All tanks except Protection Paladin useless in Mythic+

Here is the reality if interrupts was so much king as this person is claiming the amount of interrupts that is lost by playing a disc priest over a resto shaman would mean you would play a resto shaman in that meta comp.
Remember resto shaman has a kick on 12sec cooldown the shortest cooldown in the game on kick + you would have the paladin.

No the reality is that prot paladin makes it possible to play a class without any interrupt at all because it has some extra interrupts.

It is not like you are going to hold divine toll to interrupt mobs that is a bonus good thing it does.
You can not afford the dps loss of using Avengers shield as only an interrupt.
If you do these things you have almost no dps and you will have no aggro.
(and for those that does not play prot paladin the reason for this is that Avenger’s shield talents is what does the most damage on a prot paladin meaning you are losing out on your number 1 dps button press if you hold it)

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You don’t understand. You don’t need the interrupts of a Resto Shaman anymore when a Protection Paladin is around. You severely underestimate their interrupting power. They do not simply have “some extra” interrupts. They interrupt… everything. Pretty much.

Also, I had to chuckle a little bit when you had thoughts of aggro problems.

Finally, Avenger’s Shield is not what does most of their damage. Avenger’s Shield can sometimes rival Judgment when it procs well and weaves perfectly into interrupting, but usually comes in at third place after Shield of the Righteous and Judgment. You know why? Because good tanks keep it for interrupting. Because good tanks are smart.

You see that Pretty much you put there that is because you know that is a lie.
And no if 1 more interrupt at a 15second cooldown (before haste mine is on 12seconds after haste) is what makes all kicks done in a dungeon playing a Resto shaman instead of a Disc priest with any other tank will do the exact same thing.

Oh sweet summer child Go and look up the talent Refining Fire and Tyr’s Enforcer
Those effects ONLY happens when you use Avenger’s shield
You know the TOP dps from a prot paladin.

You want to know how threat works? it is a portion of your dps with a modifier.
When dps burst high you need to be X% of the damage being bursted or you lose aggro.
This is why Divine toll is used to get aggro if you do not use it to get aggro and you have dps that know how to dps you have a big chance of losing aggro.
The fact that you do not even know this makes me HIGHLY doubt you have done keys with people who know how to dps.

I do 50 interrupts in an Ara-Kara run. Do you know what this means for the safety of the group? Do YOU? Buddy? MATEY?

Yes, thank you, I know that which talents improve Avenger’s Shield. Tyr’s Enforcer is a trash garbage talent that nobody ever chooses.

No Protection Paladin needs Divine Toll to build aggro. We start every trash pack with two Shields of the Righteous to the enemy’s face. Aggro problems do not exist in our world.

Link the character you’re doing them on. I think you’re lying.

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You keep avenger’s shield mostly for interrupts if they are needed on the pack. The problem is that you rely on resets that might not happen.
You can also track with a weak aura divine toll’s extra hits and target a casting mob if there is one when the shield flies.
So you have allot of interrupts theoretically but you need good communication with the rest of the party. Otherwise you have allot of clipping.

Show us that character then?

Then you will not be doing the most dps you can do Period.
If you want to get good damage numbers you can not play around that on every pack no way.

You can do that but that is Max 1 interrupt ever 5seconds for 15seconds So MAX 3 interrupts extra every cast of Divine Toll
And you need to play around it.

I can tell you this even Yoda does not play around that.

Sure little one you do that While Ellesmeres group in a 17 where Yoda does 51 interrupts total.
In that same group Ellesmere as dps does 22.
The Frost DK did 32 interrupts.
So you if you are not lying (something i have to assume you are as you lie ALL the time here)
Are not even doing 2x what a dps player is doing.
Literally you could do the same amount of interrupts as that with a Resto shaman and any other tank in the game.
And just FYI the Ench shaman stopped 121

A Resto shaman would be able to more then 2X the amount you are doing my little guy

No little one you have no Fing IDEA what talents improve it as then you would know it is the number 1 ability.

HAHAHAHAHAHAHAHAHA You have 100% not played with bursters and it shows!!!

Yes. Sure. I must have no idea which talents improve Avenger’s Shield. Please keep recommending Tyr’s Enforcer, the amazing talent that is picked up by a whopping 3% of Protection Paladins. Let’s hope Yoda discovers it soon so he can finally deal top dps.

HAHAHAHA you fell for it.
No i was listing things that makes Avengers shield do more damage, it was a test to see if you knew what it was or if you had to look it up by you mentioning a % of the playerbase it means you looked it up.

Thanks for providing evidence to me you know nothing.
Just FYI you would play it if you had the talent points to play it.
You did play it before the the changes that made prot paladin go from bad to what it is now in TWW.

Ah, it was “just a test” and you in no way embarrassed yourself. Got it!

Not as much as you at least

Oh yeah I’m not the one saying pala is an interrupt god. Just that theoretically you have many interrupts but in practice it’s not that simple.
I don’t even think pala is that much better than other tanks. It’s just that most pushers rerolled to it. Otherwise we would see more classes in the first rio pages.
It also needs to be played better to perform, in comparison to warrior or bear for example. So for most people it’s better sticking to other classes.

LOL you really do not understand much at all heck you do not even understand how massivly wrong you are even though everything you need to know is explained in this thread you are just a wanabe who know nothing and it is funny

Maybe all I said was just a test and you fell for it. You never know.

Oh yeah i know you are not that person and in theory you are right the issue is that in practise the dps increase is often just better then to wait on casts

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You are objectivly wrong.
Deal with it and move on.

Let me guess… In legion s1, before RaiderIO existed, and you “convieniently” stopped running m+ completely on both your DK and your Monk so that there are zero runs from S2 onwards… Oh, no , wait, it was probably all on the potatodin who´s existence has yet to be proven…

Seriously, How dear god can anybody that has been playing since at least late Wrath possibly still be this ignorant of how public all of this data is and that the internet doesn´t forget? It couldn’t be more obvious that you´re just trolling and just making it all up as you go. It´s honestly just sad and pitiful at this point that you still seem to think anyone here still believes your schtick or takes you seriously.

Get Help, for your own sake. 116117 is the phone number you need to call for an expedited appointment with a professional (ist die Notfallhotline der Kassenärztlichen Vereinigung, 24/7 besetzt, selbst an Feiertagen) :beers:

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You are somewhat close with your “at least late Wrath” assumption. I have been playing since EU Classic Beta. On and off. I still remember my first Scholomance raid. Those were the days!

And still, nothing but more pointless and easily disproven lies. Let me guess, you cleared OG Naxxramas, too?

Your earliest achievements are from 2010, for ex. “Safe Deposit” (7 bag slots in teh bank purchased, generally one of most people´s first achievements) on 22. July 2010. Cataclysm was released December 7, 2010.

The first instance you ever cleared was RFC on 12.7.2010.

Anything notable that you legit did before the achievement system was introduced (such as my 2007 yellow brewfest stein, approx. 1 week after I started playing live) are post dated to 10/15/2008, the day achievements were introduced.

And nobody has to “assume” any of that, because the data is right there in the armory for everyone to see.

Just sad… Though it does at least suggest that the paladin may in fact exist, as at the time you still needed to level to 55 first before you could create a DK, and Monk wasn´t available for another 4 years.

Your problem is that some of us actually WERE at the party, and we don’t remember seeing you, and neither does the game… at this point it would be more believable if you told us you invented the light bulb :beers:

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