all this crying over a £60 mount is amazing
Yes but you cannot really erase much gold if you can just go buy them, that is the issue ahah.
I made an actual argument (I thought) about the financial incentives alignment with the quality of the gameplay. Didn’t think this was a strawman. You haven’t even mentioned that. If you think I’m wrong, I’m happy to know why.
They should bring all store mounts and cosmetics to the trading post 12 months after they went on sale.
That would create the best of both worlds.
I’ve put my trust in you, pushed as far as I can go
For all this, there’s only one thing you should know
I tried so hard and got so far
But in the end, it doesn’t even matter
The responses are a great social experiment though.
Rather than have an honest conversation, some people exist to just meme for instant victories, like the whole “lol crying, I point out, makes me superior” Fascinating.
I mean if you all start your own businesses, take note in all of this in how to dupe them in identical ways.
I kind of gave up trying to have meaningful discussions in this place, safe a few topics/people.
I’m not against microtransactions in the game, i’ve bought myself some stuff in the past. If it’s something that i like and i can afford it, why not? WoW is not an expensive hobby so i don’t mind it.
But this time around it feels different. To me this whole situation is disgusting not only because of the abusive pricing, but because in my opinion the game’s anniversary is when you try to bring people together to celebrate, shove them with virtual goodies and do great discounts if you want to monetize some of it.
But here we are with a time gated event and the big idea is to sell a mount in the shop that is more expensive than the game itself. In this context, i would rather have them add back the BfA mount to the vendor for the duration of the event, they would still make money from people buying tokens, but it would not feel like an abusive cash grab.
I’m not salty when Blizzard earns money.
All they have to do is give some actual value. I’d gladly pay €78 for a good, solid game release. I will not pay €78 for a mount. It’s literally a recolor of an existing 8 year old mount with a couple of extra vertices here and there. This probably took a day or two to make for one person, and that’s being generous.
And because I don’t want to, I’ve now been given an, if slight, disadvantage in the game.
Overwatch is the game you want to mention.
That game completely abandoned all gameplay content in favor of emphasizing its store with skins and battle passes.
And that’s all it is today. Blizzard just peddles new skins all the time, but next to nothing in terms of new gameplay content.
And that’s a Blizzard game.
Thank you, wasn’t aware of this example
Wonder how long till they remove the ability to do /slap, /bonk or /laugh to other players. Because that’s my reponse whenever I see it ingame, since we can’t /spit anymore
Says who? We have absolutely no proof at all that the tokens are not just sold by Blizz and the price set by blizz. Incredly gullible statement.
All of you bootlickers that say “just dont buy it” “corpo needs to.earn money”
You are the ones that lead us down the path to a mount for 90 bucks and you are the ones that will lead us even further down this path until we have a battle pass and all the nice mounts and mogs will only be for cash. And all that while we pay a subscription every month
Everything in the shop is avaliable to earn via gold to token, vice versa. Who cares ?
They do release new heroes and maps, what do you mean “complete”? exaggeration for the sake of enforcing your point?
I also said that fate go doesn’t just “does 0 gameplay and thrives” it hooks playerbase by releasing new servants and making them grind through gambling mechanics, in the same way as fate go earns it’s money by waifu baiting and gambling - wow earns it’s money by making their game fricking interesting to play and THEN hooking it up with store mounts, you understand that if they’ll stop releasing content then store will stop bringing them money right?
Those things aren’t separate.
Anywhoose
I understand that, I even said that it is true in my post. If they stopped releasing content today and kept pumping the store with mounts, it wouldn’t work.
I’m just saying that if the money that Blizzard gets from the stores becomes so much more important than the subs, it’s not unreasonable to say that gameplay/content will start being neglected.
As a matter of fact, if you look at the amount of content in an expansion nowadays versus WotLK/BC days, there is already a big difference (e.g. number of dungeons, raid bosses). Yes, it’s not comparable perfectly, but still.
I am just making the argument that it is not correct to say ‘you don’t like, don’t buy it’ to justify allowing any amount of items in the store. It will hurt the game even for people who don’t partake eventually if it hasn’t already. I really hope that as you say, Blizzard has to continue producing high-quality content to keep profiting from the store, and if it’s true, then I truly don’t care about people spending rent on the store. But I have the impression this is not the case.
This is problem… I have feeling that they put 5% efford in game, 95% efford in store, from expansion to expansion less and less content while shop getting bigger bigger and richer… This is whats make people rant.
Spending money to support company you like, or to buy somehting for charity, or to buy somehting you really like is OK as long its only cosmetic but Brutosaur is not only cosmetic, it have Mail and AH which makes it MOST FUNCTIONAL mount ever created, something like this shoudnt be subject of Shop, but subject of playing the game to obtain,
Right now they oversteped greed boundries, they live on past glory, they are already overagressive with shop offering, and once players smell greeds they will be happy to have subscriptions at frist place… Greed can backfire very hard
Theres ingame macro somewhere on reddit to buy that token fast.
Gogogo destroy gold price
Cant see a reason to spend extra cent for that mount
Sure, some exaggeration, because complete is obviously disproven by pointing out that a new hero has been introduced.
To which I would say that Blizzard only introduces a new hero so they can subsequently sell skins for it. Which they do.
But by and large I think my assessment is true.
I mean, when Blizzard basically announced that the PvE campaign for Overwatch 2 was being cancelled, that was the shift from the promise of a content-focused development team toward a free-to-play game driven by an online store. And that’s what we’ve seen.
I would point to Hearthstone as well. That game used to get great single player adventures and entire new modes of gameplay, like Duels and Battlegrounds.
But that game has also shifted toward being driven by just selling card packs and bundles and portraits and so forth. I don’t think Blizzard have added any new form of gameplay to Hearthstone since they pulled the plug on Mercenaries (evidently because people weren’t buying enough Mercenary packs).
And I think WoW is moving in that direction as well.
Blizzard don’t make most of their money by selling the game to a wide audience or raking in those subscription money from millions and millions of players, because fact of the matter is that fewer people buy a WoW expansion today than in the past, and Blizzard inevitably gets less subscription income than they used to.
Instead they get a heck of a lot more return on investment and sheer revenue from selling a Deluxe Edition of said expansion, or a $90 store mount, or a mount bundle, or making a business partnership with twitch or Mountain Dew or other companies.
The game itself sees less content patches and more emphasis on replayability and systems additions, rather than actual zones and dungeons and raids and other content that’s demanding lots of development resources.
So the game does slowly but surely go in the same direction of cutting down on actual game content because it’s expensive to make, and move toward selling things on the online store and having promotions and sales and so forth, because that’s easy short-term money.
It is a sad development though, because it’s plain to see that Blizzard as a company and as a game studio, have not exactly been reaching for the skies in the last number of years.
They’re just milking their cows - us. And that seems to be their level of ambition these days.
Which is sad, because Blizzard always had the potential for being so much more than what they have become - and what they seem to turn more into, in time.