Add more CC to the game

I really miss the old days where you could land a long CC like poly, trap, fear etc and go for the kill.
What happened to it and why did the duration of these CCs become so short?
It is so short you dont have a time window to kill something. Duration of CCs are incredibly short and all CC need to be longer so we can enjoy the game. I have always thought CCs is the most fun part of PvP. Dont you guys think the same?

*Add longer duration to the current CC we have.
*And also add more CC to the game.

I hope Blizzard can listen to this feedback.

1 Like

For those wondering, he isn’t being sarcastic. He just wants to ragebait.

Anyways, a new addition to the list. :slight_smile:

I rly enjoy sitting in cc 24/7.

2 Likes

me either, i hope they add more kicks on top of it, or less cd on kicks and give shaman 2 grounding charges instead of just 1

we hope so too, best feedback in 2025

Absolutely yeah. While they are at it, they should reduce DR to just 10 seconds.

Also knock ups now also make your character pregnant.

6 Likes

Yes please. I get to play my character very much , slows not enough cc not enough, please more CC and longer duration.

2 Likes

thats a great idea i also can see the intention behind this idea, so that healers can play the game less means the pace of the game is faster, so instead of 2 min games someone is already dead in the first minute, awesome, i hope the poster gonna add this to the list and send it straight to blizzard, because we are tired of long dampening games

Add to the list

*reduce Dr to 10 seconds"
*add more slows/buff crippling poison to a 80% perma slow
*increase the dmg treshhold on Gouge and Roots, so it works like another cc/Stun

2 Likes

Got a greater Idea. While you take dmg cc duration is extended.

3 Likes

Awesome

@Blizzard pvp devs

2 Likes

And please devs I beg you increase the dmg threshold for breaking fear incaps blinds to 15% hp

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Blizz devs be like behind those changes. " In competitive environments, skill expression is what matters most for us . We want to award proper CC landing so we make the following changes to how CC works in PvP environments "

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Its okay if you add more healing to the game. In the good old days a single holy light healed you for about half of your health. Now it heals 5-10% of your health

I know where you’re coming from. It was really satisfying to land CC chains a few years ago.
But you can’t really add more CC into this game now. it is to late.

Because if a healer sits in a 5 second CC, your team can die.
Dps classes do to much substain and burst damage in current wow.
Making healers sit in more CC, it would not be possible to heal.

1 Like

I think there is too few CC in this game

There is WAY to much CC in the game.
I mostly play healer. I have tried many times being CC´ed for almost 20 seconds. It´s no fun for anyone to play like that.
Combination of sap and the other cc from rogues, and traps from hunters and then fear. It´s way to easy to CC a healer if a team combines their CC. the result is that even less people wants to heal in shuffle, which means even longer waiting time for all players.

Unironically, agree. Get rid of micro-cc and turn the meaningful CC back to 8 seconds duration.

4 Likes

Setup comp mĂŠta Best mĂŠta bring back skillful gameplay

1 Like

atm is cc not necessary! MS and the brutal meele dmg is completely enough! its unhealable atm! true with 1 or 2 micro cc is someone dead!
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If you dont have 3x dr amymore only 2x we can talk about increasing cc by a tiny bit like rly not alot

First stun wins the game!! YES thats perfect for the ZUG. LETS GO!!