Adventures of Azeroth and Beyond

Option for either a new expansion or a new game but here goes.

AOAAB is a game/expansion for WoW without faction war.

Servers:

Pvp, RP and Normal, just like now but devided up into Casual and Elite

Casual servers for ppl who want to do most content solo. Everything should be able to be done in grps of 1-5, or in lfr. Everything is shared for alts, currency, reputation etc. All tmogs restrictions are removed and all sets will now include green, gray and white BOE items. All previous BOP items are now BOE and can be bought if you got the money. On casual servers mythics would be accesable from lfg. Or scale from 1-5 ppl if you prefer a solo or fixed grp.
You could also just join LFG/LFR like you do now if you prefer a random grp

Elite servers for ppl who want to push themselves. Everything should be scaled to their lvl. Want to do Molten Core? Then you need 40 ppl. Would give more dungeons and Raids at max lvl for elite players to test themselves against. You need to grind everything but you will get rewards for it.

PVP
On pvp servers once you toggle pvp on its game on. On casual servers there is a 5 lvl limit and lots of safe zones. On elite pvp servers its open for all, no safe zones and no lvl limits.

As there are no faction war in battlegrounds you just get a color assigned as random. Orange or Violet.

Leveling
Instead of the constant lvl rush where old content becomes obsolete you will now earn AA (Alternate advance) points for something. On casual servers these points are account bound, on elite servers they are character bound
Did you do your heart of azeroth to full lvl then those abilities will be a part of you FOREVER.
AA points will be reward from lvl 10 (or 1 if you prefer) You get aa points for completion of quest, for completion of achievement points, for collections, for when you kill a mob which gives you xp, for doing pvp (even if you loose) etc. lots of options
At all times you can stop your lvl xp to grind aa points.
AA points should give you powers for your character so it become more powerful. AA points would give you less buttons to push7less abilities but you would merge those abilities into more powerfull stuff from your character. ESO have a little of it by the way you evolve your spells but WOW could make this better and more class determined.

One example. I got 6 healing aoes on my holy priest, which i think is silly. Instead let me build up one aoe via aa so it become stronger, adds damage, reach etc.

AA points will always be able to be added. If you have a hard time seeing how this would work try taking a look at Everquest 1 AA points system but I think WoW could do even more with a system like this.

There should be no limits to how many aa you could have, which would make it more fun to do achivements and to do content.

World
Lets say AOAAB is an expansion. Then the world will be reshaped. The Jailer did succeed in remaking the world but forces (insert names here) stopped it from being all his world. We get to explore all the continent again on our char. Old continent is as always avalible via Chromie so you can get aa points from there if you want.

Start with Eastern and Western Kingdoms and then build from there. You get exploration points and NO zones should look like they do now. More fluent

No More different currency
No more 1000 different currency. AA will be your strongest way to build your character. All preveious currency will be put into AA except the main currency you use for your tables (Anima, War resources etc.) There will no longer be any limites to currency

PVP currency should just have one called honor and there should be no limits or resets. Except on Elite PVP servers which should have resets like they have now (which I have no idea what is because I dont do pvp)

Tradeskills

All gathering tradeskills should be avalible on one character. A shared crafting bag for all your characters like in ESO.
You get AA points for crafting and gathering. And you can boost it by aa points.

One example.
1 aa point in blacksmithing gives you a chance of 0.5 % to gain 1 extra point in blacksmith lvl when creating anything (even a gray item). Lets say you can have 100 aa points which would make it fun and worthwhile of doing tradeskills.
You would also get AA points for making items you never made before, discovering new recipies etc.

As it is now all non gathering tradeskills should be individualized on seperate characters

Guilds also have a shared mats bank for its members. Its guildmasters who have control over who have access but if you kick someone they wiill get their mats they deposited back excepet those they used.

Community
A common thread, like the newcommer channel, where ppl can ask for help. Highlvl ppl are rewared aa points to help lowerlvls or other fellow players in need. (e.g. a zone boss, or a hard rare) You should always be able to join the newcommer thread. It should be heavily moderated so its not used for spam, or “toxic” chat.
It works really well in FF14 with the exception that you get booted once you are a certain lvl which I think is silly.

