Looks like I'm the first to address the issue with half-legacy content. As I've seen from group finder and raid itself, Eonar is usually skipped or raids just disband there.
Can you nerf 4 crystal mandatory to click? or make the fight faster? or whatever you can
Thanks!
09/11/2018 00:18Posted by ExjudgeHello!
Looks like I'm the first to address the issue with half-legacy content. As I've seen from group finder and raid itself, Eonar is usually skipped or raids just disband there.
Can you nerf 4 crystal mandatory to click? or make the fight faster? or whatever you can
Thanks!
Or just, and i know this is much to ask for, spend 30 seconds reading the Raid Journal?
You cant tell me 20 people with 5 times as much HP and 3 times the damage cant do a raid others did when it was current.
The problem with this boss, it is almost impossible to pug it. I did it dozens of times when it was current, both in guild group and in pug. I remember, back in time, the enoar pug kills were nightmare.
Had to make groups with apropriate colors for almost an hour. And even with that, it would be impossible without a voice.
So yeah, I clearly understand your pain, op. You need 16 people for crystals that are fully coordinated. No chance in pugs for a legacy raid tier. No bloody chance.
Blizzard needs to nerf this or make it somewhat doable by lowering the numbers of crystals or something like that.
09/11/2018 00:54Posted by Remeti09/11/2018 00:18Posted by ExjudgeHello!
Looks like I'm the first to address the issue with half-legacy content. As I've seen from group finder and raid itself, Eonar is usually skipped or raids just disband there.
Can you nerf 4 crystal mandatory to click? or make the fight faster? or whatever you can
Thanks!
Or just, and i know this is much to ask for, spend 30 seconds reading the Raid Journal?
You cant tell me 20 people with 5 times as much HP and 3 times the damage cant do a raid others did when it was current.
Pugs dont work together and unless is changed Youl always need 16 people for m eonar.
And she should be changed rest is possible but eonar without change will always need 16 people even if Youre 5expansions past it
09/11/2018 15:25Posted by Friscie<span class="truncated">...</span>
Or just, and i know this is much to ask for, spend 30 seconds reading the Raid Journal?
You cant tell me 20 people with 5 times as much HP and 3 times the damage cant do a raid others did when it was current.
Pugs dont work together and unless is changed Youl always need 16 people for m eonar.
And she should be changed rest is possible but eonar without change will always need 16 people even if Youre 5expansions past it
If you remove the paraxis you remove every single ability the bossfight has. It's still a mythic transmog. If you want it just spend those 2 minutes reading up on it and learn on how to form a group.
Bosses like these are only getting nerfed 2 add-ons later. Has been that way for half a decade now.
Just show some dedication for once if you want something instead of demanding it to be sent to you by mail once you log in.
09/11/2018 20:07Posted by Remeti
Bosses like these are only getting nerfed 2 add-ons later. Has been that way for half a decade now.
Gorefiend in Legion was similar to Eonar now. It required around 7-9 ppl like DHs at Nighthold-ish times to kill it. He was nerfed in a period around NH-ToS to be soloable. In numbers: 6.3 - 7.1(2)
I'm sorry, did you say half-decade?
09/11/2018 20:07Posted by RemetiIf you remove the paraxis you remove every single ability the bossfight has. It's still a mythic transmog. If you want it just spend those 2 minutes reading up on it and learn on how to form a group.
When players go to Legacy content (especially pugs), they are hunting for transmog. You are not going there to progress through passed content. This mentality takes place since Draenor, when all the previous raids became soloable (I remember how complicated was Dragon Soul before this changes).
Long ago, but not even a 5 years... Again
I dont even mention changes for actual content like nerfing G'huun and making orb running much more trivial than it was. Or Kil'jaeden nerfs when even less guilds killed him.
So, what is your word worth now, Mr. Tactic?
Stop posting bs like that, please. You cannot win.
Made a topic for a faster response from Blizzard, because I'm not only one having that issue. Not to fight on forum.
