Add loot vendors for raids for m+ people. to stop ninja looters

its not needing its the point of no gear drops in raid and people get 0 loot from it meanwhile m+ drops 4 -3 loot pieces raiding feels like a life timewasting alternative were you waste your life and money and gain nothing from it the devs aren’t even looking in to the loot problem. people as soon as they join raid stacks 20 same class and ninja looters and then ninja loot the gears for them self.

If it is not needing involved, why not get crafted or m+ trinket and dont even try to waste time in raids?

If its a problem then the dev needs to know it because the raiding attendance is sinking. They might even do HC followers raid instead so you can get loot.

There is no reasoning with some people.

If that website says ‘x’ is the best trinket then by God people will spam the dungeon it comes from with zero thought even though they may already have 2 trinkets that are more than good enough for the job they intend to do.

There seems to be some mass delusion that getting the bis piece of gear will somehow stop them failing 17’s and make them 3 chest 20’s.

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Or it is just only motivation people who pug have, getting gear as final goal?

It’s not. The bosses don’t drop loot directly. They drop tokens for specific slots. You can roll need on one and you will be higher priority than the others if you haven’t had one token from that boss this week. If someone else wins the token you can pass on all others and kill the boss again for another try or roll for another piece token that dropped. You are guaranteed one token per boss per week. Once you have a number of the tokens like 2 to 4 (weapons tokens are a guaranteed drop from the last boss of the tier every week), you trade it on a vendor for the piece of gear of that slot. It’s not RNG fiesta, you can aim towards what you want/need and you will get it after X tokens.
That is the way it drops on the main raid. They then have an LFR like raid that drops random loot ala WoW (the gear itself) and a badge currency system with a weekly cap where you can go to a vendor and pick what you want.

Not asking WoW to copy it. But i am saying it is way more satisfying to work towards your gear and getting that reward than going for countless runs where you get nothing cause it’s just a chance of what you need dropping. Which means you may never get it. How this is fun to anyone is beyond me. They can say it’s exciting when it drops, but how many disappointment runs will be between that and the relief, not excitement of finally getting it? Cause after some runs of disappointment it will no longer be excitement you will be feeling.
Loot system based on the low chance you will be happy versus most times where you will be disappointed apparently better. :person_shrugging:

this is this whole raid experience on this expack. :stuck_out_tongue:

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