Class and Specs
NO more Specs. They become classes instead and will become powerfull via AA points.

Examples of hunters will now be diveded into 3 classes
Beastmaster
Marksman
Lancer (survival)

Beastmaster will focus on beast (doh) and becomming stronger via aa focusing on beastcontrol and damage. Marksman will focos on solo archer and become stronger via aa.
Lancer will be a melee chain wearing class with only acces to a few pets. Not sure which they should be yet.

all classes will now have a better chance of being unique and all classes will be able to solo better.
A resto druid (now called a warden) would have aa points which e,g, add damage as well as dot healing to a dps spell. Or something like that



This is just a few of the points i thought of.

Prob be many who dont agree but this is just my “fix” of the game, OR my idea for another game who can run sideline with wow.
I would prefer AOAAB to be an expansion so I did not loose my character

3 Likes

I think itÂŽs a shame this get lost. Please do this. Amazing suggestions!!!

No,that would split player base even more.

So basically ,you want latest mogs without having to raid ? if i understood correctly.

I agree o that one.

Mindless grind to become more powerful ? No thanks.

Hello Anadra ! :stuck_out_tongue:

Furyeclipser you could just join an elite server if you want it harder. And yes I think mogging should be avalible for all. If you dont want to raid you should not have to, hence the idea of seperate servers. The player base is already split and this would let the “working fathers and mothers” get a shot to feel like they belong. I never do Mythics because I dont got time and they are not in LFG


If you ever played Everquest then AA is not grind, its rewards. Well some grind but not at all like what we do now. It would reward you to do CONTENT instead of endgame grind

And Shortbow belong to my husband and I did not tell him to post
 actually I did the opposite but cant control him so yeah
 sorry about that.

I knew some ppl would not like this but to me it would be perfection

I don’t know ,you proposed drastic changes ,would that still be the same game?

Imo drastic is needed. And I still think it would have the WOW feel.
It doesnt really work as it is now but with changes it could wipe every competiton away.
And be a game both for the casual and the elitist

I always find these threads kinda funny because blizz can’t even string a good patch together anymore and then they’re hit with this.

Anywho, I like the concept but would be better if it was a button you could toggle on and off rather than being stuck in either one imo. You’ll catch me dead before subjecting myself to hard mode world questing but then the other one would also get kinda meh if you’re hard stuck on sightseeing mode forever.

A toggle would be a great option though not sure if it’s possible to implement.
Im pro giving ppl a choice if at all possible

A toggle would be awesome but I agree. Its prob not doable. Maybe introduce A normal server where there is a middle between casual and elite?

True statement. But if you don’t want to raid, you shouldn’t have access to raid-only content such as transmogs, mounts or achievements.

You want the stuff? Do the content.

Technically speaking everyone can already mog. It’s just that(As you imply), they can’t transmog their armor into anything. Primarily cause it’d be hella unfair.

Let me give you an example. Lets say person A is a hardcore raider and finally after lots and lots of redo’s unlock that one transmog he wanted. Suddenly person B comes along a lot later and basically just buys the thing off of the AH.

B didn’t put in the effort or energy, ERGO he should not be allowed to have access to it. You don’t do the content, you don’t get said content’s rewards.

HOWEVER. I can sympathize with the suggestion IF AOAAB(as an expansion) would lock old transmogs into the raids they came from. Meaning if AOAAB is the next expansion, you can’t “buy” previous old content raid(like Sanctum of domination) loot from the AH for the transmog but you could buy AOAAB raid loot from the AH.

