Not so much love but some nice QoL changes
Please reduce the cooldown for vile taint, Also change from Agony and Exhaustion to , Agony and Tongues (Reduced casting speed on casters would be super nice in a Mythic + environment)
Watching fully stacked agony’s just falling off mobs because as your frantically trying to tab through a pull of 10 mobs to try a refresh each agony before it falls off is horrendous…
Have Malefic rapture reduce the cooldown of VT or reduce Soul Rot so we can use Malign Omen effect more to extend all the DoTs so we can refresh all the stacked agony’s with VT.
I mean we have a lot of abilities to extend dot duration but they are all major cooldowns
Darkglare (1 Min) (+8s to current DoT’s)
Soul Rot (1 Min) (+6s to Current Dots via Malefic Rapture)
Agony is a 18s ramp (So even with both of these cooldowns used thats 14s in total + cast time for VT so you might be able to get 1 round of refresh in on a large pull but after that you can apply VT to the next pack but not refresh because Soul Rot and Darkglare on CD so it feels horrible.
Or give us something similar to Shadow Crash which applies all our DoTs to the targets in an AOE area.
Talents that stop agony taking 300 years to stack to 18 stacks to do full damage (Or buff the damage of Agony) (Not usable in PVP)
We already have some QoL changes within the PVP talents
Jinx - Casting a curse applies Agony and Corruption to your target (Why not in PVE??)
Rampant Afflictions - Allows you to apply UA to 3 targets at a reduced damage effect again PVE??
Soul Swap was a fun talent to have in PVE and made it easier to manage your DoTs as you could swap from one target to the other without having to deal with the Ramp up of agony and saved a lot of GCD,s to put them all on a new target.
Bloodstones - The healthstones give the user a 30% haste buff for 12s this would make us super desirable in PVE as its almost a 12s BL/Hero buff so maybe not but would be anice XD
Just some thoughts.