Sudden Doom no longer causes Epidemic to burst Festering Wound on targets.
Bring it back, that looks like it was gonna be epic to use, spamming same old stuff in AOE is boring and ignores a massive mechanic part of the spec still currently, this went a way to fixing it.
Scourge strike needs a talent to make it hit up to 2/4 extra targets standard and DND should increase it to 8.
Festering strike should in DND strike wounds on up to 4 targets and get rid of rng wounds make it 3 period.
Bursting wounds baseline it
Bring back epidemic or plagues being able to crit or flare up, used to be fun.
i want to know what kind of IDIOT JUICE the americans are drugging themselves with here.
in what world does NOT having extra ways to pop the archaic and downright stupid wounds a good thing?!?!?!?!
LOOK AT BM HUNTER AND DEMO WARLOCK, THEY GOT MILES BETTER DESIGN THAN US EVEN IF ITS “2 buttons”
I SWEAR…the idiotic devs AND players (mostly american) cannot design if it hit them in the face, Unholy is two half assed specs in one, pets and dots, neither is fun/powerful to interact with. the hoops you have to go through to actually summon your minions as unholy is RIDICOULOUS! fester strike(thats one global), two fester strikes (thats another global), then another global again, apocalypse, that does trash damage now just because, THEN the minions appear.
A Demo lock or BM hunter presses a button, ONE GLOBAL COOLDOWN, and it just happens.