Hey guys.
First of all I’m sorry if my words are a bit confused. I’m not english.
Anyway, some of us are eager for a new classic+ version of the game.
Of course, no one agrees on what exactly should be such version.
Lot of people seem to want new raids, dungeons, unreleased quests or storyline.
In that case I guess SoD satisfied them, thought I never played it.
As for me, I would prefer a mythic+ approach of the whole classic leveling experience, without timer of course, with modifiers to choose for your character during the adventure.
That would be my definition of classic+. A more condense, random experience, ignoring all the post 60 content. Harsher too as I’d love to play that way in hardcore mode.
Is that appealing for anybody or is it just me ?
That’s not an idea I tend to read about, but I could have missed some topics.
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Storm of “It’s not a challenge with Petri” incoming 
I’d just like TBC Hardcore on an Era server. no + for me.
I vote for, for only one reason - the current HC server has already economically sagged, unfortunately. That’s why we need a new fresh server, with a good motive to attract new players, what you propose is suitable for the role of such a motive. But unfortunately there will be haters of this idea, because it changes the classics into a different game. That’s why I propose to introduce an ACHIEVEMENT SYSTEM!
Achievements + Hardcore mode = $
Yes. Let´s split the hc community even more. Genious idea.
Just settle for TBC hardcore. THat´s challenging enough.
Thing is I personally could not care less about raids and extensions.
As I said, we all have different expectation of what should be classic+.
In every game I value concise experiences and replayabilty above everything else.
In that regard I really like the first half of the game, because all the different classes, races and regions allow that replayability, but I find the second one rather uninteresting as it always consists of grinding the exact same mobs and dungeons in the exact same zones.
My wish with affixes on classic leveling, which I know could be a unrealisable and minority opinion, is to play some kind of a rogue like version of the game, and HC gave me that feeling for a moment.