Very much true
Donât recall New World ever being branded as such. Itâs not even similar.
If you compare amount of people playing wow rn to amount of people playing other games, âwow killerâ sounds like âfrog killerâ
no offence
Not a good thing either, by any measure I can see. Amazon intends to push AI generated slop into the gamingsphere, instead of games made by actual devs.
On the bright side AI stuff isnt well received so Amazon will just end up as yet another company that went with AI stuff only to realize its not yielding the desired result or even backfire and end up scrapping it (at least in its current form).
It is if you want to be clickbaity or insecure about how well WoW is doingâŚ
lol like heâs an expert on anything except being clickbaity.
Not really. âMostâ people didnât really care and carried on playing WoW. Only people who cared were people desperate for clickbait or people who thought they worked for Blizzard and had to defend WoW from the onslaught of another rival game.
FF14 is the only one that can really claim the title of wow killer and it doesnât seem interested in doing so.
Whatever Riot is cooking up could turn into healthy compititon only because its Riot, they have the money for it and itâll be based on a known IP which will do huge to draw in players (if they will stick is a different matter)
But that is years into the future.
The MMO genre is basically in still water until something new and Innovative comes around.
which has not happend yet.
Its mostly just WoW and ff14 clones with less content, less pull and different gimmicky mechanics which arenât enough to sustain it long term.
And the rare innovative MMO we do get, is usually made by an inexperienced or small company that cannot support a game of that size long term anyway.
Actually, the most probable wow killer would be the one that takes a long time to produce. An MMORPG production/development is not an easy task and requires a hefty investment both in cash and time.
Blizzard started in â99 with the concept of World of Warcraft, and released it in 2004. In todayâs standards, what game devs are usually thinking is that it would take up 10-12 years to make a competitive one.
If I remember right the lead dev of FF14 said he considers his game its own game in itâs own right, more than capable of standing on itâs own two feet and he isnât interested in FF14 being branded a WoW killer.
The MMO genre isnât in the water, it is simply locked by sunk cost. Every new MMO has to come in and grab enough of a playerbase to sustain itself. That playerbase then begins investing in their characters which, due to the live service nature of the game, creates a sunk cost. If enough people stay, more content is produced, into which more time is spent and the sunk cost is perpetuated. As people become reluctant to leave their characters and communities they have invested so much time into, other games competing for the same audience but which come later struggle. I mean, why would I switch to another game after 20 years of WoW?
The only way a new MMO succeeds is either to exploit a broken link between a player and their former game (which happened in the Shadowlands disaster) or to appeal to newer players who have not committed to an MMO yet. WoW at this point is self-perpetuating, itâs sheer size compared to almost all others and the time most folks have invested into it make it unkillable by any competitor.
Fix that for you
Which is why i say.
until something with new ideas and a big pre-existing name comes along that can entice current and new players, we arenât likely to get any wind in the MMO sails.
We are dead in the water as it were.
That is until something comes along which is different enough to provide a new experience and have the brand loyalty to draw in casuel. drifting and new players in bulk.
They failed the moment they pivoted their vison so close to the release.
It was a PvP game with high stakes in the original vision and a plane pve game was what we got when it was released, no stress , no stakes no need to have a group with you
Players brand games this way. Not the games themselves.
Anyway, on topicâŚ
Never played it. Couldnât care less.
Oh well.
Any new MMO since 2005 was deemed as a WoW killer in the forums. Couldnt sweat less. Sony even destroyed their best MMO to compete with WoW and that was an utter failure. Talking ofcause of SWG and their brilliant NGE.
I was there!
Sony: âWeâre going to release this new update for you all, NGE, revamps the gameâ
Players: âWe donât want this, donât do thisâ
Sony: âWeâre launching it in three monthsâ
Players: âWe will quitâ
Sony: âWeâre still launching it, yo will love itâ
Everyone quit, unsubbed, servers were dead on NGE launch.
Sony : Suprised pikachu face
Ugh, such a stupid way to get EOL as well.
New world did fine in the mmo space, but because games isnât amazonâs main focus itâs getting nuked.
I was there to.
People just went nuts over that. Me included.
WIth that they destroyed, according to me, one of the absolute best MMO´s out there.
They lost a lot of subs that day. They was even forced to reimburs people who bought ther latest x-pac.
A sad day for sandbox MMo lovers.
I legit spent 3 years on unlocking Jedi, and finally reached the point where I had access to the damn village and start my path down the road of wielding the flashy stick!
Then they decided everyone should be Jedi, cause hey the movies and what notâŚ
Even the Holocrons already made stuff way too easy
I came back to the NW a week ago to check whatâs new there, because people were saying the game is finally on the right track, and I was shocked.
It was so different since launch. They added so much content like 7-9 new zones, mounts, a different kind of dungeon types like normal, mutated, in time, or randomly generated. Raids, arenas, capture the flag and basically BG. Also solo challenge bosses. World bosses, cool events like holidays, or halloween.
If the game would had this content and direction at launch, it would be for sure one of the biggest mmoâs. But unfortunately in general people are still remember this game how it was on launch, bad, buggy, clunky, without the end game, and donât know how it evolved.
I was so optimistic, and wanted to reach some big goals. I wanted to finally give a try to every weapon and focus on PvP, but then Amazon dropped a nuke.
Itâs just sad, and remember. For those who are laughing or saying thatâs good, it can happen to any of your beloved game, even WoW.