Some months previously, I remember Ion mentioning in the interview with Preach that they had many ideas for content like the mage tower, but were having issues finding the right rewards.
After the “experiment” of Legion mage tower that just unfolded, I wanted to share my opinion on that “statement”.
Just go full ham.
Really, after beating some of the challenges (mostly “easier” ones, with considerable number of wipes), I had ages to feel that happy/fulfilled from playing the game. I really want to see more challenging solo content like that entering the game, be it puzzle like (labyrinth maze comes to mind), or even more solo fights like the ones in the mage tower. Just let developers/designers go full ham.
As for the rewards, I think it doesn’t really matter.
There are many “retired”/“unique” rewards across the expansions that can be used as a “remake” (just as the felbear was based on the werebear), such as:
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MoP challenge class sets
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WoD weapon sets
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Warlock green fire questline (obviously for other classes/themes)
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Retired Mounts/Armors
Just a reminded, I am NOT advocating for return of REMOVED items/mounts/effects, but just implementation of new ones BASED on the removed ones (similar to the felbear scenario).
Even without those “unique” and prestigious rewards, I think simple mounts/armor sets/weapons/achievements would be enough of a reward, when the challenge is well designed/fulfilling when completed.
Lastly, I would like to see feedback from this “experiment” introduced to new challenges. For example, I really believe stat templates would make for a WAY better system, than the one we have (not my idea, but heavily circulated in this forum).
TL;DR:
I like the mage tower, please give us more in the future!