All Dragonflight content update patches so far have been mediocre

Oh… you mean… flying around ZM, killing rares and farming mounts? :thinking:

Oh and what about Korthia? Running around… killing rares… farming mounts? :thinking:

What did we do in nazjatar? Killing rares?

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Yes, better this than nothing to do in a zone with zero content.

I agree with you… ZM was so boring. Better this one where I can do other stuff.

They’re practically content islands which are not as good as past content islands which were great but better then the worst content islands we’ve seen
so yes I agree, they’ve been quite literally rather mid

But you can kill rares and farm druid “mounts”

Good summary.

We can keep subjective opinions aside for now (although I do think you’re right).

That being said, adding a mega-dungeon (which was received generally positively) and a new spec is unprecedented for an x.x.5 patch. Time rifts were also a pretty great world activity.

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if they want to make zone that is actually worth doing they need to put
WORTH killing elites- current elites give you NOTHING
Small progressive hub with dailies that give you good rewards and takes your time for UNIQUE good rewards - like molten front or suramar
in 0.5 patch - Event that is actually important and not so repetitive and is worth doing- something like we got in df with rifts

progressive daily hubs are by far the best time killers and only thing that made you do current content when you are done with raids, m+ for longer time. I miss suramar, I miss molten front I miss argent from wotlk, I miss open world progressing.

Now we only have wqs and reps you get passive lying by just doing side things. ( and these also should stay as addition)

Quit the game do us a favor

I agree that 10.2 has been disppointing. The final major patches of BfA and SL had so much more to do, and don’t forget that both included new gearing systems, which 10.2 did not give us. (I know a lot of end-game players didn’t like the corruption gear but from a casual point of view it was great). 10.1 was also pretty poor in my opinion. I still don’t understand the internal reasoning at Blizz for the drop in quality - it’s not accidental, it’s a deliberate change of approach.

The dream could quite easily be an expansion on its own. Even still, bring the nightmare back somehow and that’s your villain. Hell with the void stuff coming that might and should happen

I read that one often, but how would You tackle the fact that lorewise Emerald Dream is just one great green primal forest? How would You design zones to not look the same?

The dream is like the blueprint for Azeroth so you can quite easily have different zones

100% this.
also everything is so pointless, rares that wont give you anything, events that are worth doing max 3 times, wqs that give you nothing cuz rep is something you get without trying.
Wow miss progressive dailies hubs that took your time in open world when you were done with everything, argent, molten front, suramar, these were good designed patches that kept you busy

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