im getting 10k dps, with bloodmallet recommended traits.
with perfect rotation, regrowth rake rip 5x bite.
my 370 ilvl monk does more damage than my feral??
im getting 10k dps, with bloodmallet recommended traits.
with perfect rotation, regrowth rake rip 5x bite.
my 370 ilvl monk does more damage than my feral??
Maybe ask them over at
Are you saying youâre using Regrowth as part of your damage rotation?
Maybe ask them over at
seems like dead sub forum.
Ah, youâre talking PvP, see thatâs an important thing to include as PvE and PvP is vastly different from eachother at this pointâŠ
You might have more luck on the Druid discord
Yes? You are supposed to.
Anyway OP I doubt your rotation is perfect. I donât play feral but wowanalyser has a lot to say: https://wowanalyzer.com/report/q2CB7TdnWRmVGZ6t/2-Heroic+King+Rastakhan+-+Kill+(8:29)/Haywen/overview
im doing it perfectly on dummy but itâs low comparing to there classes.
ferals are super bad in dungs but idk about raids.
Just seemed weird to me but I havnât looked at druid stuff since TBC where you definately did not use that as a DPS increase lol. But alright, sure.
Fair enough
Itâs kinda of a big deal if youâre talking PvP or PvE. Actual DPS isnât nearly as important in PvP compared to PvE as youâre looking to get priority damage down at specific times unless you play for dampening/mana.
Moreover your rotation is far from perfect if you get 10k DPS with 400+ ilvl. However keep in mind that target dummies have vastly higher resistances than PvE mobs do. If youâd use raidbots as an example with identical setup changing Patchwerk to Target Dummy youâd see a 4-5k DPS difference.
If itâs PvP then again players take different amounts of damage due to the backend âilvl scalingâ system so itâs just another reason actual DPS is pointless and missleading in arena.
As for trying to help you - I was checking your traits and Iâm not sure if the website has updated or not but you have both Guardianâs Wrath and Masterful Insticts on your chest. Iâll assume this is your tank chest but for reference this would be beyond useless for Feral.
The traits you should be looking for is Jungle Fury and Wild Fleshrending for general purpose traits. Then you have the generic crit based traits like like Blightborne Infusion or Swirling Sands. The only trait that you absolutely need 3 to even bother with is Iron Jaws, but itâs not nearly as good in practice as the other 2 Feral specific traits. Other than that, Untamed Ferocity is pretty good with an Incarn build and Feral Frenzy, but the general issue why this isnât as good is because those talents are tuned worse compared to other choices. Still, if you can get multiple of this trait you can look to play a burst setup with Sabertooth/Incarn/Feral Frenzy.
Other than that, the reason your monk more than likely gets you more DPS despite the ilvl difference is because Feral is significantly harder to play and miles more punishing than other specs. This is why I believe youâre not playing perfectly as you claim. Feral can compete and is viable, but it requires so much more effort and precision.
The only thing you can do to combat this is practice, practice, practice.
Try opening with both TG and Berserk, after buffing yourself with BT of course. And Lunar Inspiration is better than ST in PvP because if you think your target is going to sit there like a dummy and wait for you to shred them to pieces then you might as well go PvE.
Actually the whole idea of trying your PvP rotation on a dummy is bad start in itself, because in PvP you donât get to keep the same rotation during a whole fight.
Also I donât see Brutal Slash in your rotation.
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