So, I used to raid a lot back in a day (Wrath-MoP-WoD), then my raiding time severly diminished, but I still kept raiding a bit (BFA-SL-…).
The main difference and reason why my raiding days diminished (and progress as well) between these 2 eras - the amount of stuff I had to do outside the raid to actually raid. Because I moved from 4raiddays/week to 1-2raidday/week - my progress went down from being able to reach end bosses, to being stuck somewhere in the middle (the only exception is N’zoth, since his patch took forever, and there were a lot of time to get cutting edge even on 2raid nights); Because mythic raiding is all about managing to “survive” and “invest” 100-200+ wipes - time invested to learn as a team correlates heavily with progress.
So in order to raid in a little bit more serious guild, one of the main requirements (and a reasonable ones may I add) are:
- Farm X borrowed power system every day every week
- complete 4 or 8 max gear level m+ dungeons
These 2 requirements alone takes so much time, especially x8 m+ dungeons (without pushing key up, that is easily 6 hours/week, or 2 evenings).
Now when I see that +20 is the new m+ cap (which also will be much harder now due to scaling, lost powers, etc.) - in order to raid I will need to invest even more time outside the raid to comply. At least +15 key success rate is very high, but +20? nope (I only did x2 +20’s in SL, in season2); So key depletions will be very common, and this will cost even more time;
And then I have a question for myself - why should I raid 6h/week, if I will need 12+ h/week to do other activities, so I am not letting down my team?
Ofc you can say “but you don’t need to do m+ to raid, just do raid” - y, but I will be slowing down my team, and if I do something - I want to contribute as best as I can. I know I am capable raider (not the best by any means, not even close) to reach end bosses, but I no longer able to reach them due to lack of time investment.
I don’t want to be some crybaby here - but it seems I will no longer be raiding, just because of changes outside the raid (which is silly).