Never buy any mounts . Be a streamer with certain physical characteristics and ask ur fanbois to buy them 4u
Tell you what, I’m gonna build my own mount on my very own land and no one except the citizens of Roboto’s Landing will have the chance to buy it. Its gonna be a Void-twisted transistor mechanical tesla pig. Ecological and edgy.
If you mean that in the context of what we’ve been talking about here, with blizzard adding goldsinks to take gold out of the economy, then the answer is that gold is a poor (near useless) currency for game developers, unless it has somewhat of a similar meaning for everyone.
At the end of the day, all effort the developers put into the game is to make us interested enough to play the game, or to keep us entertained enough to keep playing and keep paying.
If blizzard creates something nifty, be it a pretty mount , or a useful teleportation item, or w/e, and they want to make it available for gold, then they have to decide on what price it will be. Lets imagine for example a trinket that teleports you to the ship in Zandalar/Borealis right next to your mission table (i know it sounds similar to the warfront ring, sue me).
You would like to have this, i would too.
If players consider the price too high, then they likely won’t buy it in which case their efforts were for nothing. If that teleportation trinket sells for 2mil gold, then there is no way i will ever buy it. It’s not even about having 2mil gold to spare, even if i have 20mil gold tomorrow there is no way i’m going to spend 2mil of it on that trinket.
On the flipside, if the trinket costs 2 gold, then ofcourse i’ll buy it, infact i’ll buy it on all my alts aswell, and they’ll all have it on their actionbar, and…that’s it, it is not a significant thing in any way, it was so cheap that it had no real impact on my playing at all other than for the 5 minutes it took me to log all my chars and buy it on them.
So from the developers point of view: too cheap = bad, too expensive = bad, the sweet spot is somewhere in between. Now, a good developer can probably figure out what the right price for that trinket would be -for me-, the hard part is, the price is generally about the same for everyone (maybe some reputation discount but lets ignore that), so he has to come up with a number that is within the sweet spot for a large part of the playerbase.
With the gold distribution being what it is at the moment, that is an almost impossible task, because the “average” amount of gold players have is a meaningless number. A very large percentage of people are way over that number, and another large percentage of players are way under that number, not many people match the average at all.
So if they price that trinket at 50k, then all those WoD-millionaires will buy one, but newer players will feel like its an insane price to pay for what kind of amounts to an extra hearthstone, and not buy it. Between those 2 groups you’ve got the bulk of the player base considering your item not significant.
When things are priced “right” you might feel like its worth farming some stuff to have enough gold to afford it. If you had spend an hour a day this week just so you could afford that trinket, and now you have it, it will feel like an accomplishment, and you’ll treasure that little thing.
And while it is not what you personally would think of, when asked why you play wow, it was one of many crucial pieces to allowing people like you to spend thousands of hours in the same game, without feeling completely bored of it.
In the current state of the game. it is easy for developers to use currencies like service medals to get people to do warfront stuff, or use timewarped badges to get people to run old dungeons (in both cases because people want the associated mounts). It is harder (if not impossible) to do that with gold, because the vast majority of players will fall into either the “thats cheap as hell” or “thats insanely expensive” camp.
So yea, in its current state, gold is useless. And yet, if they were to phase out the use of gold, there would be an enormous outcry. Likewise if they were to effectively reset gold back to 0 for everyone with the next xpac (like they’ve done with honor or valor points many times in the past). So i imagine that the only hope they have, is that they can add enough gold sinks to the game to slowly but steadily at least get back closer to a workable situation.
Let’s be booster for such amount of gold
Seriously hate overexpensive mounts for no reason.
Okay this comes from someone who is on the cusp of being half way to the gold cap about 41k shy of it. Would I spend this kind of money on a mount…no.
Why because I don’t see the point in it and secondly it proves what a mess the game is in the sense of in world economy as well. That needs to be fixed and to be honest seeing what I have seen of it I would not shell that out it looks pretty average to me almost gimmick like in the way it’s been designed and I know it’s supposed to be referencing a race but I would not want to be seen dead on it.
I think it’s a lazily designed mount for that amount of gold given what we have had in the past in the way of them. No thank you.
It causes inflation.
It is a bit much when it’s a rep grind and a crazy amount of gold on the top.
I concur on that. Sure the rep grind is not a bother to me but that kind of money not willing to pay it and as I’ve said looks wise it does nothing for me either.
no. It should be cheaper all of them and availabelt ot vereyone, even for the poor ones.
They should sell all the mounts for 5mill tbh. A lot of employees getting fired they need the money.
Best Trolling comment ever
That’s the very best void technology can offer. Can’t wait to apply for a test drive
The gold supply in-game does not get affected by token sales (though some of it does effectively realm transfer).
For every cash4gold token transaction there is a matching gold4gametime transaction. While Blizzard ofcourse does earn real money on the cash4token side, within wow itself the full amount of gold just moves from the person who bought gametime to the person who paid real cash.
If the (gold)buyer and seller are both on the same realm there has been 0 gold added or subtracted from the game.
If the (gold)buyer is on Draenor and the seller is on Kazzak, then 180k gold (or w/e the token is worth at that time) will effectively move from Kazzak to Draenor, of course with transactions like this going on all the time, it’s fair to assume it largely evens out between big realms like these
(i could imagine gold is slowly moving from dead realms to higher pop realms; but this happens anyway with or without the token with people doing character transfers from dead to high pop realms much more often than the opposite way)
I’ll throw you the premium argument of some people ! :
But I pay 13 bucks a month, I deserve it
:^)
It’s a lot better than paragon chests though.
I don’t mind those… rep I can do stupid amount of gold no ty.
My point was slightly different. Unlike these new mounts, paragon mounts were entirely random. It’s quite possible than some poor soul is still grinding Legion WQs for more than 3 years hoping to get that one missing mount.
It feels better to open a box and finally get a mount, than just cough up an insane amount of gold to me.
Maybe to you. I prefer deterministic rewards.
We still got toys from there, still pain for collectors.