Gorefiend in Legion was similar to Eonar now. It required around 7-9 ppl like DHs at Nighthold-ish times to kill it. He was nerfed in a period around NH-ToS to be soloable. In numbers: 6.3 - 7.1(2)
I'm sorry, did you say half-decade?
I dont know in which world you were living in during Legion, but needing 7-9 ppl like DH's? Really? You were able to duo him way before the nerfs as it only sucked one in. I heard that it was even soloable by petclasses, but i never tried that myself so dont quote me on that.
10/11/2018 21:23Posted by ExjudgeWhen players go to Legacy content (especially pugs), they are hunting for transmog. You are not going there to progress through passed content. This mentality takes place since Draenor, when all the previous raids became soloable (I remember how complicated was Dragon Soul before this changes).
You are right. We need a transmog vendor that sells all mythic transmogs of the past for 10 copper. Having to go to raids and oneshotting everything without mechanics is just way too much work.
WoW is all about collecting or achieving stuff. If you want everything spoonfed just play a p2w game of your choice.
The worst part about is its not even hard. It's literally clicking a colored crystal. Thats on the same level of toys for infants. How can you even get to a point that people are arguing about something like that? And you are crying for nerfs?
What a absolute joke.
They could probably reduce the people needed for it by half or reduce the ships by 2 instances, but that wont help you if you cant even do 1 to begin with.
Pug for a legacy raid shouldnt contain a boss where you need 30 minutes to setup 4 groups with 4 players and using voice to tell them when to go. It just shouldnt.
I am not for dumbing down the content and I want it to be harder, but this Eonar fight just doesnt fit into legacy. Not in this way.
Dracculia, what the hell are you talking about ? What do you mean not puggable ? I pugged it just fine. All you have to do is enter some crap portals and kill some adds, it’s so easy, I don’t even understand what the fuss is all about. If people can’t do stormwind stockade level of mechanics then they shouldn’t que for raids ever. It’s the same with Kil Jaeden, extremely easy mechanics, but people refuse to try it cause most people barely finished +2 keys so they can’t do anything.
I’ve pugged both Kil Jaeden (without even knowing the mechanics, I learned them after 2 pulls). I pugged black temple timewalking on Illidan where most people fail on flames of azzinoth phase. After 3 tries I learned all mechanics, led a raid and got it 2nd try.
It’s not hard at all, it’s just people being mediocre.
The deal is that Eonar basically requires having at least 16 people for her, and you can hardly do anything about it. Almost the whole raid group filled with capable people. Not something that should be a requirement for LEGACY content. Want to finish raid with 10 people or even solo as the expansion progresses and we get better gear? Nope, the boss remains unkillable because you can’t do the crystals.
After 3 tries on Eonar, people who dont need her for loot already gone and new people are not willing to join because they want to kill first 4 (at least dogs for mount).
Also you cant join another group because you’re saved.
Really discussion here that goes nowhere. Once again, posted just to point the problem and hope for a faster solution
I totally support removing paraxis from mythic Eonar or at least making it so that 1 person can do it. Pugs are a bunch of ignorant kids who dont want to think about tactics (simple AF btw) but rather would do everything fast and brainless.
If you somehow managed to pug mythic eonar, consider yourself lucky. A bit too lucky to find 16 dedicated ppl who need this boss.
On a side note: I remember that Yogg was totally puggable in cata and required basically same mechanics to do minus crystals. The level of stupidity among players starts to get scary…
While the fight is frustrating, it is not impossible to pug, and in fact I have many ideas on how the leader could make the fight (almost) idiot-proof. I’d also just kick anyone who fails to follow simple orders.
The fight won’t get nerfed either before the next expansion, because Blizzard doesn’t consider it as legacy content. Or well, they could also do it in the last patch of BfA, but won’t be anytime soon is what I’m trying to get at. Either wait till then or take responsibility and make a succesful group. The leader of a group is always partially responsible for it’s success.