changes?
What happened to the feedback about totemic and how it does not work with the elementalist spec?
What happened to the feedback about our talent tree working in the DF context, but hero specs breaking it down?
What about the feedback of defensives and damage caps making us not viable in higher content.
And to top this off, the only change apart from small talent shuffle, is a nerf to Ele Blast, because of a broken tier set.
If this is the amount of effort put into the spec after all this time, maybe its just time to let it go and move on to other games.
My issue with Stormbringer is that Tempest punishes you not reward you. For Ele it kills a talent that you have a Stormkeeper proc every 50 sec. because once you proc Tempest you have to stand and hardcast it before Stormkeeper expires to use it. Same thing for Enha you have to hardcast it to use your Maelstrom stacks. Nonsense…
Also tempest deals less damage than Lightning Bolt…
no tempest is instant cast if you use it with 5 msw or above.
if it doesnt with the latest beta build, it is a bug.
stormbringer works more or less fine with storm build but still has a few interactions that are weird.
instant CL after tempest is using msw and ascendance is using up the procs
Ascendance is not firing tempest if you used CL before because it only replaces lightning bolt. But during ascendance it is then hard to use tempest because you are auto using msw all the time
rng procs of tempest can overwrite your msw tempest proc and makes you feel like easting resources, especially if you cannot use tempest immediately. since tempest procs after msw used, you mostly have 0 msw left when tempest procced.
refunding msw talents are overlapping as well
lightning rod only applying to main target sucks
tempest should honestly cost 0 msw and should be instant.
that would be a lot more fun.
Yeah stormbringer spec is more or less on a good path.
Problem is enh as a spec and totemist.
They are happy with it during dragonflight, but the support that it had is not gonna continue in the next expansion.
By the look of things, we are losing one of the 2 “subspecs” that we had, with storm being the only choice, which MASSIVELY impacts us in m+/cleave fights.
Generally they want to avoid making changes to not “break” that balance between storm and elementalist, but by adding one good and one broken hero spec, that balance flies out of the window without some iteration on our spec talents to address the pain points.
yea, i still think stormbringer plays decent especially if the remove the interactions i mentioned.
DRE rng continues to be a problem and i am very worried about the tuning.
if totemic elemantalist is stronger than stormbringer, i basically want to delete my shaman.
the playstyles are so much different that i just affects if i like or dislike the spec, while other specs dont have that problem in the first place.
in current iteration the actually could delete DRE and storm would be fun to play.
they would need to replace it thouht with something else
I think theres honestly no reason that all 3 shaman specs shouldnt use similar idea as resto. Have DRE but have Regular ascendance as well, with further talent upgrades to reduce CD improve its duration/add extra effect/haste etc. Maybe even a talent that makes the CD drop by a few seconds every time you use X ability I generally like those sorts of upgrades for big CDs, like we already have for primordial wave and fire elemental for ele spec.
I want a dedicated MELEE build that uses windfury and stormstrike as proper hard hitting abilities, preferably meant to be used as 2 handed. While elementalist remains more or less similar to where its at, dual wielder with more emphasis on magic damage.
While 2h for enhance is not gonna work without creating a new spec more or less, I also think that it is a missed opportunity to not focus more on wf damage.
At the beginning of SL we had a spec that:
Had uncapped aoe
Had some serious burst
WF dealt upwards of 20%+ of our damage
I see no reason for them to not take the current iteration of doomwinds, move it to the bottom of our spec and introduce 2-3 supporting talents that reduces its cd, increase its duration and power to bring its power back to what it was in SL.
This legit works as a 3rd playstyle focused on SS/CrL and other melee abilities that fills the weaknesses of our current specs.
As for DRE, it could actually work to have both of those abilities. Don’t have a strong opinion anyway.
Why would it need a new spec? They already have the same thing with Frost DK being 2 hander or dual wielder. No idea why they cant do same for enhance make winfdury/stormstrike build meant to be used with 2 hander while lava lash build uses dual wield.
