When SEASON of discovery comes to an end in which case the trial and testing will be over,
Just give us a plain and simple vanilla > tbc > wrath server,
nothing special, let us kill rag normally, let us become real dragon slayers, let us enter the tunnels of AQ normally, let us fight the undead of naxx,
then let us venture through the dark portal, and listen to the music of KARA once again, fight our way through waves of demons until we reach BT,
rather than increasing the level to 70. Dont, keep the level to 60 and then open up the dark portal. make hellfire into lvl 50, zangar to 52 and so on.
Add content horizontally, not vertically. This would keep old content relative.
Okay but how are you going to make new content attractive to players? If you don’t have better items dropping, why would a player in full AQ/Naxx Gear ever aspire to go into Outland raids?
Same way how ESO does it. have different sets and items. Enable different playstyles. some items from MC are valuable, some from kara are valuable. mix and match.
Because it is fun to play the game and you want to play it.
If the only way to get players to play the game is a carrot on a stick then the game isn’t fun to play.
this would offer you multiple ways of gearing as well as you could do 1st tier raid in Outland, move on to do a 2nd tier raid in Northrend then go back to Kalimdor/EK to do a 3rd tier raid.