Thats why there should be a difference between Casual and Elite. I dont got time to do lvl appropriate raids. It takes be 15 min or less to clear molten core.
On casual servers you be able to buy loot from ppl who got time. Elitist can be on elite servers where the mogs cant be bought.
Win/Win for all.
I never ever will do Sanctum on anything else but lfr unless it becomes soloable. I dont got the time. With casual servers I could do it solo, depending on ilvl. It would scale like Thorghast do now. Still had to gear up for it but it would open a shot for ppl who dont got time to be in a raidguild. I can see no harm in selling tmogs to others who rather want to do something else so for casual i still opt everything should be boe. The gear could be marked as casual for all i care, so elite ppl still could have their “i worked for thus” gear

Elite and maybe normal servers like Kahlua mentioned would NOT have the same option, so ppl who dislike the system should just not join the casual servers.

There already is. It’s doing the big 3 vs not doing the big 3.

1 Like

No need for own PvP servers, just give everyone the option to enable one of many PvP modes. The different modes to choose from could be:

  • All vs All PvP
  • Alliance vs Horde RP-PvP (faction based upon one’s race)
  • Factions Orange vs Violet

All modes would apply for both open world PvP and instanced PvP.

Im all in for more choices :smiley: I dont do pvp at all except casually in battlegrounds. As long as that is an option PvPÂŽers can have all the options in the world. More options = more ways to costumize your game which imo is good

I work, I got 30 min to play each day from when I come home and until I need to do chores. I dont got time to do the big 3. In your world I would never ever get the stuff because I did not put in the effort.
In the casual server world I would have a chance to either buy it, or slowly gear myself up to solo it like the system in Torghast. The system is already there it just need to be implemented.
I am not saying I want to be able to kill Sylvanas from day 1 when a new raid open but let me enjoy it in my own paste and give me a shot of experiences it without having to raid and do mythic ++ with other ppl.
Why must casual players be punish. I am ALL For that ppl who put in time should be rewarded which is why I like Anadras suggestion of putting “casual” on the gear so Elite ppl KNEW their gear were special because it did not have the label
But more and more ppl who work and have a daily life play games now, and WoW either needs a way of satisfying them, and I really like Anadras suggestion, or see us leave for another game which lets us be the causal players we are

And why elite players would play on elite servers if they can the same itema with less effort on casual servers and dominatw them instead lol?

But mythic difficulty should be you know mythic if you cut everything thats hard from it and leave just the name it woulsnt be mythic anymore.

At the same time ppl on casual servers would get the same items for free?

So those are ones I dont like but some of your ideas are rly nice like with proffessions or classes.

So, by who’s definition will we classify ‘Elite’ or ‘Casual’ ? Where would the boundary be between the two? What happens when I decide to change? Do I keep all the progression and gear I gained from the ‘Casual’ server if I decide to become ‘Elite’? If so why bother with doing ‘Elite’ when I could get it easier?

Also who pays for the server transfer between the two?

This is not an excuse. I work as well and have people I have to take care of outside of the game. If you can’t find time to get it done. That’s on you.

But again, I’m not saying what you are suggesting to not be done. In fact, I think we(Blizzard) should do it. But IF it should be done, Every single piece of older content needs to be locked away from the “AH buylist”.
As in, you wouldn’t be able to buy Sanctum transmog gear, ever.

Having work is, again: not a valid excuse.

No one is forcing you to play WoW. There are probably other MMO games out there that DOES satisfy your need as a customer. If you don’t like how it works in World of Wacraft, then you have full permission to play literally any other game you’d like.

The reason I bring up this in particular is cause it’s a dumb argument to use.
“If video game company dont do X thing then I will leave”
cause I highly doubt anyone would really care IF you or anyone else left.

1 Like

Elite items would have Elite marks on them and maybe be 1- max 5 ilvl higher. Some ppl likes to grind and push themself through the hardest stuff in the game and there should be an option for ppl like that
Im not one of them so I just tried to make it up as i went along :smiley:

Why not?
If Sanctum is one expansion away, or more and ppl can solo it Why does it matter that I can buy stuff from there? Do the game really hurt if I could sell my Legion raids BOP as BOE to other ppl instead of my mount vendor?

I DO like WoW and I DO also play other games. I feel WoW punish ppl with only 30 min a day to play. Good for you that u got more time but I feel you dont understand players like me. Nothing I can do about it

I just wish this suggestion would come through.