I’ve made another benchmark/analysis of World of Warcraft. This time focused around multi-core and clock performance scaling:
https://rk.edu.pl/en/analyzing-world-warcraft-multi-core-scaling/
tl;dr
- 4-core modern CPU can be a bare minimum for acceptable performance.
- 6-core will have some additional headroom for upcoming zones and for some light “other app” activity. Latest Ryzen and Intel chips will be better than older multi-core parts.
- If you want to stream you may be looking at 8-core or bigger CPUs. Video editing and other expensive tasks alongside any game will require more cores but also good cooling to have highest possible clocks.
- Game performance is nearly linear with CPU frequency - when picking mobile parts check their boost clocks and thermal performance in given device.