Since my rage post was actually removed as if we are in kinder-garden and we cannot say s*** or f** let’s make a decent one with some actual suggestions that will get ignored like the whole community is the past 5 or more years :
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Drain Soul : Please remove it or replace it with Malefic Grasp or what that spell was doing. Currently it is a DAMAGE LOSS … i mean how can you manage that seriously! This will increase ST dps.
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Nightfall : Increase the actual proc rate of this talent to bring it on some level with deathbolt so some people might actually use it. If people want shadow bolt specs have 2 choices this way multi target - single target … if you want drains you go with drain soul (improved one not the current s***)
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Seed of Corrpution : Decrease the actual cast time from the abysmal 2.2 secs to either instant with shard cost or to a 1s maybe with no shard cost this time … this might actually increase AoE dps and make affli a little more useful in m+ and raid aoe if needed and when.
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Sow the seeds : Just increase the number to 3 targets … its not like its going to do rogue, dk, boom, elemental dps anyway !!! but will make it competitive with the above change as well.
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Grimoire of Sacrifice : To even be competitive atm it needs and increase in dmg or ideally the splash dmg that was available at some point. this will add to aoe as well and be a viable choice. As it is now … its useless.
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Creeping Death : Should be way more powerful for a tier 7 talent … it cannot compete by any means to the misery talent and no matter how you play it atm it is bad. Should give a bit more strength to our dots on top of the current like 10% so it actually starts to seem on par. I like it personally alot but no way to make a use of it as it is …
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Burning Rush : make it a passive talent please … its our only speed increase and comes at a cost anyway so ye
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Darkfury : should be an instant cast since its on a 1min cd … yes its aoe stun and its powerful but the cast makes it somewhat badish
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Vile Taint : Was actually pretty happy to see it as a talent before expantion … until it actually came out to be worthless. Not compared in any way to PS mainly cause of the shard cost!! Remove the cost and maybe it will actually be of use in situations!!!
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Inevitable Demise : Gutting the azerite traits by 50% without even bothering to check the effect … was the only thing making affli viable in any pvp environment especially arenas and you wrecked it. Either restore this back to original and based on CORRUPTION not agony for pve as well or increase dot dmg to compensate since even dps classes outheal the dot dmg as it is .,…
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Demon armor : Was a good introduction after a long patch of being a punch bag … and was nerfed right the moment all melee got buffed … so back to punch bags almost … i mean why ? rly what is on your mind ?
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Please feel free to add any additional comments, ideas or feedback so we can all get ignored, but sucks to see top guild having 9 affli locks for a kill and all of them being 7-10k behind a SP in dps … this as side complain for a class that was actually the original dot dmg caster and pure dps class!
Thanks for your time and hope you like some of the above proposals.