Would love a general redesign for windfury where instead of multiple small numbers from windfury “triggering multiple extra attacks” instead when you proc its just one, larger, instance of damage.
Its much more fun having a single damage number for it so you can actually see what its doing.
And yes Windfury should be the top damage source maybe 25-40% for the physical build right now its a pitiful amount.
This has been debated to death. For a full explanation ask any high end shaman but the tldr is this:
If you introduce any mechanic to switch to 2h, the number of spells/abilities that are impacted and need to change/account for that are TOO many. It can be done but it is akin to creating a new spec/reworking enh.
Monk works easily because they have almost no interactions with AA. Frost dk has some interactions with AA and this is why their 2h is somewhat of a 2nd spec (with dw supporting the breath build, and 2h supporting onlit build). Shaman is on the other end of that with being built upon AA mechanics, this would be a herculean task.
Back in Wrath or Cataclysm there was an addon that did that. All it did was on each WF proc, it would calculate the total damage and display it. I think it can still be done with an addon.
This is plain impossible on the current game (excluding any rework akin to SL s1, where your abilities are the ones procing WF with a giga buffed doomwinds). Generally with a modern spec and their intricate rotation it is pretty hard to have any ability higher than a 30% of their total damage, especially a passive one.
In classic it is pretty easy since you use 3-4 abilities every 10 seconds.
Also check out Totemic Heros, which forces you to go lava lash build because of the searing totem. So the WF build goes with Stormbringer which is kinda absurd since the Totemic buffs WF.
But no, they are “pleased”…
It has a pretty steep number of talents that interact with it, which makes the spec a nightmare to play with all the keybinds it needs.
It also does not lean enough into elementalist to make it work as a subspec as stormbringer does with storm.
And do not even get me started on the anti synergy it has with the spells. Having the main totem do physical damage while elementalist scales and wants to buff all elemental damage for elemental blast payoff.
It is really trying to build a 3rd enhancement build that has no support for it, has no identity, and has no synergy with any of the existing abilities.
Im not saying rework enhance to be 2 hander AND dual wielder, Im saying why cant they have the physical/windfury build be two hander while elementalist remains as is. They dont need to rework lava lash etc just stormstrike itself rly.
It has to do with balance between the 2 specs. If 1 of them is clearly superior then it is a straight downgrade.
If you consider all the mechanics that interact with auto attacks, then there is no easy way to make enh work with 2h.
You cannot easily convert weapon imbues, stormbringer passive and especially MSW generation from flat % chance that they are to a ppm style without breaking the flow of the spec.
But even if you do and manage to sink all the work hours into the spec to actually make storm work with a 2h, then you will have the same problem.
Because the people that ask for 2h do not really understand that this will not change the playstyle. You will still be global locked, with SS and WF dealing like 5-10% of your damage each, and your screen filled with a plethora of small numbers.
Its more about aesthetics and overall fun. When was enhance at its most popular? When 2 was available and you could get beefy WF crits. Not saying it should be a one shot by anymeans. Im not saying they should make both dual weilder and 2 hander work for storm strike, im saying to make the windfury/stormstrike build THE dedicated 2 hander build, as in actually designed solely for 2 handed. While elementalist with lava lash and ice strike etc remains dual wielder.
Swinging a 2 hander and seeing stormstrike and windfury actually doing chunks of satisfying damage when pressed/procced is all I want lol.
Well that plus for both ele and enhance have both DRE AND CD ascendance, with talents to buff/reduce CD of on use ascendance, just like resto currently has. Or remove DRE entirely, keep the latter and implement a talent that reduces the CD with each stormstrike or lava lash etc
And most people that actually played back then never pick that answer.
The few people that actually believe that play classic, not retail.
