Another nerf to affliction :D

  • Developers’ note: We’re making some adjustments to Affliction with the goal of allowing Warlocks to opt into spending Soul Shards to reduce the amount of global cooldowns spent applying damage over time and curse effects to enemies, so more time can be spent on higher-impact spells.
  • Rapid Contagion has been removed. (this is 45% damage nerf)
  • New PvP Talent: Jinx – Casting a curse now applies Corruption and Agony to your target, but curses now costs 1 Soul Shard. – if that was unstable affliction would be good (sadly its not good solution)
  • Corruption damage is now increased by 25% in PvP combat (was 10%). (small buff)
  • Agony damage is now increased by 40% in PvP combat (was 25%). (small buff)
  • Unstable Affliction damage is now increased by 40% in PvP combat (was 25%). (10% nerf on damage :smiley: )
  • Oblivion now costs 2 Soul Shards (was 3). (useless thing noone is playing it)
  • Rampant Afflictions now reduces the damage of Unstable Affliction by 50% (was 25%). (as mentioned above buff became nerf 10%)

Not sure what are they doing?
Rapid contagion gone its like huge damage loss

  • -10% nerf on UA
    and like buff 10% on corruption + 15% agony buff

while looking at other people buffs
healers got buffed on healing, well seems another patch with another useless changes :slight_smile:

4tier set makes huge diference as you gonna play with Soul Rot tree and 3x ua will be mandatory (shorter SR cd) thats why.
Some changes are good for affly ,but in general still a spamy manager class ;(

they are already live)) not sure why are they included in the changes

it supposed to be a dot/rot class but but blizz making a good effort promoting all the other bs talents we have.

the removal of rapid contagion doesnt hurt much tbh as with the high levels of haste (40%+) its buff provided like 0.2 dot tick increase which was nothing anyway
the UA nerf however kekw i cant get it but whatever 10% to nothing is still nothing so chin up lmao

and i cant see any use to the new jinx talent as warriors eg will have 10000 ways of removing slows and being unable to reapply it at will means dead in a second

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