About Mage tower and retail

Text borrowed from US forum thanks to author Kekthanarek!

So, I hate to be that guy who is going to keep complaining about the Mage Tower. But I am anyways.

With the announcement of Legion time walking and the Mage Tower’s return. Blizzard said they would be scaling to make rewards easier to obtain for the AVERAGE PLAYER. Keep those words in mind if you read the rest of this.

I consider myself an “average player”. I don’t get to play the game often during the week due to my work hours. The only time I can really sit down and farm the game is on the weekends during my time to do other things. I play an assortment of different characters (alts) to keep myself enjoying the game. I don’t have super high max item level gear on really any of my characters.

Now before people say that it’s my fault for not having high gear. I just want to bring up the fact that Blizzard said that these “challenges” would be easier to pull off. And I think I speak for many players. I think it is a lot worse than I ever could have imagined.

I played in legion, and I did the Mage Tower on many different classes. They were a challenge, but they were doable. EVEN WITH LOW ITEM LEVEL GEAR. I feel the mage tower is so far over tuned then it was in LEGION. Legion by the way was very reliant on Blizzards favorite form of gameplay. BORROWED POWER . To make a game that requires many if not all classes to get Damage and/or healing from borrowed power is messed up. I came back to the game after planning to quit for good. Specifically for the Mage Tower. I am extremely upset that it turned out to be this bad. I think we should be able to use borrowed power. Like we were able to use in legion with our TWO Legendary’s and Artifact weapons. If not that, why can we not use our Legacy gear from legion. Or perhaps why are these challenges so hard in the first place.

To all that will attack on this forum and call me a snowflake. I am a snowflake. I just want to enjoy a game that I cannot farm all day.

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Some are incredibly overtuned while the fury warrior one is so ridicously easy. I personally enoyed the MT during Legion and felt the challenge was good fun mixed with some frustration but now…ugh. Not enjoying it and the hassle that comes with it to min.max and the gold needed to invest, it is not worth it imo. Yes, i’m well aware i’m wearing MT armour.

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If MT was doable in SL gear and doing the mechanics right noone would ever complain. But as of now u are forced to use cheese trinkets, old consumables that for some reason scale higher than our current ones etc etc.

Its just blizzard developers slacking. They should fix those things and noone would ever complain.

All people want is a decent challenging affordable MT anyone can hop into without the gold sink and all the gear farming. Cause thats whats TW is advertised as.

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I do think that they should set fixed stats for every class so the challenge don’t depend on your gear. Than the challenge become based on skills and not rng!

Since they say it is a pure skill check for your. Class!

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Erm where did they say this exactly? I’m gonna copy stuff from the official mage tower timewalk annoucement page here:

Are you a master of your class? It’s time to put your knowledge and skill to the test once more!

And from the forum Blue Post:

While the Challenges were considered quite difficult for most of Legion, we’re tuning the encounters in Timewalking to normalize player power, with the intention of providing a meaningful level of difficulty to current players.

Nowhere does this state that they would be easier for the average player, it even says they will provide a meaningful challenge. If the challenge is meaningful to you is a bit subjective (to me it is) but you’re making stuff up.

Yes it’s difficult, some way more than others, and yes some could do with a slight nerf 5-10% max, but people all over are doing em and have their mounts already.
So no, blizz did not intend for you to go in and one-shot it.

Again so wrong, NOWHERE does it state that lol.

For being a fun nostalgia trip, it has turned into a drama disaster.

I mean you kind of expect this type of difficulty on newer content, you get exactly this when doing mythic raids.

But in a Time Walking mode specially in Christmas to celebrate… and to invite people back on good will from Endwalker… it’s a low hit.

If you think about it, nobody is going to go and get their casual friends over by telling them “come back to Mage Tower, they tuned it to the extreme”

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Each Challenge comprises a series of solo encounters that must be completely survived to earn rewards, and in Legion Timewalking, they will not require that you have an Artifact, or even that you originally played Legion. While the Challenges were considered quite difficult for most of Legion, we’re tuning the encounters in Timewalking to normalize player power, with the intention of providing a meaningful level of difficulty to current players.

That means if I’m not wrong, that they should make it work probably with scaling and so on!

furthermore, meaningful for current player? They failed? Or are there only HC players still here?

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It does. People are completing it in SL gear. Ye some items are a bit broken and that’s Blizz’s fault for not tuning some items properly, but they are by no means required to do a challenge.