Main reason this is not possible in retail but is in classic, is that in classic it is possible to have a spec have 15 APM. In retail there is no way players accept a spec design that is so shallow.
remember the times of miss, miss, miss? Ye i remember.
enhance was the best when we actually did not have forceful winds and stormstrike reset.
ffw destroyed wf and ss reset made the spec whack a mole.
the only good thin about legion was doom elements or what it was called and doom winds.
while doom elements was deleted for no reason whatsoever, doom winds was just neutered to be the worst cd in the game. ait started already in legion because i was one shotting people with doom winds in pvp, after that it could killed even in pve.
I even think blizzard tried to steal my name.
Yet they are fine with “How enhance plays and its diversity” which is unexistant and also think that blizzard enhance devs are all piano players with 4 eyes who can track random rng resets on our 8 core dps rotation abillities (X2 more then any spec ingame).
i have no clue if enha devs even exist anymore.
They can do it all , some players just dont like 2hander option so they make bullshido moves and excuses all they need to do is to slap option to have 2 imbuedement effects on a 2hander just like they gave resto and ele new Shield imbuedement now, then they just increase windfury proc % by the speed of our 2hander + make lava lash/frost strike to be used with 2hander + higher chance to generate maelstrom per 2hander swing based on attacks per minute compared to duel wield so it comes to equal proc/proc chance per minute and that’s it , now days weapons are just stat sticks that give the exact same stats overall , you can duel wield as mage/lock/boomy/ any caster spec + DK same would be with any other class.
They are just too lazy to care about us as it is shown from their knowledge of enhance existant and overall play from their own works “We are happy how to spec plays”.
I am all in for 2hander option for enhance instread of duel wielding small number poperino screen , also we are not really a melle spec anymore most of our abillities are ranged nowdays.
From what I know they are class developers and work on multiple specs. No class has their own developers but I might be wrong.
I think they meant for all the expansion.
I do not particularly disagree, since especially in season 2, we had 2 equally viable builds with their strengths and weaknesses.
All that we needed was to have some talent points reduced, totemist reworked abit and one ability or two removed as keybinds.
Stormbringer is already in a pretty good place, all that is needed is to streamline elementalist/totemist and fix some small issues on the spec tree with 2 point talents.
Yeah and proceed to wonder why the same 200 people that asked for 2h keep whining because 2h is 40% behind in damage and does less than a tank.
I like the fact that you conveniently focused on WF that does like 5% of our damage, but ignored MSW which is the main mechanic of our spec and falls apart on 2h playstyle.
i couldn’t care less they can even just give us option to Tmog into 2hander when using duel wield just like Hpaladins can do.
Well stormbringer is more streamlined because its Besicly the stormstrike build which is less bloated and more straight forward , yeah 2 pointers are a problem and the problem that we need to waste 4 talent points to make Maelstrom even functional but hey now we will need to spec 1 extra point because they moved Flurry from shaman tree to enhance.
season 1-2 all played stormbuild atleast for PvP(Dont remember PvE % of elementalists) , Season 3-4(Same season) forced all to play Elementalist … stormbuild wasn’t even an option to compete in PvP and PvE .
The thing with the “Diversity” is that we have only 2 option to go all in on Stormstrike Or all in on Lava lash if we don’t spec bazzilion points on them they hit like a noddle and dont function at all , other classes have more “Builds” in the sense of their abillities Function just from wasting 1/2 points in the tree on them , and then they lean more into AoE/Single , or the way you want your abillity to function extra (Chaos bolt to eat from your immolate dmg/Buff your chaos bolt casting speed per 10 shards spent/make 10 shards spent summon infernal)While not taking them the abillity itself is still functional and does dmg/work and its not a must but a cherry on top.
For us its “Take 2 points here to make it even generate maelstrom/Spend 2 here to make it even spread flame shock/Spend 2 here to even be able to reduce CD of wolves” if we don’t take them it does noddle number and nothing more it doesn’t even have built in effect(Besides frost strike which buffs frost shock) aka its not a “Cherry on top” its a Must to function.