I’ve been lovin wpvp in bfa, but it can be even better.
Problem: There are more horde non wpvpers than alliance non wpvpers. No offence to them, but the horde ones need increased discouragement from wm on and free bonus. They are bad for wpvp, taking up the slot of a wpvper on that shard. Less of them means potentially more wpvpers in your shard.
Solution: Alliance, target those Horde non wpvpers, encourage wm off! The ones that stand by and watch their pals get killed, look too interested in resource collecting, ignore you at world quests, or jump around and emote when you attack em. Don’t feel bad, think of them as vermin. Better wpvp will be your reward at 10% wm bonus.
At 10% bonus, there should be less need for overflow shards, good for horde wpvp. WPvP in general should be more fun. Even at 10%, good thing for both factions to target non wpvpers. They add nothing to wm, and reducing them can only benefit wpvp.
Edit (for Alliance)
You might be thinking… what difference can little me make to faction balance eu? Answer is, a small number of players could potentially have a large impact. Say 10 Alliance decide to spend their wm sessions hammering Horde non wpvpers, and they are each in their own shard… each starts a raid group farming jumpers. That’s potentially a lot of Horde wm off’ers.
What if 20 Alliance start raid groups, 30, 40. This is not very many Alliance players we are talking about, but if each starts a raid on their shard targeting non wpvpers, it could affect eu wm faction balance. Naming your lfg group something like “Zone Honor Farm” should do the trick, but hopefully you can recruit from friends, guild, community, etc. too.
Only problem is, finding enough Aliance to join raids. But we can at least max what we have. Don’t feel bad, this is what blizz wants, and it will improve wm for all when we get to 10%. Ey, that can happen anyway, because the rebalancing system, but we can help it along