I’m not saying it’s easy, hell no. The ret pala challenge is currently kicking my behind, but I’ve done Arms War, Fury War, Guardian Druid and Holy pala so far, and I’m by no means a mythic player. And again yes some could do with a small nerf.

But more on topic: read into it all you want, blizz did NOT state they would make it easier so the ‘average player’ (what does this even mean?) can complete it faster.

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This is tuned way above a heroic raiders skill. And before some heroic raider comes in and tells me they managed: grats! But why arent you raiding cutting edge with that level of skill?

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SOME people. Not ‘people in general’. Otherwise there wouldn’t be this amount of complaining.

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Because measuring skill on what content someone clear, especially mid level content is stupid as hell since there could be ton of other factors that make people don’t push higher.

There is no such thing as “hc raider skill level”

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You missed my point completely. If u can clear mage tower on the hardest tuned challenges you clearly have the skill to go higher then heroic raiding. That was my point. I know ppl dont always want to, but they could if they wanted to.

But they are, and how do you know how many people do and don’t? Based on complaints here or other forums? You do realize that the average player doesn’t even read the wow forums, so it’s statistically not a good pool. Looking at some guides on yt it seems that half of em are just SL geared and they literally show you how it’s done.

And okay I can maybe attest that SL gear isn’t tuned correctly. So go farm SoO gear? Takes one easy run on average to get a full set, maybe even a ring with a socket. It’s not BiS gear since it’s only ilvl 45 and has lower stamina, but it’s better than SL gear.

Shouldn’t be needed right? Well yeah kinda agree but it’s fun having to run old content for something that you need besides a 0.1% dropchance of a mount imo.

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I did felbear in heirlooms, for fun. Took 4 tries, 3 of them with consumables. The first one to check the mechanics.

I don’t believe the “skill” part anymore. Most people are cheesing it with trinkets and consumables from past expansions. Yes, potion of unbridled fury deals an incredible amount of damage. I’ve also seen flasks of previous expacs simply giving more stats, and not to mention all the other items, sockets, and enchants that are being used.

On top of that, some challenges require more than just skill, they also require you to be neurotypical. I’ve given op on vengeance. I’m going to need a big nerf to that fight or I simply can’t do it, because I get a sensory overload and my brain just stops processing input and either Velen or I die. Half the fights I can’t even remember what was going on, it’s just a big blur. This is not a challenge I can get better in, because it’s like telling a blind person to use glasses…

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I gave up on them realizing that this is a mess and fixing it. I’m currently at 5/7 done, going to finish the last 2 just for the mount and then forget forever about it. Shame because it was very good content in Legion but they decided to screw it.

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How so? Please give me some tips. I get overwhelmed too fast, and if I pour damage to the adds, Agatha’s hp never goes down.

I 2 shot it on fire mage, and 5 shot it on ele (adds have like 30% of hp than fury warrior one), and I also did all 3 in Legion (fury the hardest obviously).

I have crap gear and crap trinkets from SL, that’s true. Did you use a optimized TW set?

Who are the current players in WoW that they referred to?

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I can help you there :slight_smile:

The trick that helped me is save reck + ww for when the Umbral imps come. They die in 3 sec and you can go back to focus on the boss. WW has exactly one min CD, and thats exactly the time it takes for the umbral imps to respawn, so you have it anytime they come. Reck has a lowered CD when you use rage with that one talent.

Use your slow shout to nuke the healing adds that run down and look at the timers from DBM so you can save rage for it. If you have an overpower you can oneshot one of the healing imps straight away. Use leap just before they spawn and you can instagib one of em the very milisec.

The puddle imps are a prio over the healing imps, but they have super low hp and only start casting when they get to you. If you see one of em spawn, get some rage and overpower it to kill it before they can get the cast off.

If you do all this you won’t get overwhelmed. The fire and puddle imps only spawn with the umbral imps so just pop reck and WW and you’re golden.

And yeah the boulders suck, just learn to avoid em :slight_smile:

Oh yeah I used SoO gear with sockets and put all +3 str in em. It takes one SoO run to get a full set. I also used the Garrosh Heirloom 2h weapon but any 2h with a socket from SoO will do. Enchant them with crusader! It’s OP trust me.

Every player? Since they didn’t specify what type of player they were targeting for the return of the Mage Tower.

Good then we settled that! Then they just failed to provide an meaningful challenge for EVERYONE (as intended) = bad implemented system once more!

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