imagine having the least mobility in the game and no dmg reduction and these stupid devs wont unnerf DS healing while ret shaman healing is almost same as healers its so frustrating to play dk its so dogshet unless you play decent and have good team to cordinate with dk stand alone is so bad there is 0chance for us to play in lfg cuz our class need so much suport and setups while mongoloid rets and ww and… can enjoy the game play anything they want any setup they like they can almost go with every specs and class and one shot peaple so ez im done with this garbo class tbh i cant stand it anymore.
5k? Mine heals for 2k. KEKW.
The max heal I got from Death Strike in arena was 2.7k and that was with almost 50% of my HP gone in the last 5 sec. so you should be thankful you got a 5k man …
Dude change the title we dont heal for 5k, these devs will see and think we do and they will nerf us even more.
this, i WISH i saw 5 k DS heals
5k Is what it should heal minimum, and LB + DC combo atleast 7k+
Death strike should be reduced 25% in pvp, 50% is just overkill.
we got alot pvp nerf that there no sence 1 of thouse is ur defence is joke as the meta goes. and there are not even the condit helping also are jokes too i dont know when i see only necrotic buff and one unerf dot 10% from legion. i was disapoint about the pvp develop. we enter arena with so many nerf the class is simple UNPLAYEBLE and not enjoyable
I personally don’t think it should be nerfed at all at this point. Without the nerf it would heal us between 4.5k-12k depending on the damage taken, whitch would be nowhere near overpowered.
Death Strike was nerfed in BfA 8.2 when PvP phasing was slow, now that it’s fast again they simply just forgot about the 50% reduction, just like the ones on BM Hunter and Frost Mages they put in during Legion which they JUST removed last reset.
Maybe next expansion they will realise it’s still there.
4.5k-12k heals would be op.
Very well. Then buff the minimum heal to 15% and buff the maximum heal to 30%. That way if you’ve taken about 30k damage in the last five seconds, you’d heal for about 9k, which wouldn’t be overpowered.
Dude then the minimum heal would be more than what it is now in PvE. Remember Death Strike doesn’t have a cooldown and only costs runic power. What you are suggesting is immortality for Death Knights.
Would you be satisfied with 10% then? Because anything lower than that is completely unacceptable. 4K heal is not overpowered. Paladins can heal for 5 times that amount, and they can spam their heal as well.
Yeah, 30% of all damage taken in last 5 seconds, minimum 10% of max health would be reasonable.
5~6K if you got hit hard in the previous 5 seconds. - really hard!!! usually past the point of no return.
Like how it was in BFA once transfusion was put in place after the ruinous first season? after we where punching bags that leaked sand and died easily, like now? like how we kinda became immortal after that. with the same trash pressure and Chill streak gimmick?
I understand you wish to preserve some semblance of balance here but dont try that, all you are doing is complaining about the termites eating your wooden leg while beavers are literrally destroying your wooden home, undoing the death strike pvp nerf and reverting the october nerfs will not even make is insane like other classes currently are, borderline sure, but no 9.0 levels or the subsequent levels of some nerfed classes.
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